Here comes a long quote/quote/quote-thingie, but I've been/am ill, so I've been away, and this started at page 12 so I'm going to include it all. (it will probably have to include a lot of editing due to the quote-thingies ;-))
[quote]MassivelyEffective0730 wrote...
I think we all thought it would end for different reasons.
My Shepard knew full well that he was being used. He used them as well.
And he was planning on joining Cerberus for his own reasons after the mission.
Cerberus' goals and my Shepard's goals were conceptually not very different.
Then they became a bit more 'humanity at any cost'. That's a lot different.
Things became incompatible for them when they started wanting to wantonly use Reaper tech without regard to the risks and consequences. That did bite them in the ass.
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[quote]OldSwede wrote...
First off, thank you for being really clear in this post (not saying you haven't earlier, but it's been a lot of talk in the thread and lots of replies that you've answered).[/quote]
[quote]MassivelyEffective0730 wrote...
You're welcome!

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Thanks again, for taking the time to reply, and so thoroughly - even more than my poor excuse of questions deserved (as tired as I was, not to be apologizing really, more that I appreciate it)

[quote]OldSwede wrote...
Then I'd like to ask you (actually it was three questions, but I am too tired atm and I forgot one - so I will have to ask another time instead ;-)
I am wondering about what you said earlier, re: keeping your promise to 100%
From what I've read, is that you approve of the actions at Sanctuary -- that is one thing, but I'd like to ask if You (yourself, or your Shepard, or both) were in charge of Sanctuary, would you do the same thing?[/quote]
[quote]MassivelyEffective0730 wrote...
This is rather complex to answer. Yes and No. I would probably do preliminary research into the validity of finding a way to tactically manipulate indoctrination and use it against Reaper forces, possibly even against Reapers themselves. You know the Saren/Sovereign indoctrination connection that was used to defeat Sovereign? I want to find a way to possibly exploit that. Find a means to weaken Reapers through the destruction of a heavily indoctrinated/huskified vessel or avatar. When it comes time for a practical applied experiment with the concept, I might require the lives of civilians. I don't know how many or for how long. It's a bit theoretical.[/quote]
Yes, I see now (the bold) how it is a bit complex. It wasn't my intent. (see below)
I think I understand what you're saying. I still think I need to ponder that a little bit more, though (I'm not functioning 100% atm and I admit, at first sight/quick-read, it sounded, to me, kind of repulsive - but as I said, you gave me something to ponder, which is a good thing, imho).

[quote]OldSwede wrote...
I am asking since it is supposedly for refugees - but they are being lured into a trap. You would keep your promise, right (keeping it for refugees)?[/quote]
This was my real intent, to see if you'd keep the "promise" being made to the refugees.
[quote]MassivelyEffective0730 wrote...
I wouldn't make use of the word promise. I do intend to protect these people from the Reapers, and I will endeavor to keep as many alive as possible.... but by protecting them from the Reapers, I also mean in a bit of darker, more dubious manner, that I'll kill them before they can be killed/indoctrinated/huskified/harvested by the Reapers.
It brings me no joy, and I won't pretend I'm not doing something that is pretty bad, but any fate or method, even killing my own people, is preferable to making them suffer or die by the Reapers.
The policy of detente also comes in. I want to prevent the Reapers from utilizing as many husks or possible harvested individuals as possible.[/quote]
I, as probably we all did, wanted to stop the Reapers, AND also do all we could to gather a force, strong enough to do so.
I can relate to what you are saying here, although I wouldn't call it dubious, not at all.
E.g. IRL, I hit a bird with my car once, on a smaller road. It took me years to tell anyone (my sister is a vet. but she lives far away so I couldn't bring it to her, and I wish I had talked to her right away - now, when I know), but I stopped the car and ran the little bird over back and forth, to make sure it was dead.
I felt horrible, absolutely horrible for doing that, considering; if it was a dog, I would have taken it to the vet. clinic right away!
It took me years to tell anyone, especially my vet. sister, and she told me that it is extremely hard to treat small birds, even more so when they are wild -- and even if it had children, they'd died anyway when the bird came back (of course, I knew that part). After having told my sister, I could also tell my ex-non-ex-husband (we are married in the U.S. but divorced in Sweden, kind of complicated…not really, for us anyhow. LOL It's kind of weird, but now we laugh at it) Anyway, his father was a vet, too, and he worked with is father a lot in the animal hospital they had, and my ex-non-ex agreed with my sister.
So, in the end, I didn't have to feel that heavy guilt that I had carried for so many years. Silly me.
So, yes, I can relate to your answer there, and even agree. It would be the most humane thing to do, imo.
[quote]OldSwede wrote...
Now, I'd like to ask how you felt being forced to work for the Alliance?
(if you felt that way, that is)
I know I felt horrible in the beginning of ME2, being forced to work with Cerberus --- but I guess if it had been the other way around (ME1 starting with Shepard being in Cerberus), I might have felt just the same about suddenly working for the Alliance.[/quote]
[quote]MassivelyEffective0730 wrote...
It's not so much about forced to work with (I say with because I am not part of the alliance again), but that I can't express any negativity about it. I can't be critical to the alliance. I can't tell them that I think it's their and the Council's fault, that I think they're being idiots, that I can't tell Hackett to shut up and get behind me. I have to like them in ME3. I have no choice. My Shepard, who was very critical and condemning towards the alliance in ME1 and ME2 (yes, you can be critical towards the alliance in ME1 if you try hard enough) and even expressing a desire to join Cerberus as well as crafting a more practical opinion about them. I can't express anything but condemnation towards Cerberus in ME3 - it's very morally hamfisted: Black and White. BW goes out of their way to make the game seem like you're either a white-shining-knight paragon, or a lunatic, crazed demented renegade. I blame SuperMac. I can't be the ruthless and calculating, though restrained and reserved practical idealist that I could be in ME1 and ME2. It's rather tiresome and frustrating.
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I agree, and I do understand (since you can be very opposed, up-front, to TIM in ME2, but only oppose him in ME3)
(edit: I also agree with the "with" part)
[quote]OldSwede wrote...
NB: I think you and I are not very alike. I cannot even kill a fly IRL (meaning, I am very emotional and will spare lifes when I can, e.g. letting a fly/whasp/mosquito out of the window instead of killing them) and I have a very hard time playing games being a "badass" (not saying you are a badass, I just do not agree with what Cerberus has done). I actually think it would do me good to play more renegade (in games in general), but I've tried, and always failed. I guess I just need to practice more ;-)
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[quote]MassivelyEffective0730 wrote...
Hey man, we're more alike than you think. Don't worry about who or what you are. That's who you are.
[/quote]
Yeah, that's probably true, and my bad really.

I think I rather laughed at myself, as everyone else does, about me rescuing a mosquito rather than killing it (here in Sweden, we do not have any dangerous insects. A mosquito bite itches, and that's it, unless you're allergic, then it can get very serious, of course --- and I do not get mosquito bites - tada, but as I said, I'd do the same thing with a wasp, bee, ant, whatever---and people laugh at me, and I laugh back at me
-- but, that's who I am!)

[quote]MassivelyEffective0730 wrote...
Me, I'm typically a bit more... practical and dark. I don't necessarily play as a renegade Shepard. Mine is pretty much a true neutral guy. "Do what works, do what's necessary." He does paragon options a lot, not because he's a paragon, but because he weighs the consequences and considers outcomes. He has his own sense of idealism too. It's not necessarily naive or straigtforward, but he thinks a lot more would be better off if they tried to see his perspective and looked at his idea's.
Don't worry about playing paragon or renegade or whatever if it bothers you.
The key essence of my solutions is that, in the end, if I have to do ruthless, brutal, and cruel means to achieve a desirable outcome, I might do it. I weigh the risks, benefits, consequences, and try to account for as many externalities as possible prior to a decision.
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I can see it from your point of view, taking the necessary steps. I do, too, consider what would be best, even if it sometimes makes me feel bad. Like the support-thing with the guy who wants to "park" (is that correct word? Well anyhow...) their ship on the Citadel, I've supported the clerk, but I've felt bad afterwards --- heck, it's just one family, after all, but anyway considering the war assets...
I do however, really believe it would do me good to play more renegade...well, in the ME-series I have done so a few times, depending on the situation, and also very much how I feel IRL, at the very moment. Being in a lot of pain 24/7 can make one very angry at times (at the pain itself). That's why I believe it could do me good.
Also in e.g. Oblivion, Skyrim (not to mention Fable's stalker-NPCs; Yikes!) where NPCs comment my character wherever I go, even if my character do not speak to them (that was huge a relief for me in ME), I sometimes save, go on a killing spree, and then I go back to my nice, helpful character. Hahaha! :innocent:
Now, I have a lot of catching up to do. Read more of your replies, that can maybe help with my current brain cramps.

(edit)
PS: So far, I'd say You'd make a whole lot better TIM, than he does!
Modifié par OldSwede, 11 août 2013 - 01:47 .