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Gun combinations for the Talon Engineer


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#26
megabeast37215

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Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.

#27
Evil

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Striker93175 wrote...

Graal. Your omni arrows lock on to enemies heads. Lob charged graal spikes with your omni spikes. Profit.

This.
You can charge Graal shots whilst firing the arrows, for a free damage boost, then just release the trigger when the arrow animation finishes, and the stagger from the arrows mitigates the usual off-host difficultys the Graal suffers from.
Plus, giving a omnibow character a gun that lets you fire more sharp things is amusing.
Hey phantom, lets play a game.
Its called "how many shafts can we get into one phantom?":devil:

Modifié par Evil Mastered, 12 août 2013 - 01:59 .


#28
Ledgend1221

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evilmusterd pls
  • mrs_anomaly aime ceci

#29
TMB903

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@Mega

It's a shame we can't have an Omni-Bow duo. I thoroughly enjoy it. The GPS is what I rocked on him for a while....until I tried the Venom instead. Big shocker there...lol. I stagger with the Venom then heavy melee all the things.

#30
Alijah Green

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Graal... for a quicker grenade time try the Disciple HVB/Omni-blade..and a predator pistol with PM ULPM more Cain mine to spam

#31
GroundTrooperDK

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Alijah Green wrote...

Graal... for a quicker grenade time try the Disciple HVB/Omni-blade..and a predator pistol with PM ULPM more Cain mine to spam


Wouldn't the ultra light materials cancel the bug that's causing the weight adding mods to not add anything to vanilla guns and thereby increase the recharge time significantly?

Modifié par GroundTrooperDK, 12 août 2013 - 02:28 .


#32
Evil

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GroundTrooperDK wrote...

Alijah Green wrote...

Graal... for a quicker grenade time try the Disciple HVB/Omni-blade..and a predator pistol with PM ULPM more Cain mine to spam


Wouldn't the ultra light materials cancel the bug that's causing the weight adding mods to not add anything to vanilla guns and thereby increase the recharge time significantly?

He's right.
Never combine weight adding mods with ULM on a non-dlc gun.
It's actually counter-productive.

#33
NuclearTech76

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Graal and GPS are both good. GPS is really good because it produces a hit reaction a lot if it doesn't outright kill the enemy which keeps you from getting your ass lit up.

#34
Striker93175

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Evil Mastered wrote...

Striker93175 wrote...

Graal. Your omni arrows lock on to enemies heads. Lob charged graal spikes with your omni spikes. Profit.

This.
You can charge Graal shots whilst firing the arrows, for a free damage boost, then just release the trigger when the arrow animation finishes, and the stagger from the arrows mitigates the usual off-host difficultys the Graal suffers from.
Plus, giving a omnibow character a gun that lets you fire more sharp things is amusing.
Hey phantom, lets play a game.
Its called "how many shafts can we get into one phantom?":devil:


lol @ shafting the phantom. 

I play him more along the lines of thinking: Big Game Bow Hunter.

http://t0.gstatic.co...9IJPykZntjyRSOQ

Then when surrounded:  Blast fishin'

Image IPB


I see him as quite the outdoorsman prior to this whole Reaper invasion thing. 

Image IPB

Modifié par Striker93175, 12 août 2013 - 03:01 .


#35
Argent Xero

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NuclearTech76 wrote...

Graal and GPS are both good. GPS is really good because it produces a hit reaction a lot if it doesn't outright kill the enemy which keeps you from getting your ass lit up.


I'll try them when I get online again. :)

#36
Argent Xero

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megabeast37215 wrote...

Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.


I felt like having a power I don't have control of detonating was silly, that and those red lasers that shine out are an eye sore.

#37
Dimlor

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Chromatix wrote...

You tottaly have to use Jessie.


The FEELS<3

#38
megabeast37215

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ArgentN7 wrote...

megabeast37215 wrote...

Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.


I felt like having a power I don't have control of detonating was silly, that and those red lasers that shine out are an eye sore.


You do have control over them... As anytime you put 3 on the field, then plant a 4th, the first one will detonate and so on. This is why people spam them into spawns. I'm personally fond of planting them as tripwires in chokepoints (doorways that lead into the control tower on dagger for instance). Then I do plenty of damage with my gun/bow combo.

#39
Striker93175

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megabeast37215 wrote...

ArgentN7 wrote...

megabeast37215 wrote...

Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.


I felt like having a power I don't have control of detonating was silly, that and those red lasers that shine out are an eye sore.


You do have control over them... As anytime you put 3 on the field, then plant a 4th, the first one will detonate and so on. This is why people spam them into spawns. I'm personally fond of planting them as tripwires in chokepoints (doorways that lead into the control tower on dagger for instance). Then I do plenty of damage with my gun/bow combo.


Booby traps are fun :)  I also tend to like to trap an area ... like in reactor I put one on the ramp in the back coming up, one on the crate at the corner, and one by the ladder that way that corner is trapped.  That position then become my fall back, because I know I already have trip wires there and if I need to the next cain I fire will blow one of the ones already down and since it's a high traffic corner if I am nowhere near it they still may net me some kills.  Also nice because if in a pug I can safely turn my back on that corner and fire through the reactor fairly safely ant not worry about them not checking the flank.

Modifié par Striker93175, 12 août 2013 - 08:42 .


#40
Arctican

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megabeast37215 wrote...

Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.


What ammo type do you put on the GPS? I've been using Warp for the extra damage to Barriers, Armor, and Health, but I'm thinking Phasic or Disruptor might be a good choice to make up for AP arrow's weakness against Boss Shields.

#41
dudemacha

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Arctican wrote...

megabeast37215 wrote...

Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.


What ammo type do you put on the GPS? I've been using Warp for the extra damage to Barriers, Armor, and Health, but I'm thinking Phasic or Disruptor might be a good choice to make up for AP arrow's weakness against Boss Shields.

Disruptor....as his AP arrows destroy armor naturally 

#42
Jaun Shepard

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How bout acolyte + melee that would be great with the exta power for mines.

#43
dudemacha

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Jaun Shepard wrote...

How bout acolyte + melee that would be great with the exta power for mines.

Nah... its projectile behaviour messes up with the flow

#44
Jaun Shepard

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I thought projectile weapon were best because of auto aim, no?

#45
Leland Gaunt

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Arc Pistol w/ Heavy Barrel & Power Magnifier. Juices up you mines, nice headshot damage, the bow does the tracking for you... ideal weapon for him in my eyes.

#46
dudemacha

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Jaun Shepard wrote...

I thought projectile weapon were best because of auto aim, no?

what i meant to say was acolyte shots feature bullet drop....which can mess up

#47
Sebastianthorson

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You obviously should use Talon on a Talon.

#48
Tallgeese_VII

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I tried many different weapons on him.. and i also didn`t like mine spamming.

I just run him with Black Widow + Reegar again, supported by mines.

#49
Mad Scientist

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Black Widow for long range and Graal with omniblade for CQC. Add in mines and AP arrows and you can take on anything at any range.

#50
megabeast37215

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Arctican wrote...

megabeast37215 wrote...

Geth Plasma Shotgun with omniblabe and regular barrel.

Charge GPS, shoot arrow, when the arrows fire, release shotgun charge. The arrows and the GPS shot both land at the same time, both home in on the target, both do good damage.

I admire someone who plays this character as something other than a Cain Mine spammer.


What ammo type do you put on the GPS? I've been using Warp for the extra damage to Barriers, Armor, and Health, but I'm thinking Phasic or Disruptor might be a good choice to make up for AP arrow's weakness against Boss Shields.


Disruptor