Let Us Recruit Grey Warden Commander + Hawke In DA3
#126
Posté 12 août 2013 - 07:18
#127
Posté 12 août 2013 - 07:19
MevenSelas wrote...
Synthetic Moose wrote...
I liked Hawke too. I don't understand why people dislike Hawke. Why do they?
Let's ignore the fact that people hate the character. Let me ask YOU something. What possible role could Hawke play in the next game? The character is a Kirkwallian aristocrat with friends who inexplicably screwed *stuff* up.
We have moved on to bigger and better things in Orlais and Ferelden. Even a cameo appearance by Hawke seems odd to me.
I wouldn't mind a cameo appearance. But you're right, I can't see Hawke playing a major role in Inquisition. But it doesn't change that I like Hawke. Playing as Hawke was something different than playing as the big hero who saves the world.
#128
Guest_Puddi III_*
Posté 12 août 2013 - 07:22
Guest_Puddi III_*
Really, the conclusion you get from scenes like that is that it must have been Hawke's fault? How objective, lol. Just looking for reasons to dislike the character now.Taleroth wrote...
Just think about it. Everyone in Dragon Age 2 turned insane. But they always waited until Hawke was in the room before doing it.
There was a perfectly sane and reasonable group of people in Kirkwall. It was a coalition of Mages and Templars working against Meredith. But regardless of if you're for or against Meredith, they all go completely gonzo and decide you're the enemy when they see you.
I mean, this is a group that was half madeup of Templars. The greatest abomination experts on the planet. And apparently the other half was made up almost entirely of abominations. We can assume that abominations are really good at hiding, or maybe Hawke's presence turned this group of otherwise sane people completely bat****.
#129
Posté 12 août 2013 - 07:24
Taleroth wrote...
He's a loser.Synthetic Moose wrote...
I liked Hawke too. I don't understand why people dislike Hawke. Why do they?
He demonstrates minimal personal ambition, instead acquiesing to those around him, and no assertiveness. And he largely fails to be effectual in those assigned tasks.
So instead of Superman he was human. Despite his best intentions he failed. Failure shouldn't be an offense. I liked that he was not the typical RPG hero/adventurer. He wasn't a Final Fantasy character or Link. Sure the story wasn't perfect and the game itself on a technical level was very...well you know. Also maybe I infer on him a lot of what I like, but that was also something I liked.
#130
Posté 12 août 2013 - 07:25
Actually, the conclusion I had was that the plot of the third act was so badly railroaded that if you started digging you'd find dead migrant workers.Filament wrote...
Really, the conclusion you get from scenes like that is that it must have been Hawke's fault? How objective, lol. Just looking for reasons to dislike the character now.
But if I were to come up with an in-setting explanation, it's that Hawke is cursed.
It wasn't his best intentions. The problem is that he didn't have any intentions.mannitt wrote...
Despite his best intentions he failed.
Though that was more a game design flaw than character writing. He's a PC with no real character. His intentions are merely what we are allowed. We were allowed none. We weren't in control of anything on the train but our chair.
Modifié par Taleroth, 12 août 2013 - 07:28 .
#131
Posté 12 août 2013 - 07:28
Synthetic Moose wrote...
I wouldn't mind a cameo appearance. But you're right, I can't see Hawke playing a major role in Inquisition. But it doesn't change that I like Hawke. Playing as Hawke was something different than playing as the big hero who saves the world.
I understand that you like the character. Personally, I'm ambivalent to the character.
My whole point is that Hawke SEEMS to have no role to play in DAI, so even a cameo is just pointless pandering in my opinion.
#132
Posté 12 août 2013 - 07:29
mannitt wrote...
Taleroth wrote...
He's a loser.Synthetic Moose wrote...
I liked Hawke too. I don't understand why people dislike Hawke. Why do they?
He demonstrates minimal personal ambition, instead acquiesing to those around him, and no assertiveness. And he largely fails to be effectual in those assigned tasks.
So instead of Superman he was human. Despite his best intentions he failed. Failure shouldn't be an offense. I liked that he was not the typical RPG hero/adventurer. He wasn't a Final Fantasy character or Link. Sure the story wasn't perfect and the game itself on a technical level was very...well you know. Also maybe I infer on him a lot of what I like, but that was also something I liked.
I do not believe that Hawke failed. A lot of people seem to think that he/she did, but I disagree.
#133
Posté 12 août 2013 - 07:34
Synthetic Moose wrote...
I do not believe that Hawke failed. A lot of people seem to think that he/she did, but I disagree.
Of course Hawke didn't "fail." But that's only because he or she didn't have an option to do anything differently. DA2 resolves itself in the same way, regardless of what Hawke does. There is nothing to be won or lost. There are no stakes at the conclusion of Hawke's story. He lost a sibling and his mother to things that were unrelated to the main conflict of the game.
#134
Guest_Puddi III_*
Posté 12 août 2013 - 07:34
Guest_Puddi III_*
I would agree about the railroading. What I would say is that they wanted to make a character who isn't forced to care about the conflicts like mage vs templar or qunari vs all. They wanted a character was who primarily concerned with looking out for his own. And some appreciated not being forced as such. But the implementation just resulted in your character being forced in another way, forced not to get involved except when there's no choice, and not to have any real agency in those affairs. The only way to resolve both problems would be to make getting involved optional, but still meaningful, I think. Which would also be the most resource intensive.Taleroth wrote...
Actually, the conclusion I had was that the plot of the third act was so badly railroaded that if you started digging you'd find dead migrant workers.Filament wrote...
Really, the conclusion you get from scenes like that is that it must have been Hawke's fault? How objective, lol. Just looking for reasons to dislike the character now.
But if I were to come up with an in-setting explanation, it's that Hawke is cursed.
#135
Posté 12 août 2013 - 07:36
Modifié par Vilegrim, 12 août 2013 - 07:42 .
#136
Posté 12 août 2013 - 07:38
MevenSelas wrote...
Of course Hawke didn't "fail." But that's only because he or she didn't have an option to do anything differently. DA2 resolves itself in the same way, regardless of what Hawke does.
This needs clarification. If you mean that Kirkwall would have played out the same regardless of whether Hawke or not had defeated Meredith at the end I disagree. Whether or not a batcrap insane templar hoarding a secret Lyrim One Ring-like object remains the de facto ruler of Kirkwall seems like a big deal to me.
#137
Posté 12 août 2013 - 07:41
MevenSelas wrote...
Synthetic Moose wrote...
I do not believe that Hawke failed. A lot of people seem to think that he/she did, but I disagree.
Of course Hawke didn't "fail." But that's only because he or she didn't have an option to do anything differently. DA2 resolves itself in the same way, regardless of what Hawke does. There is nothing to be won or lost. There are no stakes at the conclusion of Hawke's story. He lost a sibling and his mother to things that were unrelated to the main conflict of the game.
About the game resolving itself the same way: Mass Effect 1 did, and nobody had a problem with that.
Anyway, isn't this starting to get a bit off topic now?
Modifié par Synthetic Moose, 12 août 2013 - 07:43 .
#138
Posté 12 août 2013 - 07:42
CronoDragoon wrote...
MevenSelas wrote...
Of course Hawke didn't "fail." But that's only because he or she didn't have an option to do anything differently. DA2 resolves itself in the same way, regardless of what Hawke does.
This needs clarification. If you mean that Kirkwall would have played out the same regardless of whether Hawke or not had defeated Meredith at the end I disagree. Whether or not a batcrap insane templar hoarding a secret Lyrim One Ring-like object remains the de facto ruler of Kirkwall seems like a big deal to me.
You missed the point. The GAME plays out the same way. There is nothing to win or lose from defeating Meredith. No stakes ultimately.
Modifié par MevenSelas, 12 août 2013 - 07:46 .
#139
Guest_Lemarcheur_*
Posté 12 août 2013 - 07:43
Guest_Lemarcheur_*
Inquisitor will chase agent of chaos and Hawke / WC are/can definitely be some of them.
You can bleed the warden and "anakined" Hawke if it means a good twist for the tale to come.
#140
Posté 12 août 2013 - 07:44
David Gaider wrote...
Taleroth wrote...
Is that a "We will probably have this problem because they're in the story as NPCs"
or
"We would have this problem if we even put them in the story as NPCs?"
It's a "no matter what we do with them in the story as NPC's". They've already "disappeared", so you already have some going "but my X wouldn't have disappeared! They went off to do Y!" Says who? "Says me!" Well, too bad. As of the end of the game, you are no longer playing that character. "But I don't like that! You should leave that character alone forever, and never bring up any other character as a cameo unless it's vitally important ot the story (and I approve of their usage)!"
Again: too bad, sorry. We'll do our best to respect the choices that were made, but take no responsibility for headcanon with regards to what you believe those choices led to after the end of the game in which those characters appeared.
Well I will say this me and my friend would like our character in DA:I not to disappear like in the previous games. Its getting cliche to have the hero of the game to disappear at the end of every Dragon Age game. Also Hawke is a voiced character and I think it would be easier for your team to bring back Hawke as a character even if an NPC you interact with briefly because of that. But speaking from my own opinion I would like to hear something about our previous characters even if we find out our Warden got killed or our Hawke was violently murdered because something serious did happen to them to cause their disappearance and our only connection is Flemeth because she interacted with them both. I can only assume Flemeth had them do what she wanted to get done than did away with them in some fashion as they were of no further use to her plan and would only get in her way.
I as a fan to the previous games think it would be bad thing if the previous characters werent mention in some fashion, we lost control of The Warden and Hawke after their respective games. All we know is they disappeared dont be afraid to shatter our headcannon for what really happen to them. I personally think Flemeth is the reason to their disappearance but I want that headcannon shattered in favor of what really happen to them.
#141
Posté 12 août 2013 - 07:50
Vilegrim wrote...
Hawke can come back for a cameo..the Inquisitor gets to rack a confession of suck out of him, then crucifies Hawk on a burning tree, with magic used to sustain his life, so you can always come back during the game to watch him choke, bleed and burn some more....
#142
Posté 12 août 2013 - 07:52
Jerrybnsn wrote...
Vilegrim wrote...
Hawke can come back for a cameo..the Inquisitor gets to rack a confession of suck out of him, then crucifies Hawk on a burning tree, with magic used to sustain his life, so you can always come back during the game to watch him choke, bleed and burn some more....
#143
Posté 12 août 2013 - 07:52
David Gaider wrote...
ManchesterUnitedFan1 wrote...
Or...are you saying that the epilogue counts as headcanon?
Some people also headcanon the epilogues. If Hawke romanced Isabela in DA2, it's mentioned that they remained together afterwards... but doing what? For how long? Some people claim that means they went sailing off on Isabela's new ship, and why would Hawke ever leave her side for even a single minute? We contradict that by saying Hawke disappeared and suddenly it's a clash with headcanon-- despite "Hawke remains with Isabela forever" not being a choice we offered.
At any rate, I'm not going to get into a big discussion about it. We realize some people are very precious about their PC's, and we're not apt to go out of our way to have them do things that violate headcanon... but they obviously did something, and that involves a plot that may not be what someone had in mind. Just be aware.
te recipcrocate the isabela- hawke example:
I don't think as many people lie awake from the fact that we can't choose what happened to our prevous PC's, I think they lie more awake from the fact that the story doesn't fit logically (another eg: the anders timeline, especially with the epilogue).
That is my biggest grievance, anyway. I've put those legends to rest and know that I am no longer in control of their fate, but that said, the story still has to make sense overall. and no matter how many options you gave us in earlier games, that is your responsibility, if you wish to let us import previous saves.
#144
Posté 12 août 2013 - 07:55
DarthSliver wrote...
But speaking from my own opinion I would like to hear something about our previous characters even if we find out our Warden got killed or our Hawke was violently murdered...
We could write our own epithat on our Warden's tombstone. The Warden: He died twirling his pike.
Modifié par Jerrybnsn, 12 août 2013 - 07:57 .
#145
Posté 12 août 2013 - 08:15
So people... lets just pretend that David.... the Maker himself got so sick of threads like this that he decided to sought revenge by killing our Grey Warden Commander and Hawke. That way he can stop getting prayers from his loyal fans to bring them back into the next game.
#146
Posté 12 août 2013 - 08:17
ScarMK wrote...
1. No.
2. Companions are already decided at this point.
3. No.
My warden is dead and my Hawke is off with Sebastian ... leave them be.
#147
Posté 12 août 2013 - 08:19
Blessed Silence wrote...
My warden is dead and my Hawke is off with Sebastian ... leave them be.
You missed David Gaider's post. If your Warden or Hawke is alive, there are going to be used again for something non specified.
#148
Posté 12 août 2013 - 08:25
David Gaider wrote...
Volourn wrote...
This would be an awesome way to tie in the two previous games if we recruit our two previous PCs into our part 3 party. Imagine the stories and legends that can be made!
We'll probably have enough problems with some folks chafing at any attempt by the writers to give the Warden or Hawke an actual place in the story ("why can't I choose it? Why can't you just write different versions of every conversation to accommodate all my previous choices as well as my headcanon?") despite them both now being NPC's... putting them in the party would only open up calls for the player to roleplay them just as they roleplay the Inquisitor. Three PC's, in other words.
So, no. HELL no. Despite how awesome that might seem in your head, it would not be that awesome in practice.
This player, at least, approves.
#149
Posté 12 août 2013 - 08:33
#150
Posté 12 août 2013 - 08:45
Vilegrim wrote...
Hawke can come back for a cameo..the Inquisitor tries to rack a confession of suck out of him, then ...
Hawke stand up and cast Second Chance on himself and laughing ask the inquisitor: you thought I was going to be that easy for a level 1?
In a blink Hawke cast Unshakable on himself and turn to his agressor, are you done? Well let me show you my spells in orders shall we:
Horror
Crushing Prison
Hex of Torment
Stonefist.
Inquisitor falls to his knees, he looks up showing signs of great pain and astonishment in his face then ask:
level 1 Inquisitor:how many levels?
Hawke: 40 and counting.
Level 40 warden: cousin.. stop hurting the poor fella, he has much to learn.
Hawke: Fine, i was getting bored anyway.. can we stop at Starkheaven? Sebastian need to learn the order of things aswell.





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