dumdum2 wrote...
[/i][/b]1. What was the flaws of ME3 MP and what was good about ME3 MP?
2. What can BioWare learn from other mutiplayer games like Call of Duty, Battlefield, Gears of War etc. in order to improve the core multiplayer aspect for Mass Effect 4?
Let the brainstorming begin!
1) Good:
Fast content release.
good at listening to valuable feedback from community.
Quite good work at bugfixing and maintianing in comparison to the small team size. Props!
Bad:
Funny and gamebreaking bugs galore, still feels like an unfinished product.
Some "balance features" as reload cancelling acceped by not being able to fix it (engine issues? ).
No new gamemodes like "storm the fortress", etc. pp. - this MP has tons of untapped potential left.
Some minor issues with the store.
Not enough customability with the gear. Would love to have multiple equipment slots that could add up. So if you´d equip 5 x grenade gear it increases your grenade cap by 5, but if you´d equip 1xgrenade gear, 1x shotgun amp, 2x shield gear, etc. pp.... being able to do that would be great fun.
2) Nothing from the PVP part. I´d very much like PVP to stay out of ME4. They got the coopeartive part just about righ, i´d say. If anything, I´d say better server maintenance and quicker patching across all platforms ( maybe even a seperate lifecycle for PC, Xbox, Ps3 ).
Modifié par Samerandomscreennameidontcareabout, 13 août 2013 - 02:03 .