Old reegar test data
Some more silver ravager tests (time speed up factor 1.0375x timescale)
Milliseconds_Between_Shots Damage_Inflicted
(measured using Windows time ( is the number of milliseconds elapsed since the system was last started.))
Reegar Clip 22
Start 36.000000
16 36.000000
17 36.000000
2 36.000000
23 36.000000
15 36.000000
1 36.000000
18 36.000000
100 36.000000
18 36.000000
2 36.000000
26 36.000000
1 36.000000
20 36.000000
2 36.000000
44 36.000000
0 36.000000
25 36.000000
1 36.000000
52 36.000000
1 36.000000
24 36.000000
1 36.000000
48 36.000000
0 36.000000
27 36.000000
1 36.000000
44 36.000000
2 36.000000
20 36.000000
0 36.000000
42 36.000000
1 36.000000
28 36.000000
1 36.000000
48 36.000000
1 36.000000
19 36.000000
2 36.000000
48 36.000000
1 36.000000
21 36.000000
1 36.000000
41 36.000000
1 36.000000
26 36.000000
1 36.000000
45 36.000000
3 36.000000
24 36.000000
1 36.000000
40 36.000000
0 36.000000
23 36.000000
1 36.000000
44 36.000000
1 36.000000
20 36.000000
1 36.000000
36 36.000000
2 36.000000
23 36.000000
39 36.000000
25 36.000000
2 36.000000
45 36.000000
2 36.000000
29 36.000000
1 36.000000
46 36.000000
1 36.000000
27 36.000000
0 36.000000
46 36.000000
1 36.000000
22 36.000000
1 36.000000
50 36.000000
1 36.000000
25 36.000000
1 36.000000
41 36.000000
1 36.000000
19 36.000000
1 36.000000
46 36.000000
1 36.000000
19 36.000000
2 36.000000
22 36.000000
0 36.000000
26 36.000000
1 36.000000
Most hits inflicted during many many tests - 93 ...
After a bit of a wobbly start each 2 pellet hits seem to be applied nearly instantly ... Time between shots ~45 milliseconds 60000 / 45 ~ 1333,33333 RPM ? Keep in mind game is speed up in silver and applying all 8 pellet effects takes time ...
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Also my PC doesn't do 60 FPS with ME3 in window mode (in 40-50 range) - but since I was using a smaller during test sessions maybe...
Modifié par peddroelmz, 13 août 2013 - 01:02 .