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A Qunari Inquisitor:


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#1
ziloe

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EDIT: BIOWARE HAS DONE IT AGAIN! THE QUNARI ARE ANNOUNCED AS A PLAYABLE RACE IN INQUISITION!

Or Kossith, as some call them, gets straight to the point. They have no time for games or idle banter. The first time I met Sten, I had trouble finding out who he was or even getting along with him. Hell, we almost killed eachother on our way to andraste's ashes.

Knowing that, how would my companions react to being lead by the Qun? How would you treat them, if you were the Qun? Would it even be possible to make such a character? Some might consider it more effort than it's worth, but what if it wasn't? Remember when old school RPGs would penalize you for cutting corners on your stats, like with charisma or intelligence? And that would then cost you dialogue options?

Mass Effect 3 essentially added a section for those who weren't interested in their own narrative. What if a Qunari was another way to implement such a feature? They're strong, powerful, and they don't waste time.

Over the course of this thread, some have come to believe a Qunari wouldn't follow or even create the Inquisition, but like with Sten and the Blight, it's in the interest of the Qunari to do something about this rip in the veil, to protect their people. And maybe a group away from the Qun is the only way the Qun believe they can be trusted.

If the offer was on the table, would you play one? Or would you rather just leave them to your followers?

((Discuss and share your thoughts on the news))

Modifié par ziloe, 31 août 2013 - 08:23 .


#2
Firky

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OK. I found your thread. ;)

Well, the way you've phrased that reminds me of being Lee in The Walking Dead and choosing to answer nothing.

The weird thing about that was, you really didn't get a sense of who he was, if you did it for a while, only who he could be. (Which would be removed, if you only had qunari options - or option.)

(I think it would be really cool to play an entire game as a hardly speaking qunari and really have no sense of what she thinks about anything. That could just be me, though.)

Edit. (Mute saarebas protagonist would be amazing.)

Modifié par Firky, 12 août 2013 - 01:19 .


#3
Mercedes-Benz

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I only play as a Human, since that is what I am.

#4
ziloe

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Firky wrote...

OK. I found your thread. ;)

Well, the way you've phrased that reminds me of being Lee in The Walking Dead and choosing to answer nothing.

The weird thing about that was, you really didn't get a sense of who he was, if you did it for a while, only who he could be. (Which would be removed, if you only had qunari options - or option.)

(I think it would be really cool to play an entire game as a hardly speaking qunari and really have no sense of what she thinks about anything. That could just be me, though.)


Well I imagine you'd have the base options, but wouldn't care to get to the nitty gritty of people's problems, etc. Each  Qunari is essentially a tool, as far as I understand. So if your job is to protect the interests of the Qun, i.e not letting this rift destroy the world, that's all that may matter.

As for a mute Saarebas as the protagonist, if Link can get his point across with a few grunts and nods, I think this Qun could too.

Modifié par ziloe, 12 août 2013 - 01:23 .


#5
pupsmom06

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It would be a cool option. Might help you understand the Qunari and their motivation better. It can be fun to play a character who you wouldn't normally agree with to see life through their eyes.

#6
Xilizhra

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Ironically, my answer is "no."

Screw the qunari. They're as much enemies of Thedas as the darkspawn, and playing as one of them would be highly illogical.

#7
VampireSoap

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I mean, the chantry is an extremely racist organization, so...I don't know, it's like a Jew being accepted into the SS.

#8
ziloe

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VampireSoap wrote...

I mean, the chantry is an extremely racist organization, so...I don't know, it's like a Jew being accepted into the SS.


I'm not sure you've heard the news, but the Inquisitors have been confirmed to not be a part of the chantry, and are their own entity, like the Wardens.

#9
VampireSoap

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ziloe wrote...

VampireSoap wrote...

I mean, the chantry is an extremely racist organization, so...I don't know, it's like a Jew being accepted into the SS.


I'm not sure you've heard the news, but the Inquisitors have been confirmed to not be a part of the chantry, and are their own entity, like the Wardens.

That makes even less sense...A totally new organization just comes out of nowhere at the end of a freaking trilogy, no less. Alright, forget it, forget what I said, the floor is all yours :alien:

#10
Maria Caliban

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It's not a trilogy. They expect to have at least five games.

#11
AresKeith

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Xilizhra wrote...

Ironically, my answer is "no."

Screw the qunari. They're as much enemies of Thedas as the darkspawn, and playing as one of them would be highly illogical.


No

#12
Daralii

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If we could choose between Qunari and non-worshiping kossith, Tal-vashoth or otherwise? Sure. I wouldn't play it, but sure.

That said, Bioware would have to effectively rewrite and rerecord every interaction between the PC and their companions, which doesn't seem at all feasible for what is basically a niche in a niche. If we get playable kossith as was hinted as a possibility in the GI article, I assume they wouldn't follow the Qun.

#13
ziloe

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Maria Caliban wrote...

It's not a trilogy. They expect to have at least five games.


With the way Mass Effect went, it's an understandable mistake. I'm just happy they're not trying to squeeze in so much content, that like the ME series, important figures like Harbinger, were lost along the way.

#14
elfdwarf

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saarebas aren't mute or have you forgotten da2.
i think we will be tal-vashoth, and not qunari if that was one of the race choices.

#15
Mr.House

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Xilizhra wrote...

Ironically, my answer is "no."

Screw the qunari. They're as much enemies of Thedas as the darkspawn, and playing as one of them would be highly illogical.

Ya a culture which has very little in-fighting, is more advanced then the other cultures and is well protected is as bad as the darkspawn, sounds legit.

#16
ziloe

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Daralii wrote...

If we could choose between Qunari and non-worshiping kossith, Tal-vashoth or otherwise? Sure. I wouldn't play it, but sure.

That said, Bioware would have to effectively rewrite and rerecord every interaction between the PC and their companions, which doesn't seem at all feasible for what is basically a niche in a niche. If we get playable kossith as was hinted as a possibility in the GI article, I assume they wouldn't follow the Qun.



Well, similar to following Andraste or not believing in her at all, I think there would be a similar stance for the Qunari as well. Also, one of the reasons they've gotten the extension is because they're adding
things like new races for the player's character. So recording new dialogue or reactivity is already on the table as it is. How far that would extend, I'm not sure.

Also, keeping base options, etc, for dialogue, shouldn't be too complicated. If anything, it would mean less dialogue for all, because the other characters wouldn't have to respond to every single query, like they would with the other races.

Even as an elf in Origins, there was only so many times they pointed that out.

Modifié par ziloe, 12 août 2013 - 01:55 .


#17
Rawgrim

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VampireSoap wrote...

ziloe wrote...

VampireSoap wrote...

I mean, the chantry is an extremely racist organization, so...I don't know, it's like a Jew being accepted into the SS.


I'm not sure you've heard the news, but the Inquisitors have been confirmed to not be a part of the chantry, and are their own entity, like the Wardens.

That makes even less sense...A totally new organization just comes out of nowhere at the end of a freaking trilogy, no less. Alright, forget it, forget what I said, the floor is all yours :alien:


Its not a trilogy. It was never supposed to be. With any luck we will get at least 10 more DA games.

#18
ziloe

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elfdwarf wrote...

saarebas aren't mute or have you forgotten da2.
i think we will be tal-vashoth, and not qunari if that was one of the race choices.


Mute, no. But his lips were sewn together, and really all he did was gurgle. Sure there could be an option to change that, but there are other ways to have him mute too.

#19
Daralii

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ziloe wrote...

Daralii wrote...

If we could choose between Qunari and non-worshiping kossith, Tal-vashoth or otherwise? Sure. I wouldn't play it, but sure.

That said, Bioware would have to effectively rewrite and rerecord every interaction between the PC and their companions, which doesn't seem at all feasible for what is basically a niche in a niche. If we get playable kossith as was hinted as a possibility in the GI article, I assume they wouldn't follow the Qun.



Well, similar to following Andraste or not believing in her at all, I think there would be a similar stance for the Qunari as well. Also, one of the reasons they've gotten the extension is because they're adding
things like new races for the player's character. So recording new dialogue or reactivity is already on the table as it is. How far that would extend, I'm not sure.

Also, keeping base options, etc, for dialogue, shouldn't be too complicated. If anything, it would mean less dialogue for all, because the other characters wouldn't have to respond to every single query, like they would with the other races.

Even as an elf in Origins, there was only so many times they pointed that out.

Elves are still their own people, though. A living tool of the will of the Qun is going to have a pretty fundamentally different outlook on everything. I imagine a Tal-vashoth would play similar to how elves did in Origins(though with the raw strength to strangle Howe and Loghain), but a full Qunari would take a lot more effort.

Modifié par Daralii, 12 août 2013 - 02:07 .


#20
Jedi Master of Orion

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ziloe wrote...

elfdwarf wrote...

saarebas aren't mute or have you forgotten da2.
i think we will be tal-vashoth, and not qunari if that was one of the race choices.


Mute, no. But his lips were sewn together, and really all he did was gurgle. Sure there could be an option to change that, but there are other ways to have him mute too.


Uh, he could talk after he was unbound.

#21
Navasha

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If you were able to play the horned headed species, it would almost have to be a rebel and not part of the Qun philosophy anyway.

I can't see any feasible way that an actual follower of the Qun would be the protagonist. The Qun don't allow such flagrant individualism.

#22
elfdwarf

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ziloe wrote...

elfdwarf wrote...

saarebas aren't mute or have you forgotten da2.
i think we will be tal-vashoth, and not qunari if that was one of the race choices.


Mute, no. But his lips were sewn together, and really all he did was gurgle. Sure there could be an option to change that, but there are other ways to have him mute too.

once you break leash he will speak:bandit:

#23
ziloe

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Navasha wrote...

If you were able to play the horned headed species, it would almost have to be a rebel and not part of the Qun philosophy anyway.

I can't see any feasible way that an actual follower of the Qun would be the protagonist. The Qun don't allow such flagrant individualism.


Sten wasn't fighting the blight for himself. He was fighting it for the Qun, similar to how the Inquisitor might be fighting to protect the Qun's interest via discovering more about the rip in the veil.

Modifié par ziloe, 12 août 2013 - 02:19 .


#24
sandalisthemaker

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We know little of the Inquisition as an order, but so long as it has its own set of rules, then being a member of the Inquisition is incompatible with being a Qunari. The Qun demands absolute obedience to its teachings, and its teachings alone.

A Qunari Inquisitor would be considered a living insult to the Qun. Your fellow Qunari would send their sleeper agents to assassinate you. If you manage to evade them and decide to go back to Par Vollen, they would slaughter you on sight.

#25
Ophir147

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Xilizhra wrote...

Ironically, my answer is "no."

Screw the qunari. They're as much enemies of Thedas as the darkspawn, and playing as one of them would be highly illogical.


You're the last person on Earth I thought I would ever agree with. :lol:

Yeah but the Qunari are pretty bad, and I don't see the work required to make them fit in actually being justified in tems of plot. It all seems a bit silly.