cjones91 wrote...
I have one question for you and all the pro multiplayer types:Why does Dragon Age or any other single player franchise for that matter need multiplayer in order for you to enjoy it?I'm sick and tired of single player games getting multiplayer shoved into them simply because of this idea that all games need multiplayer in order to be fun.
Why do we need codex entries? And especially non-important and minro entries from reading books in game? When I'm sure a majority of people don't read through those entires or even open the codex section of their game.
It's an added layer to the game that is meant to give players another aspect for which to enjoy their game. It's not "needed" nothing except the bare basic coding is needed for the game. But it is another outlite for players to have to experience the setting and story in different ways. It could also offers a chance for players to experience things like new races, classes, and weapons they would normally not be able to play in game, even if it had more development time. A chance for the creators to add new content they come up with without worrying about microsoft or sony's rules and regulations regarding it and if done in the same way mass effect 3's was, without charging customers who might not want or might not be able to buy the packs, by having the cost paid by willing comsumers instead.





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