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Mass Effect 4: Should the Alliance be Dominant?


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#51
Fantazm1978

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I doubt 4 will be a sequel.

I have doubts that they will ever make anything that's a sequel to the Repear war. "Speculation" remember?

#52
SilJeff

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Assuming galactic civilization doesn't try to move the Citadel back to the Serpent Nebula, I think the Alliance should slowly try to become dominate, considering how the Citadel would be at Earth. That way the next game could show the rest of the races resent the Alliance.


Also, while on that subject,

1. the Asari government should be facing the largest resentment from the galaxy for hoarding prothean technology whilst making other races share theirs back before the war.

2. We could see an all-new Batarian race. With the hegenomy destroyed by the war, the survivors could create a new Batarian society that has equality (no more caste system) and maybe even over time re-open an embassy on the Citadel.

3. The Quarians and Geth now share a government, and now have an embassy on the Citadel

#53
LiL Reapur

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Fantazm1978 wrote...

I doubt 4 will be a sequel.

I have doubts that they will ever make anything that's a sequel to the Repear war. "Speculation" remember?


Hmmm maybe, maybe not but what is certain is that the reapers won't be a problem in 4. I think.......
:huh:

Modifié par LiL Reapur, 11 août 2013 - 03:04 .


#54
KieranW

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I can't see it happening to be honest. Of all the Council species Humanity got hit the hardest. I mean, Thessia and Palaven were both attacked after Earth. And the Turians were putting up a much better fight than humanity were, especially with the aid of the Krogan.

No, I imagine the Council will carry on as it is, with the Salarians having to redeem themselves given the fact they held back forces (including advanced tech like stealth dreadnoughts). The Krogan will be gaining a more expansive sphere of influence with the Rachni making tentative contact. The Geth-Quarian alliance would be very interesting, as we all know the potential the Geth possess, plus with their help the Quarians can remove their suits faster, enabling them to colonise quicker.

But what I'm most interested in is the Terminus systems/as yet unexplored Mass Relays becoming active. The Turian fleet is in ruins, the Asari are beaten and bruised and we've all seen the state of Earth. Imagine an as-yet unexplored section of space opening up due to a new and unharmed species branching out. What do they find? The rest of the galaxy in tatters. If this new species were to choose to capitalise on this, could lead to some interesting tensions between the Council and the hitherto unnamed species.

#55
DextroDNA

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You'd think that after the Alliance and Shepard organised the whole war, brought the races of the Galaxy together and lead them against the Reapers; that humanity would be the dominant species. It was Shepard and the Alliance that stopped Saren and Sovereign, it was Shepard and Cerberus who stopped the Collectors, and it was Shepard and the Alliance that played the major role in driving the Reapers from the Galaxy.

All the other races, including humanity, got devestated during the war, except the Salarians. As far as we know, the Salarians really didn't feel much of the heat from the Reapers. That could put them in an elevated political standpoint. They'd still have the largest military and strongest economy after everything seeing as they played a very little part in the war. But I think out of respect, the other council races together would consider humanity the "leaders of the Galaxy".

I think ME4 would be an AMAZING sequel, especially with an ending such as Destroy, a few years in the future. The Reapers are gone, the Citadel and Relays are repaired and the Galaxy is trying to recover. We could have some really interesting plotlines concerning the political state of the Galaxy; who's in charge, how vulnerable is the Galaxy against a fast-growing and potentially dangerous threat such as the Krogan? The Galaxy would be fragile after the Reaper War, and I think the plot would benefit from being centered around a smaller threat/group of people that would prove dangerous to an unstable democracy.

#56
majormajormmajor

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I personally care not who is in charge of the galaxy in ME4, as long as Shepard's Almighty Schlong remains the dominant power, and men and women alike fall over to worship it like they do in previous games. 

I'd also like to make it known I fully agree with and endorse the sentiments below:

Astartes Marine wrote...

While I would treasure the thought of humanity leading the galaxy into a bright future, the amount of xeno-lovers (especially of the squid-heads) that make up BioWare's fanbase would prevent it from even getting to the concept stage.

sH0tgUn jUliA wrote...
Actually the Asari Republics would still be dominant. 

I find that to be a rather distasteful idea.  Were it made true, ME4 would never find it's way into my game library.


Astartes Marine wrote...

Bleachrude wrote...
expand your horizon a little

Don't
presume to know anything of my "horizons".  I've seen plenty of sci-fis
where humanity is the underdog or similar position, many of which I
have personally found dull and uninteresting.  Many of these I notice
are more recent like the new BSG which just happens to be on my list of
dull and uninteresting.

Personally I see nothing wrong with
wanting one's own species to achieve greatness and to see it in a series
that they enjoy most of the time.


In fact, I'll go one step further and say that the ME universe would be much improved for the addition of WH40k's Space Marines and theme general human badassery- with the appropiate modifications of course, this afterall being a Bioware game. We don't want people feeling left out:

Image IPB

#57
HellbirdIV

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MK. VI armor! I love those Beaky helmets!

Truly the MOST DIGNIFIED of humanity's proud defenders.

Image IPB

#58
dan155

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KieranW wrote...

But what I'm most interested in is the Terminus systems/as yet unexplored Mass Relays becoming active. The Turian fleet is in ruins, the Asari are beaten and bruised and we've all seen the state of Earth. Imagine an as-yet unexplored section of space opening up due to a new and unharmed species branching out. What do they find? The rest of the galaxy in tatters. If this new species were to choose to capitalise on this, could lead to some interesting tensions between the Council and the hitherto unnamed species.


I suspect they will go down a similar route to this one if they decide to make it a sequel.  I can see the Galaxy being fragmented with sectors of the Galaxy literally cut off from each other due to damaged Relays, this would allow them to create a setting where the fate of the Geth/Quarians/Krogan remains unknown (saving them having to choose a canon ending to ME3).  The Terminus Systems + an unexplored region of the Mass Relay network would be an ideal setting for this.  It would allow them to create a sequel without having to pick a canon ending (well, I guess Synthesis ending would have to be ruled out, but **** synthesis).   

Modifié par dan155, 11 août 2013 - 05:04 .


#59
Bleachrude

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Actually...I'm not sure the humans actually played the dominant role in ME3.

Technically, it was Victus who got the krogans on-board. He was the one who actually came up with the idea of getting the krogans to the table and he's also the one whose threat actually browbeated the dalatress into actually releasing the female...

There's also the fact that it is a turian fleet that is actually in charge of defending the crucible while it was under construction....

#60
Fixers0

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Bleachrude wrote...
There's also the fact that it is a turian fleet that is actually in charge of defending the crucible while it was under construction....


Not like that was neccesary though.

Or having the Krogan for that matter.

Modifié par Fixers0, 11 août 2013 - 06:10 .


#61
Wulfram

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(focusing on Destroy here)

I'd say the Alliance would have taken about the worst hit of the major powers. Palaven might be worse off, but the Turians have had a couple of millenia to spread out while earth's largest colony has about 5 million people IIRC.

The presence of the Citadel, well that's a big deal if they can use it to control the relay network. Otherwise it's not necessarily so important - it gained prominence primarily because of it's strategic position at a junction of relays, stuck at the end of a secondary relay like earth it's not really a particularly sensible hub of galactic trade.

Salarians would be in a good state.  Asari would probably have taken fewer losses than Humans and Turians but may not be politically in the right shape to exercise power - though reputational issues shouldn't be overstated, it wasn't the Asari whose councillor tried to stage a coup, or who had people running an extermination camp on Horizon.

Modifié par Wulfram, 11 août 2013 - 11:57 .


#62
Display Name Owner

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Truth be told, I kind of hope the next ME has as little to do with the Alliance as possible. I'd like it if ME went less Alliance/human-centric and was more about the different species, governments and factions as a whole. I'll put it this way, if ME were a strategy game like Sins of a Solar Empire, I'd never pick the Alliance faction.

Anyway, I would imagine that the galaxy would actually strive to restore the previous balance of political power. Salarians are the only ones who might be in an advantageous position, since their homeworld was never attacked. It might be that they lose a lot of good faith if they sat the final battle out, but since they'd have the most of their resources left, I can imagine they would have a lot of leverage over other species when it comes to rebuilding and establishing themselves in the new world.

As for the Alliance, they're in the same boat as the Turians and Asari. Their homeworld is in ruins, their fleets largely decimated, many people lost. Nothing puts them in a position of dominance. True, the Citadel is over Earth, but I don't see that working in their favour, actually. If anything it makes their grasp of their own space more tenuous. What might be interesting is if it means the aliens instead take more control of Human Space, actually weakening the Alliance more than helping them.

#63
Paragon Soldier

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I'd like a united council with each species as a member, so if you were to talk to the council you would walk into a circular room with a load of chairs, one for each race, all staring at you, judging you.

#64
Rappergang

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no that won't make any sense... logically the strongest will be the Salarian or Geth-Quarian (if you didn't choose destroy). Also even though the Turians suffered they are the only council race beside the Salarians whose home planet did not fall (they where holding the line before they got help from Krogans). So they won't be doing that bad.

For me the Asari should lose their councel seat. They refrained from supporting the other races in the war as they were reluctant to take resources away from the defense of their own worlds. They kept the Protean Beacon a secret of Years and only when things didn't look so good for them anymore did they tell Shepard about the beacon....

#65
Dean_the_Young

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HellbirdIV wrote...

dead_goon wrote...

i'm not so sure the other races would "allow" the Asari to resume a dominant posture in galactic politics/commerce once again.




They don't really have a choice, just like the modern Western world doesn't have a choice in which Middle Eastern dictatorships have all the oil we need, and we can't just refuse to trade with China or Russia no matter what we think of their politics.


On the other hand, we can actually trade with them.

After the relays are destroyed, how are the Asari going to leverage economic dominance when there's no galactic economy to dominate?

There are no established trade routes, and political unity has been shattered by the simple fact that every galactic sector has just been made independent and autonomous by default. By the time slow-FTL trade routes connect different sectors to any meaningful degree, the Asari may be the only species in which a galactic economy is living memory.

(Well, except in a Control or Synthesis scenario where there are Reapers to quickly rebuild the relays. In which case, whoever the Reapers are the kingmaker.)

The asari economy is several orders of magnitude greater than those of most Citadel races, and still larger than even the most powerful of their "equals", the salarians and volus. Their technology is incredibly advanced and their warships are the largest and most powerful non-Reaper ships in the galaxy.

The Asari economy was several orders of magnitude greater than the minor races, back when there was an Asari economy. Now there's just a bunch of isolated worlds, same as everyone else, who can't trade across the galaxy for a lack of relays.

And their technology, while leading-edge, wasn't super-advanced by any means... and the inconvenient source of their technology is going to be remembered a bit since the Asari basically left everyone else to be screwed over by the Reapers longer.

Which kind of makes said Prothean Beacon obsolete, because after the war everyone is going to be studying and reverse engineering Reaper tech, and a Prothean beacon won't be that much.

If you cut yourself off from asari supplies of Eezo and their centuries-old master craftsmen and scientists... Well, that just puts you at a disadvantage compared to whoever doesn't do that.

In the same sense that if the Asari cut themselves off from everyone else's supplies of e-zero and manufacturing capabilities. It's not like the Asari ever had anything close to a monopoly on the naturally occuring and artificially producible stuff... that everyone will have to find or make anyways after the relays are broken.


It's the super-industrial age now. The emergence of fabricators and synthetics which can produce precision goods kind of mitigate hand-craftsmanship.

Modifié par Dean_the_Young, 13 août 2013 - 11:17 .


#66
Dean_the_Young

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As to the OP's question... no. None of the Council powers should be, in any of the three endings.

The Synthesis ending pretty much makes the pre-war foundation obsolete. Groupings might exist, but the big ? about what it means in practice could pretty much mean infinite technology is available for all and the ability to self-modify could render the classical racial groupings outdated.

In Control, Shepard and the Reapers are the dominant power. They can be as interventionist or hands off as they want, could be the power behind any faction they choose, but ultimately it is still the Reaper armada that is the dominant force in the galaxy for the foreseeable future, whether they exercise that dominance or not.


In Destroy, the Relays are broken and there is no timetable for recovery. The only groups at Earth that we know get back home/across the galaxy are those with the life span to do it the slow way. With decades being the short-end of the time scale and centuries being plausible, the old political order has been broken and any attempt to put it back together will be a facsimile at best... and more likely impossible, given the many plausible reasons why even the Citadel races may not re-unify.

(Who's the Turian Primarch when each sector has had to re-consolidate and select its own leadership, and the Turian Primarch is trapped at Earth and away from Palaven? What chance do the Salarians have to re-establish a highly-contextual political hierarchy when it may be generations since it last existed? Why would all the Human colonies unilaterally subordinate themselves to an Earth-establishment that exploited them and utterly failed in the Reaper War after de-facto independence? And the Asari... let's not get into the potential for schism as the Matriarch oligarchy and cultural pacifism meet a post-war discrediting on dozens/hundreds of already highly autonomous worlds.)


The post-Destroy galaxy makes a far better setting for an entirely new power structure with new actors and factions than a resumption of the old.


That, or a really kickass Civilization scenario.

#67
Xilizhra

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(Who's the Turian Primarch when each sector has had to re-consolidate and select its own leadership, and the Turian Primarch is trapped at Earth and away from Palaven? What chance do the Salarians have to re-establish a highly-contextual political hierarchy when it may be generations since it last existed? Why would all the Human colonies unilaterally subordinate themselves to an Earth-establishment that exploited them and utterly failed in the Reaper War after de-facto independence? And the Asari... let's not get into the potential for schism as the Matriarch oligarchy and cultural pacifism meet a post-war discrediting on dozens/hundreds of already highly autonomous worlds.)

Why would any of this happen to the asari? For one thing, it's not really an oligarchy; the asari system is a direct democracy for legislative issues. I'm sure the populace's dislike could oust an unpopular matriarch from power, it's just that democracy doesn't really work properly when the people in power keep secrets, such as in the beacon issue. Of course, if society has broken down in general, it seems unlikely that such information will ever leave Thessia... thankfully. I can block it personally in Control.

#68
Dean_the_Young

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Xilizhra wrote...

(Who's the Turian Primarch when each sector has had to re-consolidate and select its own leadership, and the Turian Primarch is trapped at Earth and away from Palaven? What chance do the Salarians have to re-establish a highly-contextual political hierarchy when it may be generations since it last existed? Why would all the Human colonies unilaterally subordinate themselves to an Earth-establishment that exploited them and utterly failed in the Reaper War after de-facto independence? And the Asari... let's not get into the potential for schism as the Matriarch oligarchy and cultural pacifism meet a post-war discrediting on dozens/hundreds of already highly autonomous worlds.)

Why would any of this happen to the asari?

Because millenia of cultural pacifism, direct democracy, and matriarchial leadership led to the catastrophic defeat of the pride of the civilization and almost led to universal destruction at the hands of a force the Asari state was spectacularly unwilling to prepare for and unable to face.

You know, the reasons why most war-fighting generations eschew pacifistic-liberalism establishments that led to great defeats.



For one thing, it's not really an oligarchy; the asari system is a direct democracy for legislative issues.

The two aren't mutually exclusive. The setting also repeatedly establishes that power and influence in the Asari republics is held by the Matriarchs and their groups of influence. The laws of the Asari republics may be open to direct vote (or not: we certainly never see it in practice, and see multiple examples to the contrary), but the spheres of influence are not. Matriarch Benezia wasn't influential because she was elected: she was influential because the people who were elected listened to her.

I'm sure the populace's dislike could oust an unpopular matriarch from power, it's just that democracy doesn't really work properly when the people in power keep secrets, such as in the beacon issue.

The issue isn't that there are individual unpopular matriarchs: the issue is that the entire Asari establishment, entrenched for an extensive time, is going to be discredited to many for public failure and holding onto policies and beliefs that can be blamed for leading to the failure . There will be the establishment and their supporters who will try to hang onto power, and the rise of people who feel the traditional Asari culture is the problem due to its effects in the Reaper War, and the struggle won't uniformly go one way or the other across Asari space. When the potential for reunification comes with the return of the relay, why would the irreconciliable positions of the pre-War viewpoints and the revaunchists subordinate their views to the policy preferences of the other?

Of course, if society has broken down in general, it seems unlikely that such information will ever leave Thessia... thankfully.

Why would society break down to such an extent? Especially since the information has already left Thessia? Repeatedly? 


The loss of the relays is the loss of the instellar empire, more because the sectors of Asari space are going to go in so many different directions. Some may remain bastions of pre-war Asari culture, others are likely to oppose that. The political differences and culture disruption is what will deter reunification into some sort of consolidated economic superpower.

I can block it personally in Control.

Of course, the Reaper's history in being able to exercise absolute information control is less than inspiring... especially since the information is already off of Thesia, and possessed by factions even the Reapers couldn't completely penetrate.

But, hey, as long as you control what they think, what does the truth matter? Will you be deposing the Asari democracies yourself outright, or will you indoctrinate any who don't sufficiently curry your favor?

(Well, we've already established that it's the later... how many times now?)

#69
Xilizhra

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Because millenia of cultural pacifism, direct democracy, and matriarchial leadership led to the catastrophic defeat of the pride of the civilization and almost led to universal destruction at the hands of a force the Asari state was spectacularly unwilling to prepare for and unable to face.

You know, the reasons why most war-fighting generations eschew pacifistic-liberalism establishments that led to great defeats.

And turian militarism led to pretty much the same damn thing. Probably worse, given that Palaven was attacked at the beginning of the war and Thessia at the end. And the asari fleet certainly wasn't terribly weak; additionally, asari scientists were vital to the construction of the Crucible.

The two aren't mutually exclusive. The setting also repeatedly establishes that power and influence in the Asari republics is held by the Matriarchs and their groups of influence. The laws of the Asari republics may be open to direct vote (or not: we certainly never see it in practice, and see multiple examples to the contrary), but the spheres of influence are not. Matriarch Benezia wasn't influential because she was elected: she was influential because the people who were elected listened to her.

I don't think that asari have representatives who make laws, because of the whole e-democracy thing.

Of course, the Reaper's history in being able to exercise absolute information control is less than inspiring... especially since the information is already off of Thesia, and possessed by factions even the Reapers couldn't completely penetrate.

It's possessed by a grand total of three people not linked to the asari government. One is me, one is my girlfriend, one doesn't seem to care at all about modern politics. All anyone else knows is that some sort of beacon was found on Thessia, not the circumstances under which it was.

But, hey, as long as you control what they think, what does the truth matter? Will you be deposing the Asari democracies yourself outright, or will you indoctrinate any who don't sufficiently curry your favor?

No need for either, as the relays aren't destroyed in Control.

#70
Guest_StreetMagic_*

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This galaxy needs more chaos. Most of us (besides the Control people) just fought off the exemplars of Order. What's the point of replacing it with another?

I don't mean that in a bad way necessarily. Just in a libertarian way. We need more areas run like the Terminus. On one hand, you had Omega, but also colonies like Horizon who just wanted to do their own thing. The last thing I want to see is a bunch of military types running everything, like it's Star Trek: Space Marine edition.

Modifié par StreetMagic, 13 août 2013 - 01:30 .


#71
Xilizhra

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StreetMagic wrote...

This galaxy needs more chaos. Most of us (besides the Control people) just fought off the exemplars of Order. What's the point of replacing it with another?

I don't mean that in a bad way necessarily. Just in a libertarian way. We need more areas run like the Terminus. On one hand, you had Omega, but also colonies like Horizon who just wanted to do their own thing. The last thing I want to see is a bunch of military types running everything, like it's Star Trek: Space Marine edition.

Because order is much, much more useful for rebuilding a shattered galaxy than chaos.

#72
Guest_StreetMagic_*

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Xilizhra wrote...

StreetMagic wrote...

This galaxy needs more chaos. Most of us (besides the Control people) just fought off the exemplars of Order. What's the point of replacing it with another?

I don't mean that in a bad way necessarily. Just in a libertarian way. We need more areas run like the Terminus. On one hand, you had Omega, but also colonies like Horizon who just wanted to do their own thing. The last thing I want to see is a bunch of military types running everything, like it's Star Trek: Space Marine edition.

Because order is much, much more useful for rebuilding a shattered galaxy than chaos.


I'd put my bets on Medi-Gel instead.

Sirta Foundation is going to make a killing.


edit: Well.. they would, if they were concerned about profit.

Modifié par StreetMagic, 13 août 2013 - 01:34 .


#73
Xilizhra

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StreetMagic wrote...

Xilizhra wrote...

StreetMagic wrote...

This galaxy needs more chaos. Most of us (besides the Control people) just fought off the exemplars of Order. What's the point of replacing it with another?

I don't mean that in a bad way necessarily. Just in a libertarian way. We need more areas run like the Terminus. On one hand, you had Omega, but also colonies like Horizon who just wanted to do their own thing. The last thing I want to see is a bunch of military types running everything, like it's Star Trek: Space Marine edition.

Because order is much, much more useful for rebuilding a shattered galaxy than chaos.


I'd put my bets on Medi-Gel instead.

Sirta Foundation is going to make a killing.


edit: Well.. they would, if they were concerned about profit.

Medigel's only the beginning. The logistics of trying to rebuild multiple destroyed planets and rescuing the survivors on them are so daunting that Destroy might be morally troubling based on that issue alone, as it both throws away the Reapers and the relay network.

#74
Barquiel

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I really don't think the galaxy will change as much as some people think. Bioware said it takes 10-15 years for complete reconstruction (at the SDCC last year, iirc); I guess ten years in control, and the full fifteen years in the destroy ending. If they do ever make a sequel...that's obviously the time frame they have in mind.

The reconstruction of the mass relays if you chose the destroy ending, the new citadel fleet...we see Asari, Turians and Humans working together to "restore what we lost". They're obviously still three of the most dominant species in the galaxy by virture or military and economic strength (only the salarians are remarkably absent in the epilogue slides).

#75
KaiserShep

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Xilizhra wrote...

Because millenia of cultural pacifism, direct democracy, and matriarchial leadership led to the catastrophic defeat of the pride of the civilization and almost led to universal destruction at the hands of a force the Asari state was spectacularly unwilling to prepare for and unable to face.

You know, the reasons why most war-fighting generations eschew pacifistic-liberalism establishments that led to great defeats.

And turian militarism led to pretty much the same damn thing. Probably worse, given that Palaven was attacked at the beginning of the war and Thessia at the end. And the asari fleet certainly wasn't terribly weak; additionally, asari scientists were vital to the construction of the Crucible.


It's doubtful that anyone would fault the Turians for their focus on military strength. Earth was attacked at the start of the war too, so what does that say about the humans? 

Of course, the Reaper's history in being able to exercise absolute information control is less than inspiring... especially since the information is already off of Thesia, and possessed by factions even the Reapers couldn't completely penetrate.

It's possessed by a grand total of three people not linked to the asari government. One is me, one is my girlfriend, one doesn't seem to care at all about modern politics. All anyone else knows is that some sort of beacon was found on Thessia, not the circumstances under which it was.


It's established in the game that Shepard sends reports back to the Alliance for Hackett or whoever else is in command for review after each mission. There's no reason to think that he/she would make an exception for the Prothean beacon that was [illegally] hidden from the public on Thessia. I certainly wouldn't leave that juicy tidbit of information out of any report, because that would be ridiculous.