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#201
leaguer of one

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AresKeith wrote...

leaguer of one wrote...

Fast Jimmy wrote...

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.


MANY complained about the gameplay and the RPG features. Did you not see the constant criticisms of the auto-dialogue, or the screens where you were only offered two options of saying anything? Where choice and consequence didn't matter a hill of beans, because every choice in the entire trilogy was boiled down to an EMS number that made the endings a whopping different color?

Nearly every single aspect of the game was lambasted - to a MUCH greater degree than DA2, simply because people expected more from the end to the series than a sequel to a game. Arguably, DA2 was a much worse game than ME3... but fan reception of it paled in comparison to the absolute and total burning rage directed at ME3 for months (now years) at play.

Again... if Bioware was really and honestly trying to make the case for MP, they would be smart to distance themselves far, far away from anything ME3 related. To this day, it is the third rail of gaming - if something is even remotely tied to it, it dies. An instant and painful death.

1. The auto dialogue was a complian but not one of the majority. And the complaint about the ems is just an extenede complaint about the ending being that was did not see it in action in the ending.

2.And no ME3 was not lambast as much da2 was. It was univeraly hated on by nearly every fan and the media.
The only thing that was extremly complained about was ME3's ending.


Then you obviously haven't been the forums long

BW FANS ARE NOT JUST THESE FORUMS.

If you guys still don't get it: BW FANS ARE NOT JUST THESE FORUMS.

#202
leaguer of one

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Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...



1. Nope. They had a flashing symbol that showed up telling you you could do a good thing or a bad thing. Thats not a skill, thats just an option.

2. BAldur`s Gate is pretty much locked into combat skills, yes, but your inteligence stat and charisma stat does affect the game. You get more conversation options if you have a high inteligence, and you get better prices with a high charisma.

3. You could get that same effect by playing multiplayer. And that one has zero to do with the SP campaign.

4. Actually alot of people were upset when ME turned more into an action game than an rpg. Most of that got aimed at ME2, though. The ending got the worst of it, but if you look around the forums abit you will find plenty of complaints about how the cutscenes took control of Shepard too much, and how that was a very bad thing.


Try playing some older crpgs and get back to us.

1. Please, It's no differnent form how it was handled in ME1. In ME1 if you did not have enough ren/par points it was grayed out. In ME2 and ME3 it was the same case with ME3 adding the effect of past action effecting if you can use it or not.(Example, on rennoch you can't save the quarian and geth no matter how hight you ren/par bar is if Tali is dead.)

2. Only in conversations with the pure combate class. Out side of that it's a pointless state for the pure combat classes,

3.Sure, so some how having a path b to an end is a bad thing. That still means I have the freedom to get to an ending the way I see fit instead of getting a sucess way and a punish way. I wonder how people would feel if they only could kill the archdemon in dragon age if the sided with the werewolves?

4.That was the complain from ME2. me3 added much of those features back in a way where the mircomanagement form ME1 was gone. Gain ability trees with varied was to use powers is an rpg feature. Add, were have a varied weapons and armor  that are relivent and passive abilities.(rpg features)

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.

And If I played and beat BG 1 and 2 I pretty much understand the pros and cons of the classic crpgs. I don;t need to play any more.



1. Uhm...in ME1 you used skillpoints to boost that particular skill. It came at a cost. In ME2 you just play pure badguy or goodguy and the game just hands it to you. Did you even play ME1?

2. Uhm...nope. You could make use of a high inteligence in alot of situations. When conversing with all kinds of people and creatures. Some might even think better of you and help you out, to some extent, as well.

3. Its a path that has nothing to do with the SP in the first place. Might as well use a cheatcode.

4. Nope. Abilities and powers are something that has showed up in the recent years. Wizards of the coast got severely bashed for it when they included it (and removed skillpoints) from the 4th edition of d&d. So much in fact that the 5th edition is allready underway. Humongous flop. Dumbing down is never a good thing.


If BG 1-2 are the only older rpgs you have ever played, you have missed out on ALOT, and you can`t really comment too much on the genre as a whole.

1.Not true. ME1 has the bar too the increases the level of you ren/per choices. You can also add points in the stats as well. Also, ME2 and 3 just have the ren/per stats as an optional passive in the character class stats.

So it's still basicly the same thing.
2. You missed the part where I said it's only good for conversations? 
3.Not the same thing. You still have to earn it by playing the game.

4.You do knw we are talking about a rpg action game hybrid, not a pure rpg. What D&D DOES IS IRRELIVENT TO me.

Last time I check BG1-2 and plainscape are stated to the best of the classics, so no I did not miss out on alot.

#203
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Nowhere did I say it was a bad game.

It was one of their worst RECEIVED Bioware games ever. That is undeniable. It was received by the world at large as hugely negative. It resulted in such bad publicity that the company had to come out and make a new ending to be given away for free. To date, no Bioware game (and, as a whole, no video game period) had to come out and publicly say "we messed up" in such a public way.

To equate that with "the SP was poorly received due to the MP" is not a fair analysis or statement... but that doesn't mean that people aren't making it. With ME3 being Bioware's first run in the MP arena in the past decade, many people feel that it is not a good idea. No matter how optional you say it might be (arguably, it wasn't  to unlock all endings before the EC) or how good it was (it was a very static set of game modes and also had some very non-consumer friendly practices with their microtransactions), that ultimately won't matter. Because the SP game, in and of itself, was not well received.

Wrong again. Nothing  that happen with  me3 beats The wiplash from DA2. That game took it from the fan and the reviews in the hate.

ME3 may of had  bad end but most was fine with teh game in general. The general consensus is the people love the sp till the ending.

And the people who are making the comments "the SP was poorly received due to the MP"  are the same people who blindly hate the mp from the day it was announced.


Its not blind hate when the, supposedly optional, mp turned out to be absolutely nessecary in order to get a perfect ending. Alot of people got their first playthrough screwed over because they belived the mp wouldn`t affect the SP at all. Bioware fixed this some months later, but the point is still very valid.

And where were the 16 different endings Bioware were telling us would be in ME3? They said we would get 16 different ones, based on the choices we did in the previous games. We got 3. Alot of people complained about that.

Destroying or taking over the collector`s base was to have a huge impact as well. It had zero.

A video game is visual storytelling. a story is only as good as the sum of its parts. If the ending sucks, the rest of the story suffers as well.

If perfect ending= 5 sec breath scene that's non conclusive, then I think you need a better diffinition of perfect.
Also, due to the fact bw change the requirement to get said end, I also suggest looking up"beading a dead horse."

And destorying the base or saving it had an impace to low ems.=]


That would be "beating a dead horse". Given the odds Shepard faced, him actually surviving is a perfect ending. Its way better than "You didn`t play multiplayer, so now you are dead".

Thats a number. It has no story impact. the whole plotline got dropped.

#204
AresKeith

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leaguer of one wrote...

AresKeith wrote...

Then you obviously haven't been the forums long

BW FANS ARE NOT JUST THESE FORUMS.

If you guys still don't get it: BW FANS ARE NOT JUST THESE FORUMS.


It's pretty obvious that outside the forums people are just gonna talk about the ending

On the forums is where people talk about the whole thing :P

#205
leaguer of one

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Rawgrim wrote...


That would be "beating a dead horse". Given the odds Shepard faced, him actually surviving is a perfect ending. Its way better than "You didn`t play multiplayer, so now you are dead".

Thats a number. It has no story impact. the whole plotline got dropped.

Remeber, it was also"You didn't play new game plus yet so your dead."
Added it was change any ways. 
It's a dead horse.

And it did have an impact to the results be that :
A. More and less options are avalible based on ems.
b. People Live or die based on ems.

#206
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...



1. Nope. They had a flashing symbol that showed up telling you you could do a good thing or a bad thing. Thats not a skill, thats just an option.

2. BAldur`s Gate is pretty much locked into combat skills, yes, but your inteligence stat and charisma stat does affect the game. You get more conversation options if you have a high inteligence, and you get better prices with a high charisma.

3. You could get that same effect by playing multiplayer. And that one has zero to do with the SP campaign.

4. Actually alot of people were upset when ME turned more into an action game than an rpg. Most of that got aimed at ME2, though. The ending got the worst of it, but if you look around the forums abit you will find plenty of complaints about how the cutscenes took control of Shepard too much, and how that was a very bad thing.


Try playing some older crpgs and get back to us.

1. Please, It's no differnent form how it was handled in ME1. In ME1 if you did not have enough ren/par points it was grayed out. In ME2 and ME3 it was the same case with ME3 adding the effect of past action effecting if you can use it or not.(Example, on rennoch you can't save the quarian and geth no matter how hight you ren/par bar is if Tali is dead.)

2. Only in conversations with the pure combate class. Out side of that it's a pointless state for the pure combat classes,

3.Sure, so some how having a path b to an end is a bad thing. That still means I have the freedom to get to an ending the way I see fit instead of getting a sucess way and a punish way. I wonder how people would feel if they only could kill the archdemon in dragon age if the sided with the werewolves?

4.That was the complain from ME2. me3 added much of those features back in a way where the mircomanagement form ME1 was gone. Gain ability trees with varied was to use powers is an rpg feature. Add, were have a varied weapons and armor  that are relivent and passive abilities.(rpg features)

The complainrt were majority for the ending for a reason. It was bad. Not not many complained about the gameplay and the rpg features.

And If I played and beat BG 1 and 2 I pretty much understand the pros and cons of the classic crpgs. I don;t need to play any more.



1. Uhm...in ME1 you used skillpoints to boost that particular skill. It came at a cost. In ME2 you just play pure badguy or goodguy and the game just hands it to you. Did you even play ME1?

2. Uhm...nope. You could make use of a high inteligence in alot of situations. When conversing with all kinds of people and creatures. Some might even think better of you and help you out, to some extent, as well.

3. Its a path that has nothing to do with the SP in the first place. Might as well use a cheatcode.

4. Nope. Abilities and powers are something that has showed up in the recent years. Wizards of the coast got severely bashed for it when they included it (and removed skillpoints) from the 4th edition of d&d. So much in fact that the 5th edition is allready underway. Humongous flop. Dumbing down is never a good thing.


If BG 1-2 are the only older rpgs you have ever played, you have missed out on ALOT, and you can`t really comment too much on the genre as a whole.

1.Not true. ME1 has the bar too the increases the level of you ren/per choices. You can also add points in the stats as well. Also, ME2 and 3 just have the ren/per stats as an optional passive in the character class stats.

So it's still basicly the same thing.
2. You missed the part where I said it's only good for conversations? 
3.Not the same thing. You still have to earn it by playing the game.

4.You do knw we are talking about a rpg action game hybrid, not a pure rpg. What D&D DOES IS IRRELIVENT TO me.

Last time I check BG1-2 and plainscape are stated to the best of the classics, so no I did not miss out on alot.


1. You invest skillpoints in Charm. If you have enough points, you unlock some conversation options. These options can again affect your renegade\\paragon meter. In ME2 and 3 you just press a button when the game tells you to do it. Not the same thing at all.

2. It also increases your Lore. Wich can let you identify magical items. Some magical items (like wands) can only be used if your inteligence is high enough. Didn`t really play the game, did you?

3. Its the same since none of them has (acording to the developers) nothing at all to do with the SP campaign.

4. I was using it as an example, to show you its not a popular thing. ME1 was an action\\rpg hybrid. ME2 and 3 are action games with dialogue. The third one even has alot of auto-dialogue, in case certain player`s don`t like dialogue.

#207
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...


That would be "beating a dead horse". Given the odds Shepard faced, him actually surviving is a perfect ending. Its way better than "You didn`t play multiplayer, so now you are dead".

Thats a number. It has no story impact. the whole plotline got dropped.

Remeber, it was also"You didn't play new game plus yet so your dead."
Added it was change any ways. 
It's a dead horse.

And it did have an impact to the results be that :
A. More and less options are avalible based on ems.
b. People Live or die based on ems.



The extended ending and all that came later. After the complaints...

You don`t see any of those options.

#208
leaguer of one

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AresKeith wrote...

leaguer of one wrote...

AresKeith wrote...

Then you obviously haven't been the forums long

BW FANS ARE NOT JUST THESE FORUMS.

If you guys still don't get it: BW FANS ARE NOT JUST THESE FORUMS.


It's pretty obvious that outside the forums people are just gonna talk about the ending

On the forums is where people talk about the whole thing :P

AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.

#209
leaguer of one

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Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...


That would be "beating a dead horse". Given the odds Shepard faced, him actually surviving is a perfect ending. Its way better than "You didn`t play multiplayer, so now you are dead".

Thats a number. It has no story impact. the whole plotline got dropped.

Remeber, it was also"You didn't play new game plus yet so your dead."
Added it was change any ways. 
It's a dead horse.

And it did have an impact to the results be that :
A. More and less options are avalible based on ems.
b. People Live or die based on ems.



The extended ending and all that came later. After the complaints...

You don`t see any of those options.

Actually,the results of:
A. More and less options are avalible based on ems.
b. People Live or die based on ems.

Was there from day one of ME3....It just that it was badly done.

Vanilla ME3 gave you less or more options at the end of ME3 based on EMS and people lived or dies based on ems.

EC just gave a better expliantion on what happened and lower the ems requirement for seeing Shep breath.

#210
In Exile

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leaguer of one wrote...
AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.


Fan rage on the forums was good enough to get the EC in ME3. I wouldn't underestimate what fan rage could do. 

#211
AresKeith

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leaguer of one wrote...

AresKeith wrote...

leaguer of one wrote...

AresKeith wrote...

Then you obviously haven't been the forums long

BW FANS ARE NOT JUST THESE FORUMS.

If you guys still don't get it: BW FANS ARE NOT JUST THESE FORUMS.


It's pretty obvious that outside the forums people are just gonna talk about the ending

On the forums is where people talk about the whole thing :P

AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.


What makes you think we were talking about the Majority?

They was talking about the forum

#212
The Flying Grey Warden

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Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 


But isn't that a false assumption that causality might exsist where none truely is?

#213
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...


That would be "beating a dead horse". Given the odds Shepard faced, him actually surviving is a perfect ending. Its way better than "You didn`t play multiplayer, so now you are dead".

Thats a number. It has no story impact. the whole plotline got dropped.

Remeber, it was also"You didn't play new game plus yet so your dead."
Added it was change any ways. 
It's a dead horse.

And it did have an impact to the results be that :
A. More and less options are avalible based on ems.
b. People Live or die based on ems.



The extended ending and all that came later. After the complaints...

You don`t see any of those options.

Actually,the results of:
A. More and less options are avalible based on ems.
b. People Live or die based on ems.

Was there from day one of ME3....It just that it was badly done.

Vanilla ME3 gave you less or more options at the end of ME3 based on EMS and people lived or dies based on ems.

EC just gave a better expliantion on what happened and lower the ems requirement for seeing Shep breath.


Doesn`t matter. The discussion was about the game when it first came out, and how it was recieved. Not how they fixed it many months later. You are moving further and further away from the topic.

#214
leaguer of one

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In Exile wrote...

leaguer of one wrote...
AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.


Fan rage on the forums was good enough to get the EC in ME3. I wouldn't underestimate what fan rage could do. 

I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.

#215
Rawgrim

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leaguer of one wrote...

In Exile wrote...

leaguer of one wrote...
AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.


Fan rage on the forums was good enough to get the EC in ME3. I wouldn't underestimate what fan rage could do. 

I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.


So if it was everywhere, do you think it was the majority?

#216
The Flying Grey Warden

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Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

It has plenty of role palying. It just that it not as expasive classic roleplayers want it to be....But thats with all electronic rpgs.


Zero non-combat skills. Most of the skills arn`t even skills, its just changing ammo. Choices made in the earlier games are ignore, ergo they are not valid. And lastly: the cutscenes takes control over the main character too much. Shep kept saying all kinds of stuff heshe would never have said have I been given an option. Thats not an rpg. Its an action game with dialogue. ME1 was an rpg. 99 percent of crpgs out there puts players, rightly so, in the driver`s seat. ME3 (and da2) puts them in the passanger`s seat. Not good.


What in the early portion of mass effect 1's game affected the rest of the story? What did the early choices of ostagar affect in dragon ages plot? Why are non-combat skills considered a good thing when really you only had 1 2 non-combat skill in mass efffect, which was charm or intimidate, EDIT: and hacking. ((Spectre status doesn't count since it was mostly combat stat buffs))

And what about the auto-defeat of virmire? the forced sophies choice? the inability to ignore key missions and progress in the game regardless in both games? The inability to fail in either games campaign? Mass effect 2 and 3 did a lot of things wrong according to people, but at least they gave you more scenario's that the war could have than simply victory or lesser victory. You have victory by three means, surrender by 1 means, and death by 1 means, in mass effect 3. 

Not to defend the game and it's faults, but one of it's faults was not the amount of options given in the ending, but the execution and presentation. 

Modifié par The Flying Grey Warden, 12 août 2013 - 03:29 .


#217
leaguer of one

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AresKeith wrote...


What makes you think we were talking about the Majority?

They was talking about the forum

And this forum is not the only place bw goes to get an opinion, I hope you know....:innocent:

Even then It's not ground for bw to not apply mp to DAI nor is ME3 an example for bw to not include mp in DAI.:whistle:

#218
In Exile

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leaguer of one wrote...
I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.


The target audience for ME3 is not the target audience for DAI. I wouldn't draw parallels between how two different groups of people receive the same feature. 

#219
leaguer of one

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Rawgrim wrote...

leaguer of one wrote...

In Exile wrote...

leaguer of one wrote...
AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.


Fan rage on the forums was good enough to get the EC in ME3. I wouldn't underestimate what fan rage could do. 

I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.


So if it was everywhere, do you think it was the majority?

Yes, the majority hated ME3's end. Thus they changed it. That has nothing to do with why dai should not have mp.
If they change ME3's ending some much to lower the requirment to see one 5 sec breat scene. You think they going to have anything requiring  the addition of mp to see an ending in DAI?

#220
leaguer of one

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In Exile wrote...

leaguer of one wrote...
I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.


The target audience for ME3 is not the target audience for DAI. I wouldn't draw parallels between how two different groups of people receive the same feature. 

Sure, that is the one good arguement anti mp can use. But remember, much of da game play is based on MMO combate. DA is basicly an offline mmo when it comes to game play. That meanat least it has a ground to make a mp da fans can like.
It still comes down to it being optional and those who don't want to play it don't have to.

#221
AresKeith

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leaguer of one wrote...

In Exile wrote...

leaguer of one wrote...
I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.


The target audience for ME3 is not the target audience for DAI. I wouldn't draw parallels between how two different groups of people receive the same feature. 

Sure, that is the one good arguement anti mp can use. But remember, much of da game play is based on MMO combate. DA is basicly an offline mmo when it comes to game play. That meanat least it has a ground to make a mp da fans can like.
It still comes down to it being optional and those who don't want to play it don't have to.


If DA:I has a compelling MP that's not a horde mode then I'm ok

That's was my main gripe with ME3 MP, plus the rng microtransaction crap

#222
In Exile

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leaguer of one wrote...
Sure, that is the one good arguement anti mp can use. But remember, much of da game play is based on MMO combate. DA is basicly an offline mmo when it comes to game play. That meanat least it has a ground to make a mp da fans can like.
It still comes down to it being optional and those who don't want to play it don't have to.


It's not about the combat design. Fans of an SP RPG have a very different view of things like that.

Let's put it this way: the hardcore DAI fans would be the group of people that never got ME1 because they didn't think it was a real RPG. They extreme ME3 board types? They're on the friges in terms of what good gameplay is for DAI. 

#223
Rawgrim

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The Flying Grey Warden wrote...

Rawgrim wrote...

leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

Fast Jimmy wrote...

leaguer of one wrote...

Killdren88 wrote...

It is clear where people stand. Some hate MP some don't so let's agree to disagree.

Let's agree that if you don't like the mp, don't play it.

No one here is trying to get people who hate the mp to like. We just trying to get people to learn tolerance instead of boycotting the game because of something they don't have to use or effects them.


ME3's SP was one of the worst received of any game in Bioware's history. Arguably, one of the worst in the history of video games, period.

Using ME3's MP as any sort of case of "if you don't like MP, don't play it - it won't affect your SP" may be asking too much from many people. 

More like you making a horrible emblisment and you clearly don't know what you are taking about. ME3 sp is no way near being a bad sp or even bw worst game. Espesially with Jade empire and DA2 in exsistance and the the awards ME3 gained.
If you don't like ME3 that's fine with you. It's ok to say you don't like it.  But that does not mean ME3 is a bad game and even then the mp has nothing to do with that reguard.


Its a good game. Poor roleplaying game, though.

It has plenty of role palying. It just that it not as expasive classic roleplayers want it to be....But thats with all electronic rpgs.


Zero non-combat skills. Most of the skills arn`t even skills, its just changing ammo. Choices made in the earlier games are ignore, ergo they are not valid. And lastly: the cutscenes takes control over the main character too much. Shep kept saying all kinds of stuff heshe would never have said have I been given an option. Thats not an rpg. Its an action game with dialogue. ME1 was an rpg. 99 percent of crpgs out there puts players, rightly so, in the driver`s seat. ME3 (and da2) puts them in the passanger`s seat. Not good.


What in the early portion of mass effect 1's game affected the rest of the story? What did the early choices of ostagar affect in dragon ages plot? Why are non-combat skills considered a good thing when really you only had 1 non-combat skill in mass efffect, which was charm or intimidate. 

And what about the auto-defeat of virmire? the forced sophies choice? the inability to ignore key missions and progress in the game regardless in both games? The inability to fail in either games campaign? Mass effect 2 and 3 did a lot of things wrong according to people, but at least they gave you more scenario's that the war could have than simply victory or lesser victory. You have victory by three means, surrender by 1 means, and death by 1 means, in mass effect 3. 

Not to defend the game and it's faults, but one of it's faults was not the amount of options given in the ending, but the execution and presentation. 


1. Uhm...thats the whole point. ME3 invalidated or ignored almost all of those choices you did in ME1 and 2. The only thing that it affected was wich of the companions were still alive.

2. The armour skills were non combat. You could unlock better armours if you added skillpoints (trained in the use of) armour. Hacking and decryption were pretty damn important skills too. And you gained that by sacrificing some advancement in other skills to afford it. ME 2 and 3 has nothing like this. It just tells you when to press a button.

3. Well, technically no games gives you the ability to downright fail. So i am not sure if that is a valid argument. But yes, you got 3 options at the end. None of them were affected (as it was promised) by how you played ME1 and 2. The whole thing just streamlined you towards the end.

#224
leaguer of one

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In Exile wrote...

leaguer of one wrote...
Sure, that is the one good arguement anti mp can use. But remember, much of da game play is based on MMO combate. DA is basicly an offline mmo when it comes to game play. That meanat least it has a ground to make a mp da fans can like.
It still comes down to it being optional and those who don't want to play it don't have to.


It's not about the combat design. Fans of an SP RPG have a very different view of things like that.

Let's put it this way: the hardcore DAI fans would be the group of people that never got ME1 because they didn't think it was a real RPG. They extreme ME3 board types? They're on the friges in terms of what good gameplay is for DAI. 

But fans of ME3 combat are not inheritly fans of DAO and it's combat. Nor would play DAI if they had mp.
And some DAI fans, even the extreme ones would atlest try the mp.

Modifié par leaguer of one, 12 août 2013 - 03:36 .


#225
Rawgrim

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leaguer of one wrote...

Rawgrim wrote...

leaguer of one wrote...

In Exile wrote...

leaguer of one wrote...
AND THESE FORUMS IS NOT MAJORITY.
If you guys still don't get it: THESE FORUMS IS NOT MAJORITY.

And last time I check, there was not one place not talking about ME3 when it came out so it's clear there alot of fans.


Fan rage on the forums was good enough to get the EC in ME3. I wouldn't underestimate what fan rage could do. 

I'm not say fan rage has no power. In fact, with ME3 end fan rage was every game site on the net. It was not just these forums. It was everywhere.


So if it was everywhere, do you think it was the majority?

Yes, the majority hated ME3's end. Thus they changed it. That has nothing to do with why dai should not have mp.
If they change ME3's ending some much to lower the requirment to see one 5 sec breat scene. You think they going to have anything requiring  the addition of mp to see an ending in DAI?


The MP will use resources that could be used to make an even better SP campaign. Your typing is becoming harder and harder to understand. Are you drinking?