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Hands. Dragon Age Inquisition. And Hands.


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#176
LPPrince

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Yeah, probably.

#177
Beerfish

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Most men never looked at Bethany or Isabela's hands anyway. They could have given them hooks and we would have only noticed on our 2nd play though.

#178
MisterJB

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EJ107 wrote...

Apparently going to the circle was the cure for Bethany's hands.

Posted Image


See, this is yet more evidence that the Circles are necessary.
The one on the top left corner is a claw. It's literally a claw, you can even see membranes uniting the fingers.

#179
TsaiMeLemoni

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Beerfish wrote...

Most men never looked at Bethany or Isabela's hands anyway. They could have given them hooks and we would have only noticed on our 2nd play though.


This is true. I did not notice Isabela's Hands of Terror til sometime during my third playthrough.

#180
CrazyRah

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MisterJB wrote...

EJ107 wrote...

Apparently going to the circle was the cure for Bethany's hands.

Posted Image


See, this is yet more evidence that the Circles are necessary.
The one on the top left corner is a claw. It's literally a claw, you can even see membranes uniting the fingers.



This is probably the most convincing argument for me why Circles are useful. If they fix the hand issue i'll be thinking about them way more 

#181
LPPrince

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Now that you mention it, I did side with the Templars at the end of DA2

#182
Killdren88

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Andraste's mercy...I wish I didn't clicked...the memories....

#183
Mello

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duckley wrote...

Love it!

I bet you're into that kinky stuff right? 

#184
Cigne

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happy_daiz wrote...

LPPrince wrote...

Name games with normal hands.

This has been stuck in my craw since my beloved son openly scorned my Skyrim pick. Posted Image

<snip>

I'm sure there are dozens more out there.


FWIW, all those games came out after DA2. I'm optimistic the Frostbite engine will be able to handle the problem. :innocent:

#185
LPPrince

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I wish I had that optimism.

#186
Am1vf

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Cigne wrote...

happy_daiz wrote...

LPPrince wrote...

Name games with normal hands.

This has been stuck in my craw since my beloved son openly scorned my Skyrim pick. Posted Image

<snip>

I'm sure there are dozens more out there.


FWIW, all those games came out after DA2. I'm optimistic the Frostbite engine will be able to handle the problem. :innocent:

It is not a problem of the engine, it is a problem of the people using that engine. They are the ones that need an update, aka learn things.

#187
LPPrince

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Hey hey, play nice.

#188
Am1vf

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I mean no disrespect by it, I have a lot to learn too. I just mean that the DA2 hands aren't a problem of thechnology and the new engine isn't going to magically solve it.

Again, sorry if I sounded rude, it's not my intention.

#189
PlasmaCheese

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EJ107 wrote...

Apparently going to the circle was the cure for Bethany's hands.

*snip*
The real question is: Now that the circles no longer exist, is there any hope?


Are her fingers webbed? 0___0

#190
LPPrince

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Ladies and gentleman,

Bethany is a duck.

#191
Sheridan2010

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Hands is just awful ... It seems to me, or the hands - webbed?

#192
happy_daiz

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Cigne wrote...

happy_daiz wrote...

LPPrince wrote...

Name games with normal hands.

This has been stuck in my craw since my beloved son openly scorned my Skyrim pick. Posted Image
<snip>

I'm sure there are dozens more out there.

FWIW, all those games came out after DA2. I'm optimistic the Frostbite engine will be able to handle the problem. Posted Image

Using your argument, (and playing a little devil's advocate) here are some examples of games that are older.

DA2 was released on March 11, 2011.

Heavenly Sword (September 2007)
Posted Image

Lost Odyssey (Feb 2008)
Posted Image
Posted Image

Resident Evil 5 (March 2009)
Posted Image

I don't know that release date or the engine used are necessarily the culprits here. Posted Image

Modifié par happy_daiz, 12 août 2013 - 06:06 .


#193
LPPrince

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So you're assuming that Bioware just sucks at hands?

#194
happy_daiz

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Well, maybe. Posted Image

#195
BouncyFrag

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Assassin's Creed Brotherhood was not the friend of those who would like to keep all of their digits and bring the fight to the Templars. It is a good thing Ezio's buddy Leonardo da Vinci altered the hidden blade mechanism for him, but only him.
Posted Image
Da Vinci obviouslly couldn't stand Claudia as well:
"Claudia! Step right up..."
Posted Image

#196
Little Princess Peach

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Forget the nail polish those hands look really boney maybe it's because of the wrinkle details

#197
Tarek

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skeletor is that you???

#198
Am1vf

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BouncyFrag wrote...

Assassin's Creed Brotherhood was not the friend of those who would like to keep all of their digits and bring the fight to the Templars. It is a good thing Ezio's buddy Leonardo da Vinci altered the hidden blade mechanism for him, but only him.
Posted Image
Da Vinci obviouslly couldn't stand Claudia as well:
"Claudia! Step right up..."
(...)

Sorry but Leonardo didn't modify, he said that the blade used to require a sacrifice to be used but the design had been modified. Altair was the one who did it I think, he wrote in the codex that if the blade can be used whithout loosing a finger then they wouldn't demand that it's cut.

Why do I remember all this?!

#199
Cigne

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happy_daiz wrote...

Cigne wrote...

happy_daiz wrote...

LPPrince wrote...

Name games with normal hands.

This has been stuck in my craw since my beloved son openly scorned my Skyrim pick. Posted Image
<snip>

I'm sure there are dozens more out there.

FWIW, all those games came out after DA2. I'm optimistic the Frostbite engine will be able to handle the problem. Posted Image

Using your argument, (and playing a little devil's advocate) here are some examples of games that are older.

DA2 was released on March 11, 2011.

<snip>

Heavenly Sword (September 2007)


Lost Odyssey (Feb 2008)



Resident Evil 5 (March 2009)


I don't know that release date or the engine used are necessarily the culprits here. Posted Image


Hey! I was playing devil's advocate!:P

And continuing, the engine does seem part of the problem. They needed to adapt the engine to be more console friendly; wasn't the only issue with DAO being that the hands were oversized? And that was a design choice.

#200
BouncyFrag

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Am1_vf wrote...

BouncyFrag wrote...

Assassin's Creed Brotherhood was not the friend of those who would like to keep all of their digits and bring the fight to the Templars. It is a good thing Ezio's buddy Leonardo da Vinci altered the hidden blade mechanism for him, but only him.
Posted Image
Da Vinci obviouslly couldn't stand Claudia as well:
"Claudia! Step right up..."
(...)

Sorry but Leonardo didn't modify, he said that the blade used to require a sacrifice to be used but the design had been modified. Altair was the one who did it I think, he wrote in the codex that if the blade can be used whithout loosing a finger then they wouldn't demand that it's cut.

Why do I remember all this?!

Nice catch. I think the biggest improvement the Assassin's made was learning how to swim. The original AC made me rage so much at times. lol