Allan Schumacher wrote...
On advantage of "they disappeared" is that it's open ended. If you'd prefer, I could suggest that we bring back the warden, and have the Warden become deranged with taint so that he/she actually ends up killing a small village and feasting on their bodies before being struck down by a bunch of dwarves.
Extreme example used to illustrate that if we have ultimate control of those characters (which we now do, given that both of those games are over), there WILL be outcomes that people won't like because in their minds "it's not what their warden will do."
My statement is more along the lines of expectation: it's a land mine to deal with in a lot of cases and if you go into DAI with some high expectations for what to see from Hawke and the Warden, there's a good chance you're setting yourself up for disappointment because DAI's focus will be on the Inquisitor's journey.
I can understand disappointment about Hawke's being rather abrupt and disappointing, and in retrospect we could've done something different as the plan had a larger expansion pack coming out, but reality nixed that. As such, Hawke has perhaps more loose ends and would probably have greater consideration for having his/her plot wrapped up on that fact. But at the same time the story is still about the Inquisitor and the events surrounding Inquisition.
While I get your point, I think this shows the weakness of having overarching plots with different main characters across games. The Warden could have been very involved with Morrigan, so if she and her plans (not to mention possible OGB) are big in another game, it´s natural to feel s/he´d get significantly involved, or at least be given one hell of an excuse not to. Hawke´s fans (guess they exist) have it worse, as that character didn´t fulfil even what was promised, and unlike Awakening, it looks DA2 expansion would have had a considerable impact on Hawke´s story. In a way it´s like having an overarching epic with different main characters but common plots and supporting cast. I doubt you (or anybody with the possible exception of Alan Moore) can make it work up to the same level as if the main character was the same in several games. ME had pulled it until the last 10 minutes, and where the writers didn´t cop out, such as the Genophage plot, the results were brilliant.





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