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ME(4) probably to be released in 2015. Would it make sense for BioWare/EA to at least provide one more "Surprise" DLC in a few months to.....


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#176
Lady Abstract

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INVADERONE wrote...

Dunvi wrote...

I actually completely agree with Neo. These kinds of threads are sort of insulting, in fact, from the POV of a developer.


this statement makes absolutely no sense to me. I designed and co developed two game apps and if I had a huge following that would've requested for more it would've been amazing. What business do you know of doesn't want it's consumers to enjoy their product so much that they wouldn't want more? Also what kind of developer doesn't want to "develop" more? Are you serious or just randomly joking? How is the thread "insulting"?


:happy: REALLY??!! Whats the name of them? Ide like to download and play them :)

#177
dava6711

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I'd happily pay for a map pack (several new maps) let alone a whole new DLC!

#178
BackdoorPaco

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Would be great only if Bjorn could voice a Krogan.
A volus would work too.

#179
rowdyinc

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dava6711 wrote...

I'd happily pay for a map pack (several new maps) let alone a whole new DLC!


totally agree :D

#180
Jaun Shepard

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I want a new melee only weapon.

#181
koschwarz74

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next in 2015? wtf? really? jeez!

#182
Tonymac

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I'd love to see it.

I would also love to see them hire a good lead writer and lead developer.

#183
Clips7

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Like others have mentioned, it sounds good, but ever since the devs completed that last DLC, it seemed like they just basically abandoned multiplayer....it would be nice to have at least those other two un-finished maps that they was working on, but i don't see it happening.

#184
XPERIA_Z

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i wont expect but... /signed

#185
1973tiberius

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Can't get enough Mass Effect. Would happily pay for more.
Signed.

#186
Happy Shepard

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The ME3 multiplayer devs have moved on. They work on ME4 (and DA3) now and some are probably not even with BioWare anymore. The devs have released so many fun stuff to play as or with that they earned the chance to create a game/DLCs on a superior engine, better gaming platforms and more ressources. Think about it, don't you want those guys rather to work on the next Mass Effect than doing a fan service DLC? I have a lot more faith in them than the SP devs to make a worthy successor to the Shepard trilogy.

Modifié par Happy Shepard, 14 août 2013 - 12:26 .


#187
SColtrane

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Signed - with caveats.

The "unreleased" maps should be easy to release. New kits/weapons, not so much. All the work necessary to create (for example) a new Krogan engineer could be better spent on developing ME4. Say you have to retain a small team of developers to code the new DLC - say 6 people for 4 months. I don't know what contract developers make, but say $10k/month/person including overhead costs (office space, computer, support personnel, etc.) - that's $240k. At $20 a pop for DLC, Bioware would have sell 12,000 of these just to break even. I don't know if there are 3000 people still playing this game, much less 12,000 who would cough up $20 each.

However, I suggest another DLC would be a good opportunity for Bioware to test drive some ideas for ME4MP. I thought I read somewhere that ME4 will be built on a different engine than ME3, so I expect the programming for the two engines will not be the same (but I leave that to folks more knowledgeable than me to confirm or clarify.) We know that ME4 will still be set in the Mass Effect universe - i.e., mass effect relays, Krogans, Salarians, Turians, flying cars, spaceships, energy weapons, etc.
Some ideas can be translated across engines for some alpha or beta testing without calling it that. For example, the Scorpion pistol was a concept introduced in the cutscene on Sur'Kesh when Captain Kirrahe pulls out the new toy and blasts a few Cerberus troops with it. The concept of a pistol sized "grenade launcher" that fires sticky grenades was new to the ME universe and had to be tested before being released. Should these rounds penetrate shields/barriers, or armor or both? Should these rounds penetrate a biotic sphere (i.e., phantom, Praetorian)? How much force should each charge impart? What happens if you equip the pistol with incendiary ammo, explosive ammo, or phasic ammo? What constitutes a "head shot" for this weapon? Suppose they want to introduce a taser pistol with effects similar to the Juggernaut's heavy melee. It could be a great alternative to the Acolyte for stripping shields/barriers, but for balance, it could not last as long as the Juggy's heavy melee. Graphically, it could be a juxtaposition of the Rheegar carbine and the Juggy's heavy melee, range of 1-2 metres, max. Initial clip may be limited to 3 second burst - enough to stun a Phantom, but not enough to kill her outright. So you play around with the existing pistol graphics, come up with a new name, and imbue it with some existing powers from other elements of the game. Voila - new beta taser pistol.

If Bioware is considering new weapons or new powers for ME4, ME3 is an established game with a lot of players with excellent game playing skills and, more importantly, a lot of players who understand gaming concept, tactics, balance issues and can provide the developers with both good statistical data and quality feedback about how something does or doesn't work, and most importantly, why it doesn't work.

#188
Jaun Shepard

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Even if no DLC I want weekend ops balance changes etc.

#189
Gr1ng0

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EA could still make us some DLC, even if the main project team are working on ME4,

A company with EA's size normally tends to have the ability to get games made by a variety of studios.. Just because person A worked on a title doesn't mean that person A NEEDS to work on DLC.

As an example, CoD is not exclusively developed by Infinity Ward anymore but is also developed by other studios - Raven being one of them. EA has other studios that could help with the development if required.

A lot of companies making games are at the moment trying to:
- Build a much closer relationship with the people playing the game and listen to them.
- Do ongoing updates sustaining the game for longer than the 20 hours it takes to complete the SP mission.
- Be moving away from big sequels sold in cases in shops and towards a digitally distributed model (e.g. origin, steam, psn / the xbox online shop)

As a developer it's awesome when the community engages with your game and wants more of it even a year after it's released.

Demanding a different ending was insulting to the developers- this thread shouldn't be.

#190
HZimmer

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Signed.

#191
cjzeddy

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I would love to see another DLC too!

#192
INVADERONE

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QU33N_ANG3L wrote...

INVADERONE wrote...

Dunvi wrote...

I actually completely agree with Neo. These kinds of threads are sort of insulting, in fact, from the POV of a developer.


this statement makes absolutely no sense to me. I designed and co developed two game apps and if I had a huge following that would've requested for more it would've been amazing. What business do you know of doesn't want it's consumers to enjoy their product so much that they wouldn't want more? Also what kind of developer doesn't want to "develop" more? Are you serious or just randomly joking? How is the thread "insulting"?


:happy: REALLY??!! Whats the name of them? Ide like to download and play them :)


They are no longer downloadable. I was designing apps for smaller mobile phone video game developers. One was my company and the other was another developer. Here's a link to a review of one of them on App Spy. I designed all of the art work but the development team....kind of fell asleep on the coding. Oh well. Here is one of the games. Name: Ravaged by War - youtu.be/Rzrsb0hzBvs

Modifié par INVADERONE, 14 août 2013 - 01:21 .


#193
INVADERONE

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Hopefully this thread serves as a ....hey BioWare...we still love your stuff. We all know they are working on ME4 and It would be nice for them to know we are still here looking forward to more of their excellent work. Looking forward to whatever comes next for the Mass Effect franchise.

#194
cassani-7

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/signed

#195
the slynx

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Can't see it happening. And while this is nice in theory:

a/ I agree with those saying they've done a lot of content support for this already. BioWare has done a ton of content for this game; I'm impressed.

b/ Frankly, given that developer time and effort is finite, I'd rather more was allocated to making the new game's MP more stable, bug-free, and large in scope. Considering we're still seeing new bugs confirmed, them testing ad nauseum would be a huge benefit to the next game that surpasses new content to this one.

If the developers/publishers are going to do anything for this game, I'd like it to be continued server support or allowing the game to be run by fans themselves when servers are gone. (Or dropping pack prices to let newbies catch up.)

#196
squaredgonzo

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1973tiberius wrote...

Can't get enough Mass Effect. Would happily pay for more.
Signed.


Image IPB
But yes, I want a new map please.

#197
AizenSosuke1984

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I do not think the thread is an insult in the least. Like someone said earlier demanding a different ending would feel like an insult. But to get us back on track please support the game by buying the single player DLCs they are actually fun specially the Citadel. And keep bringing in ideas into this thread.
Hey Invader where did you hear 2015 for the new ME4?

#198
DesioPL

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Seriously... Unreleased maps would be a good stuff! I wish play in Firebase Echo...

And i really... I will buy BW points for few more Multiplayer DLC!

#199
INVADERONE

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AizenSosuke1984 wrote...

I do not think the thread is an insult in the least. Like someone said earlier demanding a different ending would feel like an insult. But to get us back on track please support the game by buying the single player DLCs they are actually fun specially the Citadel. And keep bringing in ideas into this thread.
Hey Invader where did you hear 2015 for the new ME4?


Rumors. The thoughts are end of 2014 or early 2015. There are a few links I can put together and bring them here as well. When I get to a computer I will get them for you.

#200
palmof40sorrows

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Dunvi wrote...

Malanek999 wrote...

Dunvi wrote...

I actually completely agree with Neo. These kinds of threads are sort of insulting, in fact, from the POV of a developer.


I really cant imagine any of the devs finding this insulting. It's saying "we loved your work, please give us more".


The way the original post was written was a little insulting, because the implication is that they haven't done enough.

It's also a little insulting in that the devs have moved on. Do you really think a paid DLC is going to make up for the costs of regathering a team (start up and wind down costs are some of the most expensive parts of a project), the time and effort making the new DLC or patch, and also the time and money lost from the projects the devs are working now? You're asking them to give up work for an old game with no support from their parent company.


I'd like to point out that you said that the OP was DEMANDING that this be a thing, where NOWHERE in the OP was there the word "demand." Your reading comprehension, like your outlike on life, is flawed.