Examurai1 wrote...
thebatmanreborn wrote...
DeadlyHaven wrote...
I'm dead-set against this for so many reasons.
Well, their disappearance is an intrical part of the story, as shown at the end of DA2. It would be anticlimatic if they didn't at least pop in. A lot of fans want it. But what are the many reasons? I'm curious.
Yeah. Bioware started it, so they should finish it. I would have been find if their stories concluded in their respective games.
But haven't their stories been concluded? In any video game, book, movie, et cetera, after the story ends, the world doesn't simply freeze.
Random example: In
Fable II, after you complete the main quest, Sparrow doesn't simply drop dead. Sparrow eventually gets married, has two kids, gets on the throne, dies. Sparrow's story is far from over, but the point of the game was to show you how Sparrow defeated Lucien, not to tell you Sparrow's life story. It's that one important, world-changing event. Same with
Dragon Age: Origins and
Dragon Age II.
Defeating the Blight and dealing with the mother were the two big things your Warden did. Their story is over, as is Hawke's. Sure, they dissapeared, but that's going to be addressed. Maybe the Inquisitor will find out how it happened; we just won't hear it in their POV.
As for why I'm against it, let's see, off the top of my head (I may add more reasons later; it's getting late and I've gotta get up early):
- there are bound to be angry fans upon seeing the return of their Warden and/or Hawke. The new graphics make them look different, for better or worse. Not to mention PC gamers will probably have lots of glitches with the mods
- the Warden's voice. Do you actually think BioWare is going to get every single voice actor for every single voice type for every single species? Time and money, my friend
- here's where issues that I actually care about come in: every single one of you is correct. You made your Warden and Hawke. You customized them in your own unique way. Therefore, how is BioWare supposed to have your Warden/Hawke act. Hawke is one thing; you could have sarcastic Hawke that sided with mages be sarcastic and pro-mage, aggressive Templar Hawke aggressive and mage-hating, but what about the Warden? How is BioWare supposed to decide how to make your Warden act? You can go into far more detail when making your Warden's personality than you can with Hawke. They might do something "good" at one moment and then something "evil" the next. BioWare can do great things, but they are by no means omnipotent. Only you know what your Warden would do.
Modifié par DeadlyHaven, 14 août 2013 - 11:30 .