i just wanna state that even though mass effect 3 was my least favorite I'm no hater or basher and in fact think it still is a good game and better then most games out there. In my opinion it had some of the best DLC and with some DLC giving people what they wanted and asked for and was asking for when ME3 was released. I love the Citadel DLC and loved being able to actualy have my old squadmates at my side either in the DLC or the armax center and this was something people wanted in ME3 basically more depth in the list of squadmates not old squadmates making cameo appearances. I loved Ashes, Leviathian, Citadel,Omega, and extended cut ending DLC but if you look at the stories of the DLC you could see that for one pretty much all of the DLC shouldve been already been included and part of the game when it was released and if it was ME3 would've been in better position then it was then and even now and even more like the game people wanted in the first place. What I said includes the ending to because yes some people hated the ending but there was people who only hated it because there was to many things unanswered and they felt the ending wasn't complete but with the extended cut ending you got the answers and could understand everything you saw so it felt complete and people thought it was good ending and wondered why the original ending wasn't like this from the start. So the only backlash would be from people who wanted a different ending and felt like there shouldve been more endings/outcomes. Also mass effect 3 has the best UI and gameplay out of the 3 as it should and it does have the best visuals too as it should also since its the newest and i did love the idea of having a coop nultiplayer even though i didnt like everything about it it has come a long with all the patches and the DLC its beome perfect and I hope they continue to support it with new updates and DLC. It was the right move to go with a coop multplayer since it still is an action RPG and not a straight shooter like a COD so coop fits perfect and if it was a competitive multiplayer like COD it wouldve been bad for mass effect and its fans since it still an RPG at the end of the day. Now with it doing well in its coop multiplayer I'm sure we will see a coop mode for single player in a mass effect game in the future which would be awesome and I think a good fit for an Action RPG game.
Now on another note I only judged ME3 the way that i did because i was disappointed with the lack of the simple stuff gone or missing that you normally see in an action RPG games and saw in ME1 and 2 and that i know couldve and wouldve fit in with this new interface and game period. A lot of whats missing it already had in ME1 and remember ME1 was RPG game of the year for 2007 which im not 100 percent sure but i think it was the only one to do so out of all 3 games and it had some good competition that year so it didnt get it for nothing and it is reason mass effect series has so many fans so you know it did something right not wrong. So now what I'm talking about is not the visuals or UI/gameplay because those always change and usually and hopefully for the better in most games but is for example stuff like the lack of an inventory in game, buying and selling your weapons and equipment to vendors, they took away the typical looting and inventory system that you normally have in RPGs where you can look and find weapons, armor, and equipment but can only carry so much based on what the carryweight limit is and you could access your inventory anytime and change into your armor, weapons, and accessories whenever, also you had more control and customization of yourself and your squadmates and what I mean is that you could not only pick and choose your own armor, weapons, and accessories which btw you could then even pick what omni or biotic amp you wanted to use but not anymore and you could do all of that with your squadmates too and because of this they even had armor and other stuff that only fitted and could be used by krogans, turians, salarians, and etc for example which I thought was very kool because it made sense and they did bring back the option to upgrade and add accessories to your weapons in ME3 but its still not the same or as in depth and they left out the part where you you could add upgrades to your armor too but whats strange is that they didnt bring that back only for the campaign mode but for multiplayer they did which i didn't understand at first why not include this for single player too since thats where it started but when I played multiplayer I kinda saw why and how it was needed for multiplayer but still didn't see why they couldn't have included it in the campaign side too.
There are other things like the fact that you could actually explore the planets that you scanned and either explore them on foot or by vehicle since some planets had hazardous atmospheres sometimes you couldn't be exposed on foot for too long and had to get back in your vehicle. The planets were basically open world and beautiful to the point that you could see animals in some planets or even face thresher maws which was kool. Plus one major change was how much more dialogue it had and how choices you made mattered more and the outcomes could be so different unlike now where most of the time no matter what you choose the outcome is the same but just happens differently and what i mean by this was that lets say you choose something and the outcome is death even if you were to chose the other choice in that dialogue death will still be the outcome except just in a different fashion or way but its still the same outcome unlike for example in mass effect 2 ending there were two outcomes and so many ways to reach those 2 outcomes which were basically living or dying but how you reached them and who else lives or dies could be diferent and thats why it was such a great ending and in my opinion the best ending of the three games even though mass effect 1 was very close to being my number 1 ending but 2 takes it by a little. Now another example is how if you didnt talk enough to people or find certain people you could miss out on side missions and other things that gave you rewards like getting a particular weapon license which was another simple but kool thing that mass effect had then but was taken out in the current mass effect games and licenses were needed to access better brands of weapons, armor, and accessories.
Another thing that was new to ME2 and i thought was great and fit well with role playing games was the loyalty missions because it was a way to learn about your squadmates and build a bond with them and in the end you either get a loyal squadmate and friend or a disloyal squadmate and possible problem or enemy which depending on what you did and got it could and would effect some of the choices you will have to make later on in the story and to me that was awesome and was one example of what role playing games are about and one reason why people love RPGs another is the open worlds in RPGs and thats how mass effect started but slowly lost it. This started to happen with mass effect 2 and by the time ME3 came you saw how linear it had become with only hints of what it once was.
The story and characters in the mass effect universe is why people love mass effect and Its one of the things that makes an RPGs so good and the biggest reason i love the mass effect series and I believe at least that it will never lose but its not all i loved about it and I hope and I'm more then sure whatever mass effect we get next will be the best one so far because they got through 3 games already and know what people loved and hated so I believe people always learn from their experiences and that's one thing bioware has plenty of experience with making games never mind how many RPGs they have made. Now some people might think the things I mentioned aren't important or even stupid but sometimes the simple things matter just as much as the big things to some people and in the end its just my opinion and everyone has a right to one so its all good and thanks to everyone who has posted its good to get a different take from people on what they thought and hopefully all the feedback is helpful.
Modifié par ghostz82, 20 août 2013 - 08:52 .