AlexMBrennan wrote...
if (length(name) > 10) then print (name[0] ."." )I'm not programmer but even I know that it would be quite hard to implement on one plaque names kile JIM or BOB and name like THEODORE, VRATISLAVA od JEAN-PIERRE, not mentioned asian symbols or cyrilic.
Just want to quickly say, this issue is not quite as simple as printing something as a text string. The names on the wall are decal textures on meshes with uv coordinates, specific to the name. The actual texture for the letter looks like this.
So, if you wanted to print the name, you'd need to read out the name, convert every letter into the correct set of uv coordinates and then (and here comes the problem) have some sort of dynamic mesh that can change it's uv wrapping on the fly.
I am not too familiar with UE3 but I don't think this feature is natively supported by the engine. Of course, they could have made some custom addition to implement it but I am not sure how complicated that would be. In any case, it would be more effort than adding 3 lines of code.
Modifié par MrFob, 12 août 2013 - 05:42 .





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