ME(4) probably to be released in 2015. Would it make sense for BioWare/EA to at least provide one more "Surprise" DLC in a few months to.....
#326
Posté 17 août 2013 - 04:21
But they are still afraid of farming like back in the old days on White so this will not happen as long as some people still spend real money.
#327
Posté 17 août 2013 - 04:35
Nitrocuban wrote...
Bioware could just give the community an easy to use map creator and a way to publish new maps.
But they are still afraid of farming like back in the old days on White so this will not happen as long as some people still spend real money.
Why they did nothing for farming on Rio, i don't understand that!
#328
Posté 17 août 2013 - 04:53
Nitrocuban wrote...
Bioware could just give the community an easy to use map creator and a way to publish new maps.
But they are still afraid of farming like back in the old days on White so this will not happen as long as some people still spend real money.
For the record, map editors aren't exactly easy to make; they take a lot of work to get a standalone one made that can be generally used. The BioWare guys explained it in older ME threads. Developing those tools isn't a 'put a couple guys on it for a week or two' type job; it's a ton of work.
#329
Posté 17 août 2013 - 06:49
torudoom wrote...
Nitrocuban wrote...
Bioware could just give the community an easy to use map creator and a way to publish new maps.
But they are still afraid of farming like back in the old days on White so this will not happen as long as some people still spend real money.
For the record, map editors aren't exactly easy to make; they take a lot of work to get a standalone one made that can be generally used. The BioWare guys explained it in older ME threads. Developing those tools isn't a 'put a couple guys on it for a week or two' type job; it's a ton of work.
Yeah any kind of coding work on creating a map creator would be a huge project for sure. Id think that would be a cool idea for future Mass Effect's though. It would keep the game going for a looooong time. At least it did for me on the previous Halo's. Most of my friends preferred to play custom games on custom maps as opposed to the usual public multiplayer although we did that a lot too.
#330
Posté 17 août 2013 - 07:37
Nitrocuban wrote...
Bioware could just give the community an easy to use map creator and a way to publish new maps.
But they are still afraid of farming like back in the old days on White so this will not happen as long as some people still spend real money.
Your mistakes:
1) "Just give" as though it already exists or would only take a couple of trivial hours of programming.
2) "Map creator" as though there's no legal or technical complications with a map creator and playing custom maps.
3) "Easy to use" as though layman ease of use isn't directly contradictory to ease of creation.
And people wonder why I get so frustrated about these topics.
#331
Posté 17 août 2013 - 10:37
:-)
#332
Posté 18 août 2013 - 05:33
Nitrocuban wrote...
Well, chances for a free map creator are as high as for a suprise DLC next year, right?
:-)
I doubt that a map creator would have any changes making it on any DLC for some time. Even for the next ME Franchise I think most likely it would be something in a distant future version of ME. It would be great though but definitely a lot of development work.
#333
Posté 18 août 2013 - 05:43
#334
Posté 18 août 2013 - 05:48
#335
Posté 18 août 2013 - 05:54
More everything, please.
#336
Posté 18 août 2013 - 06:16
XFG-65 wrote...
The reality is, in their minds, it's not worthwhile to dedicate their workforce and budget toward creating more content for ME3 multiplayer, all that would do is please a few people (those ME fans who are still playing the game, and there aren't that many of us lets face it). At this stage, they won't be investing any more time or money into this game. That just wouldn't fit their business model. It's more than just a game - it is a business, after all. As much as I would love to see it, I've kind of lost hope after reading through this threadNevertheless, I still definitely would love to see more content, that's for sure.
Totally understandtable. Thats why I wrote it the way I did as we all know there are new systems coming out and they are presently working on the next ME franchise.
The reason though I believe this thread is still open because of open discussion for the next ME franchise also. There are tweets, blogs and more on the devs asking for things that we would like to see on the next ME game. This is would also be a good place to drop a lot of that too in case they decide to gather bits and pieces from here for review. Its been kind of very clear in the history of ME3 multiplayer that the devs do read postings here as we have seen a lot of suggestions from the forums show up in the last DLC's etc. (e.g. Ex Cerberus Character, etc). So posting ides for the next ME franchise is also welcome.
#337
Posté 18 août 2013 - 06:25
#338
Posté 18 août 2013 - 06:28
#339
Posté 18 août 2013 - 06:37
Enemies: Maybe include some of those enemy types that only appear in SP?
Weapons: The freaking Chakram Launcher
Maps: More Hazards.
#340
Posté 18 août 2013 - 06:38
#341
Posté 18 août 2013 - 06:58
#342
Posté 18 août 2013 - 07:40
INVADERONE wrote...
Totally understandtable. Thats why I wrote it the way I did as we all know there are new systems coming out and they are presently working on the next ME franchise.
The reason though I believe this thread is still open because of open discussion for the next ME franchise also. There are tweets, blogs and more on the devs asking for things that we would like to see on the next ME game. This is would also be a good place to drop a lot of that too in case they decide to gather bits and pieces from here for review. Its been kind of very clear in the history of ME3 multiplayer that the devs do read postings here as we have seen a lot of suggestions from the forums show up in the last DLC's etc. (e.g. Ex Cerberus Character, etc). So posting ides for the next ME franchise is also welcome.
Yes absolutely. There are some very interesting ideas being posted on this thread, would be cool to see some of these implemented in the next game.
#343
Posté 18 août 2013 - 07:41
#344
Posté 18 août 2013 - 09:51
Oh, and maybe some new Turian weapons, preferably something that has the recoil to justify having that passive (do they really need so much training to keep the muzzle down on the Phaeston?)Asebstos wrote...
Would be awesome.
Enemies: Maybe include some of those enemy types that only appear in SP?
Weapons: The freaking Chakram Launcher
Maps: More Hazards.
#345
Posté 19 août 2013 - 06:50
Asebstos wrote...
Oh, and maybe some new Turian weapons, preferably something that has the recoil to justify having that passive (do they really need so much training to keep the muzzle down on the Phaeston?)Asebstos wrote...
Would be awesome.
Enemies: Maybe include some of those enemy types that only appear in SP?
Weapons: The freaking Chakram Launcher
Maps: More Hazards.
New Turian Weapons would be great. I kind of felt like this multiplayer could have had a TON of weapons based on the Alien race. They did do some of that but it could have been an Arsenal of weapons. I know that Salarians could have had more entries for sure even though we did get the Scorpion and the Venom. More weapons by race please.
#346
Posté 19 août 2013 - 07:03
That'll be great.
#347
Posté 19 août 2013 - 07:25
#348
Posté 21 août 2013 - 03:46
The Krauser wrote...
We need characters from the eclipse and Blue Suns.We got vorcha and krogan from the blood pack why not eh?
+1
#349
Posté 21 août 2013 - 04:14
I'd be wholeheartedly up for an ME4-Advent-Calendar of challenges, though.
#350
Posté 25 août 2013 - 08:51
I would prefer a system in which you purchase weapons/gear using credits (or real life currency). For example:
You want a Cerberus Harrier 1? That'll be 200000 credits. You want level 2? That'll be another 250000.
Sure, it leads to a lot of grinding, but nowhere near as tideous (excuse my English) as the current RNG system. It might also help sell the game better, as new players will have an easier time to get into it.





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