
But it'd be nice to see them again. Small talk. That's all.
Modifié par PB93, 14 août 2013 - 03:40 .

Modifié par PB93, 14 août 2013 - 03:40 .
No, that's not what I'm saying. I'm saying that, wherever the party members came from, the player should have control over them as long as they're in the party.Realmzmaster wrote...
Not really what StM is saying is that all PC should be created by the gamer. The gamer then controls all the PCs like in Icewind Dale, Might and Magic, Bard's Tale or Wizardry.EntropicAngel wrote...
I think I would find this almost too complex, in a roleplaying sense.Sylvius the Mad wrote...
All of the party members should be PCs.
And I personally am against it because I prefer Bioware created companions. I enjoy their writing.
That's why I could never stop thinking of those as of 'RTS-TBS', not 'RPG'. RPing the whole fracking party?.. Meh. With all my respect for both IWD and M&Ms.. The gamer then controls all the PCs like in Icewind Dale, Might and Magic,
Sylvius the Mad wrote...
No, that's not what I'm saying. I'm saying that, wherever the party members came from, the player should have control over them as long as they're in the party.Realmzmaster wrote...
Not really what StM is saying is that all PC should be created by the gamer. The gamer then controls all the PCs like in Icewind Dale, Might and Magic, Bard's Tale or Wizardry.EntropicAngel wrote...
I think I would find this almost too complex, in a roleplaying sense.Sylvius the Mad wrote...
All of the party members should be PCs.
And I personally am against it because I prefer Bioware created companions. I enjoy their writing.
On the basis of this paragraph in the DA2 guide book epilogue.Allan Schumacher wrote...
But surely we'll get some sort of resolution to their character arcs even if they don't actually appear in game right? It would be incredibly disappointing to have a bunch of good endings for the warden (albeit an unsatisfying ending for a Hawke who sided with the mages) that get overwritten by a mysterious "they disappeared" with no actual explanation, only to never have it addressed again. Simply making the protagonist of the past two games disappear is an incredibly disappointing conclusion to their story arcs -- and yes, I think story arcs that players invest 40+ hours in should be reasonably well concluded.
On advantage of "they disappeared" is that it's open ended. If you'd prefer, I could suggest that we bring back the warden, and have the Warden become deranged with taint so that he/she actually ends up killing a small village and feasting on their bodies before being struck down by a bunch of dwarves.
Extreme example used to illustrate that if we have ultimate control of those characters (which we now do, given that both of those games are over), there WILL be outcomes that people won't like because in their minds "it's not what their warden will do."
My statement is more along the lines of expectation: it's a land mine to deal with in a lot of cases and if you go into DAI with some high expectations for what to see from Hawke and the Warden, there's a good chance you're setting yourself up for disappointment because DAI's focus will be on the Inquisitor's journey.
I can understand disappointment about Hawke's being rather abrupt and disappointing, and in retrospect we could've done something different as the plan had a larger expansion pack coming out, but reality nixed that. As such, Hawke has perhaps more loose ends and would probably have greater consideration for having his/her plot wrapped up on that fact. But at the same time the story is still about the Inquisitor and the events surrounding Inquisition.
Modifié par XM-417, 14 août 2013 - 07:09 .
Modifié par Teddie Sage, 14 août 2013 - 08:10 .
The advantage doesn't exist if you go on to further define parts of the story that would realistically involve the protagonist (such as lifting their romance partner from one game and having them strolling around creation in sequels and through other media).
It's suddenly a lot less "open-ended" (which I don't feel is even an accurate term for what you've done so far), since you now have to accommodate and justify all this further information.
One problem with that line of thinking is that a potential DAI customer
should have no confidence that the Inquisitor won't disappear at the end
of DAI-after all, you've done it with the two previous heroes. I'd
rather rent it myself.I'm not even sure I'll have any interest in future
DA games.
Modifié par Allan Schumacher, 14 août 2013 - 08:32 .
I just want to know... Why is it "impossible" to make Hawke come back as the Inquisitor (optional origin)?
PB93 wrote...
Those two as companions?
But it'd be nice to see them again. Small talk. That's all.
No, and that is unlikely to ever change for consoles, as moddability is the result of PCs being the development platform. Consoles are, generally speaking, not their own development platforms.Abraham_uk wrote...
Will modding be possible on PS4 and XBox One?
Modifié par Taleroth, 14 août 2013 - 09:25 .
Volourn wrote...
This would be an awesome way to tie in the two previous games if we recruit our two previous PCs into our part 3 party. Imagine the stories and legends that can be made!
Allan Schumacher wrote...
Addendum to my above post: I
understand that not everyone wants to know about the Warden and Hawke
because they just want to know about them, but rather because of the
ending of DA2.
Modifié par Twisted Path, 14 août 2013 - 10:05 .
If their goal has always been to put aside their stories like it seems to be the case ( thedas is about a lot of stories, a lot of people ) , yeah don't know why the hell they didn't do that. It would have been easy to understand this fate and get over it. I always thought that Bioware was aware of what they were doing when they decided that both the warden and Hawk mysteriously disappeared with mysterious reasons, reasons linked to the plot at the end of DAII. But apparently nothing was planned. Now it is considered as " extra stuff " and almost appear as " a favor " which would be " offered to the players " lol. Is that supposed to be a joke ?Twisted Path wrote...
One thing I don't get is why instead of *Mysteriously Disappearing!* the previous PCs can't quietly retire and then never be mentioned again. Or in the case of Origins; if the the PC became Warden Commander of Ferelden then "Doing Warden-Commander-of-Ferelden-Stuff for the rest of her life," seems like a reasonable fate for that PC and is something we never need to see onscreen again.
Modifié par Sylvianus, 14 août 2013 - 10:13 .
How is it unreasonable to simply want a bit of guidance on how to resolve the two things?Allan Schumacher wrote...
Ehhhh, in many ways I frankly see this as an unreasonable expectation by many people.
That you ended up with Leliana in DAO doesn't mean she suddenly stops being her own character. Problems DO lie with "Warden has disappeared" since, as Maria says, it suddenly makes her think about it. But Leliana's presence? Mostly leaves me going "meh."
Modifié par devSin, 14 août 2013 - 10:36 .
DarkKnightHolmes wrote...
You can skip through awakening........
Allan Schumacher wrote...
I disagree with the mandate that some have that because they liked the character in the first game, we should keep shoe horning extra stuff for the character (or even that the game *must* be about the first game's character). I actually *liked* that KOTOR 2 wasn't about the player controlling Revan. For each "the Warden would have been a perfect vehicle" type of comment, I can just as easily say "but he doesn't need to be. Thedas is a big place with lots of people and lots of stories" Never mind the continuity issues that arise unless we make every campaign become increasingly high level campaigns (I find it jarring to reset back to low levels from a narrative point of view, though as a game creator I'll always have a bias to easing players into the game, as well as maintaining entry points for new players).
devSin wrote...
how you claimed to end that story. If that's the case, then what's even the point of paying attention to the protagonist, since he's clearly the least relevant to the overarching story being told?
Modifié par In Exile, 14 août 2013 - 11:14 .
In Exile wrote...
DarkKnightHolmes wrote...
You can skip through awakening........
Not if you want to import that Warden. DA:A is what the Warden does if the Warden is alive.
Allan Schumacher wrote...
Ehhhh, in many ways I frankly see this as an unreasonable expectation by many people.
That
you ended up with Leliana in DAO doesn't mean she suddenly stops being
her own character. Problems DO lie with "Warden has disappeared" since,
as Maria says, it suddenly makes her think about it. But Leliana's
presence? Mostly leaves me going "meh."
Modifié par Wulfram, 15 août 2013 - 12:26 .
Abraham_uk wrote...
PB93 wrote...
Those two as companions?
But it'd be nice to see them again. Small talk. That's all.
How about fan fiction.
That way, it doesn't spoil the canon for gamers.
At the same time it will satisify those who want Grey Warden Commander and Hawke in DA3.
Better still. Modding for the PC.
Will modding be possible on PS4 and XBox One?
(I'm refeering to the next XBox console, not the first XBox console. Yes, it really is going to be called XBox One).
Twisted Path wrote...
One thing I don't get is why instead of *Mysteriously Disappearing!* the previous PCs can't quietly retire and then never be mentioned again. Or in the case of Origins; if the the PC became Warden Commander of Ferelden then "Doing Warden-Commander-of-Ferelden-Stuff for the rest of her life," seems like a reasonable fate for that PC and is something we never need to see onscreen again.
As for Dragon Age 2: for me "Hawke moved as far away from Kirkwall as possible because she was sick of that place and had no reason to stay," is a perfectly satisfying conclusion for me. If there had been a multiple choice ending to DA2 with that as one of the options I would have taken it.
Edit:Allan Schumacher wrote...
Addendum to my above post: I
understand that not everyone wants to know about the Warden and Hawke
because they just want to know about them, but rather because of the
ending of DA2.
Yeah, I think this is definitly the case. If it weren't for the weird quasi-cliffhanger ending of DA2 I think there would be a lot less speculation about or desire to see the mysteriously disapeared protagonists.