Fast Jimmy wrote...
Man, the RPG world is poorly constructed then.
Do you mean the RPG genre? Because there is no RPG "world."
If you meant the genre, I wouldn't expect it to be - it was created by hundreds of thousands of writers over time. Meanwhile, the DA universe was constructed by a dozen. Those dozen writers should all be operating under the same over-arching framework of narrative consistency.
There is no such thing as narrative consistency. thats my point.
The "world of RPG's" is the culture surrounding it. The writers, developers, players, the clannish good old boys club that permeates all of this design. Its literally constructed to be banal by the writers and designers because of popularity and idealism. None of the writers give a damn about lore; they made the world so they can change it as they wish, and they have a right to because they want to make something look cool or use it as a hook for something later.
Doesn't matter what I am talking about either. DnD, Pathfinder, Dragon Age, The Witcher, all of them are susceptible to this.
I don't know, its easy to be cynical about this, my point I guess is that lore and consistancy mean squat to anyone but the nerds following it.




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