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#176
leaguer of one

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badboy64 wrote...



I be there are alot more that don't want it that aren't even in this thread than there are that want it in this thread.

Ok then. Those people , including you, don't have to play it.
You can only really complain if they force you to play the mp.

Modifié par leaguer of one, 12 août 2013 - 01:04 .


#177
Rawgrim

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leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

#178
leaguer of one

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Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

It has plenty of role palying. It just that it not as expasive classic roleplayers want it to be....But thats with all electronic rpgs.

#179
badboy64

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social.bioware.com/2422531/polls/46240/

#180
leaguer of one

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badboy64 wrote...

social.bioware.com/2422531/polls/46240/

Ok then. Those people , including you, don't have to play it.
You can only really complain if they force you to play the mp.

Added, the polls for the me3 mp were ageinst it  too and look what happen when it came out. It was extremly well recived.

#181
Guest_krul2k_*

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id like a co-op tbh

#182
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

It has plenty of role palying. It just that it not as expasive classic roleplayers want it to be....But thats with all electronic rpgs.


Zero non-combat skills. Most of the skills arn`t even skills, its just changing ammo. Choices made in the earlier games are ignore, ergo they are not valid. And lastly: the cutscenes takes control over the main character too much. Shep kept saying all kinds of stuff he\\she would never have said have I been given an option. Thats not an rpg. Its an action game with dialogue. ME1 was an rpg. 99 percent of crpgs out there puts players, rightly so, in the driver`s seat. ME3 (and da2) puts them in the passanger`s seat. Not good.

#183
leaguer of one

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Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

It has plenty of role palying. It just that it not as expasive classic roleplayers want it to be....But thats with all electronic rpgs.


Zero non-combat skills. Most of the skills arn`t even skills, its just changing ammo. Choices made in the earlier games are ignore, ergo they are not valid. And lastly: the cutscenes takes control over the main character too much. Shep kept saying all kinds of stuff heshe would never have said have I been given an option. Thats not an rpg. Its an action game with dialogue. ME1 was an rpg. 99 percent of crpgs out there puts players, rightly so, in the driver`s seat. ME3 (and da2) puts them in the passanger`s seat. Not good.

ME never really had non combat skill from ME1 out side of hacking. And the issue of skill being change ammo is just with soldiers and 2 other hybrid combat classes(who have a varied abilities any way.) And even then in rpgs pure combat classes most of the time just muster up to hit things and hit thing harder. And thear are choiced for the earlier games that effect the 3rd game, like Wrex being alive means you can't trick the krogan.(I'm not going over every detail here.)

And on you last point, that what I mean when I say " not as expasive as roleplayers like it to be".

ME1 as an rpg was a mess.

#184
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

It has plenty of role palying. It just that it not as expasive classic roleplayers want it to be....But thats with all electronic rpgs.


Zero non-combat skills. Most of the skills arn`t even skills, its just changing ammo. Choices made in the earlier games are ignore, ergo they are not valid. And lastly: the cutscenes takes control over the main character too much. Shep kept saying all kinds of stuff heshe would never have said have I been given an option. Thats not an rpg. Its an action game with dialogue. ME1 was an rpg. 99 percent of crpgs out there puts players, rightly so, in the driver`s seat. ME3 (and da2) puts them in the passanger`s seat. Not good.

ME never really had non combat skill from ME1 out side of hacking. And the issue of skill being change ammo is just with soldiers and 2 other hybrid combat classes(who have a varied abilities any way.) And even then in rpgs pure combat classes most of the time just muster up to hit things and hit thing harder. And thear are choiced for the earlier games that effect the 3rd game, like Wrex being alive means you can't trick the krogan.(I'm not going over every detail here.)

And on you last point, that what I mean when I say " not as expasive as roleplayers like it to be".

ME1 as an rpg was a mess.

Charm, indimidate, the specter skill, hacking and those kind of tied to that one.

Not sure when you started playing rpgs, but pure combat classes, as you call them, has had plenty non-combat skills in other games. In Might and Magic, the knight class could learn to repair stuff, disarm traps, use merchant skill, identify items, and much more. If you play action games with some few rpg elements tossed into them, sure, they only do hack and slash.

Wrex being alive + tricking the Krogan doesn`t really impact the end-game in any way.

ME3 was the mess. Just look to all the unhappy fans that voiced their opinions when it came out. Not many complained about the first game.

#185
BackdoorPaco

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badboy64 wrote...

social.bioware.com/2422531/polls/46240/


Pretty sure there's more than that playing ME3mp at this moment. Vocal minority on BSN :mellow:

leaguer of one wrote...

Ok then. Those people , including you, don't have to play it.
You can only really complain if they force you to play the mp.

Added, the polls for the me3 mp were ageinst it  too and look what happen when it came out. It was extremly well recived.


Agreed. While there are a few hiccups and "lore" integration could be better (though not by much, it is lore-friendly), I think it was a great addition to the game.

#186
Fast Jimmy

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leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Nowhere did I say it was a bad game.

It was one of their worst RECEIVED Bioware games ever. That is undeniable. It was received by the world at large as hugely negative. It resulted in such bad publicity that the company had to come out and make a new ending to be given away for free. To date, no Bioware game (and, as a whole, no video game period) had to come out and publicly say "we messed up" in such a public way.

To equate that with "the SP was poorly received due to the MP" is not a fair analysis or statement... but that doesn't mean that people aren't making it. With ME3 being Bioware's first run in the MP arena in the past decade, many people feel that it is not a good idea. No matter how optional you say it might be (arguably, it wasn't  to unlock all endings before the EC) or how good it was (it was a very static set of game modes and also had some very non-consumer friendly practices with their microtransactions), that ultimately won't matter. Because the SP game, in and of itself, was not well received.

Modifié par Fast Jimmy, 12 août 2013 - 01:37 .


#187
leaguer of one

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Rawgrim wrote...

 Charm, indimidate, the specter skill, hacking and those kind of tied to that one.

Not sure when you started playing rpgs, but pure combat classes, as you call them, has had plenty non-combat skills in other games. In Might and Magic, the knight class could learn to repair stuff, disarm traps, use merchant skill, identify items, and much more. If you play action games with some few rpg elements tossed into them, sure, they only do hack and slash.

Wrex being alive + tricking the Krogan doesn`t really impact the end-game in any way.

ME3 was the mess. Just look to all the unhappy fans that voiced their opinions when it came out. Not many complained about the first game.

1. me2 AND 3 has charm and intimidate as well. Specter skills were just passive buffs and a revive...Which ME2 and 3 had any way under a different names. It just hacking ME3 does not have but it is pointless to have  if you have EDI on call all the time.

2. The oldest crpg I played is Bulder's gate. Which is based on d&d.  Pure compat classes could not learn those non combat skills.

3. ...Because it not just one thing that effected the ending, it's every thing you did combined.=]

4. The fans were upset over the ending, not the game in general. There more upset over Tali's face  then wheather or not ME3 was more like a classic rpg or not.:whistle:

#188
AresKeith

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Fast Jimmy wrote...

Nowhere did I say it was a bad game.

It was one of their worst RECEIVED Bioware games ever. That is undeniable. It was received by the world at large as hugely negative. It resulted in such bad publicity that the company had to come out and make a new ending to be given away for free. To date, no Bioware game (and, as a whole, no video game period) had to come out and publicly say "we messed up" in such a public way.

To equate that with "the SP was poorly received due to the MP" is not a fair analysis or statement... but that doesn't mean that people aren't making it. With ME3 being Bioware's first run in the MP arena in the past decade, many people feel that it is not a good idea. No matter how optional you say it might be (arguably, it wasn't  to unlock all endings before the EC) or how good it was (it was a very static set of game modes and also had some very non-consumer friendly practices with their microtransactions), that ultimately won't matter. Because the SP game, in and of itself, was not well received.


Well Said

Modifié par AresKeith, 12 août 2013 - 01:39 .


#189
leaguer of one

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Fast Jimmy wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Nowhere did I say it was a bad game.

It was one of their worst RECEIVED Bioware games ever. That is undeniable. It was received by the world at large as hugely negative. It resulted in such bad publicity that the company had to come out and make a new ending to be given away for free. To date, no Bioware game (and, as a whole, no video game period) had to come out and publicly say "we messed up" in such a public way.

To equate that with "the SP was poorly received due to the MP" is not a fair analysis or statement... but that doesn't mean that people aren't making it. With ME3 being Bioware's first run in the MP arena in the past decade, many people feel that it is not a good idea. No matter how optional you say it might be (arguably, it wasn't  to unlock all endings before the EC) or how good it was (it was a very static set of game modes and also had some very non-consumer friendly practices with their microtransactions), that ultimately won't matter. Because the SP game, in and of itself, was not well received.

Wrong again. Nothing  that happen with  me3 beats The wiplash from DA2. That game took it from the fan and the reviews in the hate.

ME3 may of had  bad end but most was fine with teh game in general. The general consensus is the people love the sp till the ending.

And the people who are making the comments "the SP was poorly received due to the MP"  are the same people who blindly hate the mp from the day it was announced.

Modifié par leaguer of one, 12 août 2013 - 01:43 .


#190
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

 Charm, indimidate, the specter skill, hacking and those kind of tied to that one.

Not sure when you started playing rpgs, but pure combat classes, as you call them, has had plenty non-combat skills in other games. In Might and Magic, the knight class could learn to repair stuff, disarm traps, use merchant skill, identify items, and much more. If you play action games with some few rpg elements tossed into them, sure, they only do hack and slash.

Wrex being alive + tricking the Krogan doesn`t really impact the end-game in any way.

ME3 was the mess. Just look to all the unhappy fans that voiced their opinions when it came out. Not many complained about the first game.

1. me2 AND 3 has charm and intimidate as well. Specter skills were just passive buffs and a revive...Which ME2 and 3 had any way under a different names. It just hacking ME3 does not have but it is pointless to have  if you have EDI on call all the time.

2. The oldest crpg I played is Bulder's gate. Which is based on d&d.  Pure compat classes could not learn those non combat skills.

3. ...Because it not just one thing that effected the ending, it's every thing you did combined.=]

4. The fans were upset over the ending, not the game in general. There more upset over Tali's face  then wheather or not ME3 was more like a classic rpg or not.:whistle:


1. Nope. They had a flashing symbol that showed up telling you you could do a good thing or a bad thing. Thats not a skill, thats just an option.

2. BAldur`s Gate is pretty much locked into combat skills, yes, but your inteligence stat and charisma stat does affect the game. You get more conversation options if you have a high inteligence, and you get better prices with a high charisma.

3. You could get that same effect by playing multiplayer. And that one has zero to do with the SP campaign.

4. Actually alot of people were upset when ME turned more into an action game than an rpg. Most of that got aimed at ME2, though. The ending got the worst of it, but if you look around the forums abit you will find plenty of complaints about how the cutscenes took control of Shepard too much, and how that was a very bad thing.


Try playing some older crpgs and get back to us.

#191
Rawgrim

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leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Nowhere did I say it was a bad game.

It was one of their worst RECEIVED Bioware games ever. That is undeniable. It was received by the world at large as hugely negative. It resulted in such bad publicity that the company had to come out and make a new ending to be given away for free. To date, no Bioware game (and, as a whole, no video game period) had to come out and publicly say "we messed up" in such a public way.

To equate that with "the SP was poorly received due to the MP" is not a fair analysis or statement... but that doesn't mean that people aren't making it. With ME3 being Bioware's first run in the MP arena in the past decade, many people feel that it is not a good idea. No matter how optional you say it might be (arguably, it wasn't  to unlock all endings before the EC) or how good it was (it was a very static set of game modes and also had some very non-consumer friendly practices with their microtransactions), that ultimately won't matter. Because the SP game, in and of itself, was not well received.

Wrong again. Nothing  that happen with  me3 beats The wiplash from DA2. That game took it from the fan and the reviews in the hate.

ME3 may of had  bad end but most was fine with teh game in general. The general consensus is the people love the sp till the ending.

And the people who are making the comments "the SP was poorly received due to the MP"  are the same people who blindly hate the mp from the day it was announced.


Its not blind hate when the, supposedly optional, mp turned out to be absolutely nessecary in order to get a perfect ending. Alot of people got their first playthrough screwed over because they belived the mp wouldn`t affect the SP at all. Bioware fixed this some months later, but the point is still very valid.

And where were the 16 different endings Bioware were telling us would be in ME3? They said we would get 16 different ones, based on the choices we did in the previous games. We got 3. Alot of people complained about that.

Destroying or taking over the collector`s base was to have a huge impact as well. It had zero.

A video game is visual storytelling. a story is only as good as the sum of its parts. If the ending sucks, the rest of the story suffers as well.

#192
Volus Warlord

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Wow. People are citing my poll. I feel important.

#193
leaguer of one

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Rawgrim wrote...



1. Nope. They had a flashing symbol that showed up telling you you could do a good thing or a bad thing. Thats not a skill, thats just an option.

2. BAldur`s Gate is pretty much locked into combat skills, yes, but your inteligence stat and charisma stat does affect the game. You get more conversation options if you have a high inteligence, and you get better prices with a high charisma.

3. You could get that same effect by playing multiplayer. And that one has zero to do with the SP campaign.

4. Actually alot of people were upset when ME turned more into an action game than an rpg. Most of that got aimed at ME2, though. The ending got the worst of it, but if you look around the forums abit you will find plenty of complaints about how the cutscenes took control of Shepard too much, and how that was a very bad thing.


Try playing some older crpgs and get back to us.

1. Please, It's no differnent form how it was handled in ME1. In ME1 if you did not have enough ren/par points it was grayed out. In ME2 and ME3 it was the same case with ME3 adding the effect of past action effecting if you can use it or not.(Example, on rennoch you can't save the quarian and geth no matter how hight you ren/par bar is if Tali is dead.)

2. Only in conversations with the pure combate class. Out side of that it's a pointless state for the pure combat classes,

3.Sure, so some how having a path b to an end is a bad thing. That still means I have the freedom to get to an ending the way I see fit instead of getting a sucess way and a punish way. I wonder how people would feel if they only could kill the archdemon in dragon age if the sided with the werewolves?

4.That was the complain from ME2. me3 added much of those features back in a way where the mircomanagement form ME1 was gone. Gain ability trees with varied was to use powers is an rpg feature. Add, were have a varied weapons and armor  that are relivent and passive abilities.(rpg features)

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.

And If I played and beat BG 1 and 2 I pretty much understand the pros and cons of the classic crpgs. I don;t need to play any more.

#194
Fast Jimmy

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The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.


MANY complained about the gameplay and the RPG features. Did you not see the constant criticisms of the auto-dialogue, or the screens where you were only offered two options of saying anything? Where choice and consequence didn't matter a hill of beans, because every choice in the entire trilogy was boiled down to an EMS number that made the endings a whopping different color?

Nearly every single aspect of the game was lambasted - to a MUCH greater degree than DA2, simply because people expected more from the end to the series than a sequel to a game. Arguably, DA2 was a much worse game than ME3... but fan reception of it paled in comparison to the absolute and total burning rage directed at ME3 for months (now years) at play.

Again... if Bioware was really and honestly trying to make the case for MP, they would be smart to distance themselves far, far away from anything ME3 related. To this day, it is the third rail of gaming - if something is even remotely tied to it, it dies. An instant and painful death.

#195
leaguer of one

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Fast Jimmy wrote...

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.


MANY complained about the gameplay and the RPG features. Did you not see the constant criticisms of the auto-dialogue, or the screens where you were only offered two options of saying anything? Where choice and consequence didn't matter a hill of beans, because every choice in the entire trilogy was boiled down to an EMS number that made the endings a whopping different color?

Nearly every single aspect of the game was lambasted - to a MUCH greater degree than DA2, simply because people expected more from the end to the series than a sequel to a game. Arguably, DA2 was a much worse game than ME3... but fan reception of it paled in comparison to the absolute and total burning rage directed at ME3 for months (now years) at play.

Again... if Bioware was really and honestly trying to make the case for MP, they would be smart to distance themselves far, far away from anything ME3 related. To this day, it is the third rail of gaming - if something is even remotely tied to it, it dies. An instant and painful death.

1. The auto dialogue was a complian but not one of the majority. And the complaint about the ems is just an extenede complaint about the ending being that was did not see it in action in the ending.

2.And no ME3 was not lambast as much da2 was. It was univeraly hated on by nearly every fan and the media.
The only thing that was extremly complained about was ME3's ending.

#196
AresKeith

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leaguer of one wrote...

Fast Jimmy wrote...

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.


MANY complained about the gameplay and the RPG features. Did you not see the constant criticisms of the auto-dialogue, or the screens where you were only offered two options of saying anything? Where choice and consequence didn't matter a hill of beans, because every choice in the entire trilogy was boiled down to an EMS number that made the endings a whopping different color?

Nearly every single aspect of the game was lambasted - to a MUCH greater degree than DA2, simply because people expected more from the end to the series than a sequel to a game. Arguably, DA2 was a much worse game than ME3... but fan reception of it paled in comparison to the absolute and total burning rage directed at ME3 for months (now years) at play.

Again... if Bioware was really and honestly trying to make the case for MP, they would be smart to distance themselves far, far away from anything ME3 related. To this day, it is the third rail of gaming - if something is even remotely tied to it, it dies. An instant and painful death.

1. The auto dialogue was a complian but not one of the majority. And the complaint about the ems is just an extenede complaint about the ending being that was did not see it in action in the ending.

2.And no ME3 was not lambast as much da2 was. It was univeraly hated on by nearly every fan and the media.
The only thing that was extremly complained about was ME3's ending.


Then you obviously haven't been the forums long

#197
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...



1. Nope. They had a flashing symbol that showed up telling you you could do a good thing or a bad thing. Thats not a skill, thats just an option.

2. BAldur`s Gate is pretty much locked into combat skills, yes, but your inteligence stat and charisma stat does affect the game. You get more conversation options if you have a high inteligence, and you get better prices with a high charisma.

3. You could get that same effect by playing multiplayer. And that one has zero to do with the SP campaign.

4. Actually alot of people were upset when ME turned more into an action game than an rpg. Most of that got aimed at ME2, though. The ending got the worst of it, but if you look around the forums abit you will find plenty of complaints about how the cutscenes took control of Shepard too much, and how that was a very bad thing.


Try playing some older crpgs and get back to us.

1. Please, It's no differnent form how it was handled in ME1. In ME1 if you did not have enough ren/par points it was grayed out. In ME2 and ME3 it was the same case with ME3 adding the effect of past action effecting if you can use it or not.(Example, on rennoch you can't save the quarian and geth no matter how hight you ren/par bar is if Tali is dead.)

2. Only in conversations with the pure combate class. Out side of that it's a pointless state for the pure combat classes,

3.Sure, so some how having a path b to an end is a bad thing. That still means I have the freedom to get to an ending the way I see fit instead of getting a sucess way and a punish way. I wonder how people would feel if they only could kill the archdemon in dragon age if the sided with the werewolves?

4.That was the complain from ME2. me3 added much of those features back in a way where the mircomanagement form ME1 was gone. Gain ability trees with varied was to use powers is an rpg feature. Add, were have a varied weapons and armor  that are relivent and passive abilities.(rpg features)

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.

And If I played and beat BG 1 and 2 I pretty much understand the pros and cons of the classic crpgs. I don;t need to play any more.



1. Uhm...in ME1 you used skillpoints to boost that particular skill. It came at a cost. In ME2 you just play pure badguy or goodguy and the game just hands it to you. Did you even play ME1?

2. Uhm...nope. You could make use of a high inteligence in alot of situations. When conversing with all kinds of people and creatures. Some might even think better of you and help you out, to some extent, as well.

3. Its a path that has nothing to do with the SP in the first place. Might as well use a cheatcode.

4. Nope. Abilities and powers are something that has showed up in the recent years. Wizards of the coast got severely bashed for it when they included it (and removed skillpoints) from the 4th edition of d&d. So much in fact that the 5th edition is allready underway. Humongous flop. Dumbing down is never a good thing.


If BG 1-2 are the only older rpgs you have ever played, you have missed out on ALOT, and you can`t really comment too much on the genre as a whole.

#198
Rawgrim

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leaguer of one wrote...

Fast Jimmy wrote...

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.


MANY complained about the gameplay and the RPG features. Did you not see the constant criticisms of the auto-dialogue, or the screens where you were only offered two options of saying anything? Where choice and consequence didn't matter a hill of beans, because every choice in the entire trilogy was boiled down to an EMS number that made the endings a whopping different color?

Nearly every single aspect of the game was lambasted - to a MUCH greater degree than DA2, simply because people expected more from the end to the series than a sequel to a game. Arguably, DA2 was a much worse game than ME3... but fan reception of it paled in comparison to the absolute and total burning rage directed at ME3 for months (now years) at play.

Again... if Bioware was really and honestly trying to make the case for MP, they would be smart to distance themselves far, far away from anything ME3 related. To this day, it is the third rail of gaming - if something is even remotely tied to it, it dies. An instant and painful death.

1. The auto dialogue was a complian but not one of the majority. And the complaint about the ems is just an extenede complaint about the ending being that was did not see it in action in the ending.

2.And no ME3 was not lambast as much da2 was. It was univeraly hated on by nearly every fan and the media.
The only thing that was extremly complained about was ME3's ending.




Now you know you are wrong, and are just making up stuff.

#199
Sanunes

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Rawgrim wrote...

snip


1. Uhm...in ME1 you used skillpoints to boost that particular skill. It came at a cost. In ME2 you just play pure badguy or goodguy and the game just hands it to you. Did you even play ME1?

2. Uhm...nope. You could make use of a high inteligence in alot of situations. When conversing with all kinds of people and creatures. Some might even think better of you and help you out, to some extent, as well.

3. Its a path that has nothing to do with the SP in the first place. Might as well use a cheatcode.

4. Nope. Abilities and powers are something that has showed up in the recent years. Wizards of the coast got severely bashed for it when they included it (and removed skillpoints) from the 4th edition of d&d. So much in fact that the 5th edition is allready underway. Humongous flop. Dumbing down is never a good thing.


If BG 1-2 are the only older rpgs you have ever played, you have missed out on ALOT, and you can`t really comment too much on the genre as a whole.


I am not really sure how much I liked the system in Mass Effect 1, but most of the time I was able to get all the skills I wanted by the time I reached max level.  My big problem with a setup like ME1 or BG is most of the time I don't find they use that setup enough to make it worth the skill points required.  Using Shadowrun Returns is an example, my first playthrough I nearly maxed out my Charisma getting the different ettiquette skills and except for a couple of instances they were used just to give me more money, which didn't seem like a good use of my skill points to that level.

As far as DnD goes, 4th edition was a big mistake in my opinion, but I wouldn't consider it a Humongous flop considering it was released in 2008 and 3rd edition was released in 2000, but had a major update with 3.5 in 2003.  The problem too is I don't think they consider it a failure since 5th edition is streamlining the game even further.

#200
leaguer of one

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Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Nowhere did I say it was a bad game.

It was one of their worst RECEIVED Bioware games ever. That is undeniable. It was received by the world at large as hugely negative. It resulted in such bad publicity that the company had to come out and make a new ending to be given away for free. To date, no Bioware game (and, as a whole, no video game period) had to come out and publicly say "we messed up" in such a public way.

To equate that with "the SP was poorly received due to the MP" is not a fair analysis or statement... but that doesn't mean that people aren't making it. With ME3 being Bioware's first run in the MP arena in the past decade, many people feel that it is not a good idea. No matter how optional you say it might be (arguably, it wasn't  to unlock all endings before the EC) or how good it was (it was a very static set of game modes and also had some very non-consumer friendly practices with their microtransactions), that ultimately won't matter. Because the SP game, in and of itself, was not well received.

Wrong again. Nothing  that happen with  me3 beats The wiplash from DA2. That game took it from the fan and the reviews in the hate.

ME3 may of had  bad end but most was fine with teh game in general. The general consensus is the people love the sp till the ending.

And the people who are making the comments "the SP was poorly received due to the MP"  are the same people who blindly hate the mp from the day it was announced.


Its not blind hate when the, supposedly optional, mp turned out to be absolutely nessecary in order to get a perfect ending. Alot of people got their first playthrough screwed over because they belived the mp wouldn`t affect the SP at all. Bioware fixed this some months later, but the point is still very valid.

And where were the 16 different endings Bioware were telling us would be in ME3? They said we would get 16 different ones, based on the choices we did in the previous games. We got 3. Alot of people complained about that.

Destroying or taking over the collector`s base was to have a huge impact as well. It had zero.

A video game is visual storytelling. a story is only as good as the sum of its parts. If the ending sucks, the rest of the story suffers as well.

If perfect ending= 5 sec breath scene that's non conclusive, then I think you need a better diffinition of perfect.
Also, due to the fact bw change the requirement to get said end, I also suggest looking up"beading a dead horse."

And destorying the base or saving it had an impace to low ems.=]