LinksOcarina wrote...
Since this is a discussion about results being seen, here is a more important question. Other than the scripted events in Dragon Age or Dragon Age 2, were there any moments where you actually leveled up and were able to kill enemies quicker? Or did your increasing DPS and crowd-controlling get matched as you grinded to level 20? That whole stat grinding for a higher DPS is often a bane in RPGs, tabletop and otherwise, because it makes the mathematics for the game wholly arbitrary. No matter how badass you become you will always do only 30% of damage in one hit on a regular enemy. The number is just increased from 20 to 200.
Well, there are a couple of moments. Like dropping multiple ogres in the endgame when the first one you saw was a powerful boss. But in general, no. Part of that is that the gameworld isn't organized around tiers of monsters the way, for instance, an AD&D world can be.





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