http://www.gameinfor...dragon-age.aspx
wonder what they will show us - Next update Tues, Sep 3!
Modifié par Argahawk, 30 août 2013 - 07:07 .
Modifié par Argahawk, 30 août 2013 - 07:07 .
Shadobald wrote...
45 minutes to an hour, probably.
Modifié par Fast Jimmy, 30 août 2013 - 07:04 .
Modifié par Challseus, 30 août 2013 - 07:10 .
Argahawk wrote...
its here
http://www.gameinfor...dragon-age.aspx
wonder what they will show us - Next update Tues, Sep 3!
Modifié par Nightwing99, 30 août 2013 - 07:13 .
It's a month of coverage. The month of August.Argahawk wrote...
its here
http://www.gameinfor...dragon-age.aspx
wonder what they will show us - Next update Tues, Sep 3!
Maria Caliban wrote...
It's a month of coverage. The month of August.Argahawk wrote...
its here
http://www.gameinfor...dragon-age.aspx
wonder what they will show us - Next update Tues, Sep 3!
Modifié par Shadobald, 30 août 2013 - 07:17 .
Guest_Puddi III_*
Unlike Dragon Age II, very little of the content in Inquisition is scaled to the player’s level. That means that some parts of the world will have enemies that are too difficult to defeat until you reach a certain level.
...
For example, if you fight a dragon in a rocky clearing, you may be able to take cover from its breath weapon behind boulders. However, the dragon can flush you out by concentrating its fire to melt the stone.
No one tactic works for every fight, and they are intended to be difficult. In fact, you have the option to withdraw from some of these encounters in case you bite off more than you can chew. So, how can your Inquisitor defeat these colossal foes? Each one is a little different, but you can find and create gear that gives you an edge against dragons. You should also pay attention to the dragon’s behavior and environment, because your tactics may change as the fight goes on. “You can individually target their limbs, and they react to the damage to a leg versus another one,” says Laidlaw. “I think that helps ground the encounter a lot more. If you need to get in close to the legs, we open up a whole new realm of counter-moves. He can take a swipe at where you likely are, which feels more like what a real beast would do. It grounds the encounter, and keeps it very physical.”
Filament wrote...
Optional bosses are cool, though... I might feel kinda bad killing some mindless giant animal just cuz it's a challenge and it's there. There's a difference, I think, from previous dragons in specifically knowing it's there (in-character) and preparing for it, which normally is a cool strategic element, but here could make you feel kinda like an ivory poacher.
Modifié par Herr Uhl, 30 août 2013 - 07:34 .
andar91 wrote...
Pretty cool stuff. Combat sounds cool.
Also, I thought this was the last update!
Guest_Puddi III_*
I guess that would be more justifiable, yeah. That is the kind of conclusion I get for imagining a scenario without context. :innocent:Herr Uhl wrote...
Filament wrote...
Optional bosses are cool, though... I might feel kinda bad killing some mindless giant animal just cuz it's a challenge and it's there. There's a difference, I think, from previous dragons in specifically knowing it's there (in-character) and preparing for it, which normally is a cool strategic element, but here could make you feel kinda like an ivory poacher.
Would it make you feel better if a villager gave you a quest to slay the dragon that has been terrorizing the countryside? That would still be an optional fight.
The ivory poacher angle could be interesting considering how they went extinct the last time. But I doubt they'll go for that.
Modifié par azarhal, 30 août 2013 - 08:06 .
LPPrince wrote...
And we're gonna fight more dragons than we did in previous games.
Just what I wanted. Make The Dragon Age really feel like the Age of Dragons.
Fast Jimmy wrote...
LPPrince wrote...
And we're gonna fight more dragons than we did in previous games.
Just what I wanted. Make The Dragon Age really feel like the Age of Dragons.
LOL The best way to celebrate the Age of Dragons returning from extinction? Slaughtering them wholesale! Yeah!
Guest_Faerunner_*
Some one want to bring out their inner dovahkiin.LPPrince wrote...
And we're gonna fight more dragons than we did in previous games.
Just what I wanted. Make The Dragon Age really feel like the Age of Dragons.
Elfman wrote...
I'm pretty ambivalent to this news. I just hope they aren't as gimmicky as Skyrim's dragons, and most, if not all, dragons have some unique combat mechanics. It'd be so boring to fight essentially the same dragon ten times.
Because confrontations with dragons are placed encounters (not random, as opposed to games like Skyrim), BioWare is able to design them for specific environments and situations. “We need to consider them as something we should be tuning,” Laidlaw says. “Their environment should have some nice lead-in. You should feel that anticipation. You should clench up a little. And when they appear, they should be aware of the space in which you’re fighting them and be able to use that.” For example, if you fight a dragon in a rocky clearing, you may be able to take cover from its breath weapon behind boulders. However, the dragon can flush you out by concentrating its fire to melt the stone.
No one tactic works for every fight, and they are intended to be difficult. In fact, you have the option to withdraw from some of these encounters in case you bite off more than you can chew. So, how can your Inquisitor defeat these colossal foes? Each one is a little different, but you can find and create gear that gives you an edge against dragons. You should also pay attention to the dragon’s behavior and environment, because your tactics may change as the fight goes on. “You can individually target their limbs, and they react to the damage to a leg versus another one,” says Laidlaw. “I think that helps ground the encounter a lot more. If you need to get in close to the legs, we open up a whole new realm of counter-moves. He can take a swipe at where you likely are, which feels more like what a real beast would do. It grounds the encounter, and keeps it very physical.”
LPPrince wrote...
And we're gonna fight more dragons than we did in previous games.
Just what I wanted. Make The Dragon Age really feel like the Age of Dragons.