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Suggestions on how to handle the Warden's or Hawke's appearance.


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#276
Cornughon

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Speaking of appearences: Is it possible for DA:I to import the Warden's and Hawke's faces? And is the Warden's appearence saved in DA2's save files?
If not the latter it's always possible to use the Revan approach for the Grey Warden, hide his/her face behind some mask.

#277
Anthadlas

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I really wish that they just wouldn't include either The Warden of Hawke in Inquisition just to avoid all this.
The Dragon Age games work seperately and don't need to be interlinked like Mass Effect is

#278
Jessabeth

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Jerrybnsn wrote...

Jessabeth wrote...

If it's something that can be skipped, it's not really important to the story, then is it?


Was the Promethean content in ME3 not really important to the story?  If you didn't play it, no.  If you did, yes


It doesn't seem like you have this thought out beyond "Let's see them in an awesome battle that doesn't really close anything!!" xD


The awesome battle would be for fun and to make more usefulness with a level 23-28 badass character. What are you suppose to do with them? Have them make cheese?


Promethean? Do you mean Prothean? xD
It added to the story, which added importance. You take into account that he wasn't thrown in for fanservice and giggles, and actually had a purpose in offering backstory and history tie ins with the Reapers and it can be argued that his story was necessary (which is also why many people were upset at him being a DLC). 

But it's not something that makes logical sense financially or plot-wise. How on earth does that resolve anything, and why would they simply throw in two old PCs just for fighting when they could easily use two NPCs that won't have anyone whining that their Hawke or Warden didn't act exactly as they should before they got to play them? 

And if the Warden and Hawke absolutely HAD to be in game, I'd say they'd be most useful as advisors or information pools. Having them fighting is pointless and simply fanservice so that they could (pointlessly) hack and slash with a second PC. It doesn't add to the story to play as either PC in your scenario.

#279
9TailsFox

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Cornughon wrote...

Speaking of appearences: Is it possible for DA:I to import the Warden's and Hawke's faces? And is the Warden's appearence saved in DA2's save files?
If not the latter it's always possible to use the Revan approach for the Grey Warden, hide his/her face behind some mask.


I think there is Warden and hawke in DA2 save files. But even Import from ME2 ---> ME3 didn't work same engine I don't think you can import Warden or Hawke face at all to DA3. If we see Warden and Hawke they should let us create them with new cc. I would make them look all the same it would be awkward awesome.

#280
Jerrybnsn

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Cornughon wrote...

Speaking of appearences: Is it possible for DA:I to import the Warden's and Hawke's faces? And is the Warden's appearence saved in DA2's save files?
If not the latter it's always possible to use the Revan approach for the Grey Warden, hide his/her face behind some mask.


I don't think it would work. Every former character has to be remade so I suggeted in my OP this.

Allow gamers to customize their warden and hawk: Why would this be a problem?  Gamers can't complain that Bioware ruined their Warden's or Hawke's looks. And why would they complain if we have to customize our warden or hawke again?  You can give them a differnt hair style, cooler armor, tatoos, better looking mustaches. I don't think I ever met someone who plays rpg video games and says, I hate it when we have to customize our characters.  

edit: revised edit:  If  you don't want the Warden and Hawke scenes at all, just skip it .  In the character creator, after you made your "Inquisitor", it can then ask: RECREATE YOUR HAWK AND WARDEN?.  Yes means yes.  NO means no.  And then there'll be no Warden or Hawke at all for those that chose that option.

#281
Samzo77

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Personal Opinion. The Warden should not show up in this game. He should be like Revan, and if anything, there are rumors and speculations about where he is. This could lead to additional games. When you finally catch up to him, he is long dead. I think that is a great way to deal with the tale of the Warden in future games.
Hawke, on the other hand, had a great base model that Bioware created for the marketing materials, cover of the game, etc. More importantly, he had a voice. If Hawke were to surface in this game, it should be only a short cameo. I would love to see it as someone you bump into that is mysterious to your character, but recognizable to the player, using the original voice actors from DA2.
Anyway, I can see cinematic moments in my head for both of these, but I don't think Bioware needs to bring them full force into this game.

#282
filetemo

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Wraith 02 wrote...

I really wish that they just wouldn't include either The Warden of Hawke in Inquisition just to avoid all this.
The Dragon Age games work seperately and don't need to be interlinked like Mass Effect is


not really, DA games could get away with not including previous characters but, as far as the games themselves, they're interlinked currently in terms of plot and overall story

#283
Jessabeth

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I would be ok with stumbling across my Warden's corpse, if only to loot all of the awesome stuff on her. xDD

#284
RR1107

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I'm pretty impartial as to whether my Warden or Hawke show up. My Grey Warden is a mage who, after stopping the blight and allowing the Architect to live, went through the Eluvian with Morrigan to see their child; it makes sense that he has disappeared. Hawke aided and then allowed to live the man who blew up the Chantry and then he killed the Knight-Commander of the Templars. It only makes sense that he would flee with his pirate girlfriend Isabela and not want to be found. One neat thing that was done between DA:O and DA:2 is that a human mage Grey Warden is related to Hawke (human mage is an Amell) which could turn into something interesting. Should DA:I extrapolate out the futures of Hawke and the Grey Warden, I hope that I get to see something mentioned about them being related. But I would not be disappointed if they are only mentioned in passing, if at all, although the ending of DA:2 does imply that they both may have some role to play in the coming Inquisition.

Modifié par RR1107, 16 août 2013 - 05:25 .


#285
Jerrybnsn

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Jessebeth wrote...Promethean? Do you mean Prothean? xD
It added to the story, which added importance.


No it didn't because I didn't play it.  And my ME3 story wasn't ruined for the lack of it.  That was the ending's job.  The only purpose the extra Prothean content had was to lift $20 out of my wallet.  And I choose not to explore that content.

Modifié par Jerrybnsn, 16 août 2013 - 06:04 .


#286
LucianaIV

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They could leave The Warden and Hawke out of the main game and plot, but make separate DLC for them, I'd buy it as long as it offers full Warden/Hawke character recreation.

Also, what you say makes no sense, Jerry, not for everyone anyway, From Ashes, the DLC that included Javik, the Prothean, was free with the Collector's Edition I bought.

#287
Jerrybnsn

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LucianaIV wrote...

From Ashes, the DLC that included Javik, the Prothean, was free with the Collector's Edition I bought.

The Collector's Edition cost $80.  I pre-ordered my ME3 a year before release for $60, but I never upgraded to the Collector's Edition.  Anyway,  Bioware did state that the Prothean content had no effect on the plot.   So I passed on upgrading.  To add, I got a weapon for the pre-order, but I didn't upload it in the three day time period that I needed to, so I lost out on that. 

Modifié par Jerrybnsn, 16 août 2013 - 06:32 .


#288
Allan Schumacher

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Inquisition is her chance to return to glory.........Morrigan’s fate is being teased for Dragon Age: Inquisition, and the anticipation of her role is keeping fans on the edge of their seats...... Although, she won’t be cast as one of the followers, her role is important. “It’s not a cameo. She plays a significant role,” Gaider teases. .....They’ve been building up her return for some time now. “The kernel of Inquisition’s story we knew from about midway through Dragon Age: Origins. The story has been in the making for a very long time,” Laidlaw says. “The story of Inquisition is [Morrigan’s] moment, which is a good way to think about it.”

So if Morrigan's is not essentially involved in the plot at all, and if you can cut all her parts out and not replace it with anything and the Inquisition's story is uneffected. like you could with Flemeth's in DA2, then there is an expectation out there that I (maybe others) need to curtail. Using Morrigan's appearance in the trailer probably didn't help.

Is Morrigan's role non-essentail to Inquisiton?


I think you're reading a bit too much into the comment.

Morrigan plays a non-trivial part, but I wouldn't say the upcoming game is Morrigan's story. It's "Morrigan's moment" in that you get to see some of the results (aka loose ends and whatnot) for the types of things she's looking on doing, but there's swaths of the game where she's not a part of.

Be careful letting your imagination run with stuff that you really want (and then cascading that to other stuff that you really want) because on some level you'll end up creating a situation where "This isn't what my imagination told me I was promised." Inquisition follows the Inquisitor, not Morrigan.

#289
LucianaIV

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Allan Schumacher wrote...

Inquisition is her chance to return to glory.........Morrigan’s fate is being teased for Dragon Age: Inquisition, and the anticipation of her role is keeping fans on the edge of their seats...... Although, she won’t be cast as one of the followers, her role is important. “It’s not a cameo. She plays a significant role,” Gaider teases. .....They’ve been building up her return for some time now. “The kernel of Inquisition’s story we knew from about midway through Dragon Age: Origins. The story has been in the making for a very long time,” Laidlaw says. “The story of Inquisition is [Morrigan’s] moment, which is a good way to think about it.”

So if Morrigan's is not essentially involved in the plot at all, and if you can cut all her parts out and not replace it with anything and the Inquisition's story is uneffected. like you could with Flemeth's in DA2, then there is an expectation out there that I (maybe others) need to curtail. Using Morrigan's appearance in the trailer probably didn't help.

Is Morrigan's role non-essentail to Inquisiton?


I think you're reading a bit too much into the comment.

Morrigan plays a non-trivial part, but I wouldn't say the upcoming game is Morrigan's story. It's "Morrigan's moment" in that you get to see some of the results (aka loose ends and whatnot) for the types of things she's looking on doing, but there's swaths of the game where she's not a part of.

Be careful letting your imagination run with stuff that you really want (and then cascading that to other stuff that you really want) because on some level you'll end up creating a situation where "This isn't what my imagination told me I was promised." Inquisition follows the Inquisitor, not Morrigan.


Morrigan is just someone that we, as The Inquisitor, will have to deal with.

#290
XGrlGamerX

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Allan Schumacher wrote...

Inquisition is her chance to return to glory.........Morrigan’s fate is being teased for Dragon Age: Inquisition, and the anticipation of her role is keeping fans on the edge of their seats...... Although, she won’t be cast as one of the followers, her role is important. “It’s not a cameo. She plays a significant role,” Gaider teases. .....They’ve been building up her return for some time now. “The kernel of Inquisition’s story we knew from about midway through Dragon Age: Origins. The story has been in the making for a very long time,” Laidlaw says. “The story of Inquisition is [Morrigan’s] moment, which is a good way to think about it.”

So if Morrigan's is not essentially involved in the plot at all, and if you can cut all her parts out and not replace it with anything and the Inquisition's story is uneffected. like you could with Flemeth's in DA2, then there is an expectation out there that I (maybe others) need to curtail. Using Morrigan's appearance in the trailer probably didn't help.

Is Morrigan's role non-essentail to Inquisiton?


I think you're reading a bit too much into the comment.

Morrigan plays a non-trivial part, but I wouldn't say the upcoming game is Morrigan's story. It's "Morrigan's moment" in that you get to see some of the results (aka loose ends and whatnot) for the types of things she's looking on doing, but there's swaths of the game where she's not a part of.

Be careful letting your imagination run with stuff that you really want (and then cascading that to other stuff that you really want) because on some level you'll end up creating a situation where "This isn't what my imagination told me I was promised." Inquisition follows the Inquisitor, not Morrigan.


As long as Morrigan plays an imporant part and we get answers to her story I'm happy. I'm also excited to see her play a non-trivial part, even if she isn't in the majority of the game. 

I have faith in you guys. :) Really looking forward to the game. 

#291
Jerrybnsn

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Allan Schumacher wrote...


So if Morrigan's is not essentially involved in the plot at all, and if you can cut all her parts out and not replace it with anything and the Inquisition's story is uneffected. like you could with Flemeth's in DA2, then there is an expectation out there that I (maybe others) need to curtail. Using Morrigan's appearance in the trailer probably didn't help.

Is Morrigan's role non-essentail to Inquisiton?


I think you're reading a bit too much into the comment.

Morrigan plays a non-trivial part, but I wouldn't say the upcoming game is Morrigan's story. It's "Morrigan's moment" in that you get to see some of the results (aka loose ends and whatnot) for the types of things she's looking on doing, but there's swaths of the game where she's not a part of.

Be careful letting your imagination run with stuff that you really want (and then cascading that to other stuff that you really want) because on some level you'll end up creating a situation where "This isn't what my imagination told me I was promised." Inquisition follows the Inquisitor, not Morrigan.


Her part is non-essential, like Flemeth's?  Wow.  That's not what I was expecting.  I think it was that trailer that made me think she was going to be a big part of this game and that her role was essential.  Followed up by comments that "she plays a significant role". That's very, very disappointing.

No sale.  I not looking for a different stand alone adventure like DA2. I prefer my series to have more continuity and familiarity.

Modifié par Jerrybnsn, 17 août 2013 - 08:27 .


#292
Ziegrif

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Put buckets on their heads then make them sing this and then exit stage never to be seen again.~
I'd do it just to mess with people around here.

Modifié par Ziegrif, 17 août 2013 - 09:14 .


#293
LucianaIV

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Jerrybnsn wrote...

Allan Schumacher wrote...


So if Morrigan's is not essentially involved in the plot at all, and if you can cut all her parts out and not replace it with anything and the Inquisition's story is uneffected. like you could with Flemeth's in DA2, then there is an expectation out there that I (maybe others) need to curtail. Using Morrigan's appearance in the trailer probably didn't help.

Is Morrigan's role non-essentail to Inquisiton?


I think you're reading a bit too much into the comment.

Morrigan plays a non-trivial part, but I wouldn't say the upcoming game is Morrigan's story. It's "Morrigan's moment" in that you get to see some of the results (aka loose ends and whatnot) for the types of things she's looking on doing, but there's swaths of the game where she's not a part of.

Be careful letting your imagination run with stuff that you really want (and then cascading that to other stuff that you really want) because on some level you'll end up creating a situation where "This isn't what my imagination told me I was promised." Inquisition follows the Inquisitor, not Morrigan.


Her part is non-essential, like Flemeth's?  Wow.  That's not what I was expecting.  I think it was that trailer that made me think she was going to be a big part of this game and that her role was essential.  Followed up by comments that "she plays a significant role". That's very, very disappointing.

No sale.  I not looking for a different stand alone adventure like DA2. I prefer my series to have more continuity and familiarity.


He said non-trivial, not non-essential.

What were you expecting to see? Morrigan Age 3?

#294
Allan Schumacher

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Her part is non-essential, like Flemeth's? Wow. That's not what I was expecting.


At this point I'm not actually sure what you're expecting, since you're doing a great job of misreading my posts (non-trivial is not non-essential), and I don't even know where Flemeth comes into play with your commentary, since I didn't mention her in my post.


No sale. I not looking for a different stand alone adventure like DA2. I prefer my series to have more continuity and familiarity.


Fair enough. Expect any future Dragon Age games to be somewhat distanced from the previous games as well. As I said in the other thread, you are letting your expectations and hopes run rather rampant at this point, and it's all run into a place where I wouldn't be convinced that even if we did detail out the stuff in your OP, that it still wouldn't fall short for you.

It's literally caused you to suggest multiple character generation sequences, complete with recording the voice overs for the variety of different voices you could use in DAO, while creating some level of significant content so that it's not just a cameo (and ideally not just someone that could have been done by anyone), complete with a plethora of toggles and assorted options for a gameplay sequence that may not even be that long, all the while opening up your explanations for wanting these factors with stuff like "This shouldn't be a problem."


I understand that the Warden is very important to you. But the idea was never to make a game along the lines of say, Mass Effect, where we follow a single character along several stories. I can understand some need for closure (for both characters, really), especially in light of DA2 mentioning a disappearance (or things like Witch Hunt), and maybe the writers have cooked something up to try to address that stuff (I honestly don't know all the details of the story since I don't really work on the narrative specficially).

At this point though, if there isn't anything very concrete, for your own sense of sanity I encourage you to not get too hopeful about a lot of in depth stuff with the Warden, since there's a very good chance you'll end up disappointed if you just let your hopes and imaginations run wild without remaining somewhat grounded.

If the idea was to communicate that you'd really like content with the Warden and Hawke, then yes you've definitely done that. While the time extension does afford us the opportunity to add new things and change some existing stuff, the priority for the narrative will still be for trying to have it be a good story for the Inquisitor, much like how BioWare did for the Warden, lest the Inquisitor never have the opportunity to also be a character you really enjoy.


So yeah, if it's no sale, then that's fine. I think we can both agree, though, that if it came down to no sale vs. DAI failing to deliver on what you would like to see from the Warden (or even making it worse), at least you won't have wasted your money which would make the sting that much more painful for you.

#295
Ozzy

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I wouldn't mind if they allowed you to play as Hawke or The Warden in some standalone DLC releases that would provide some closure for their tales.

#296
Sanunes

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AstusOz wrote...

I wouldn't mind if they allowed you to play as Hawke or The Warden in some standalone DLC releases that would provide some closure for their tales.


The problem I can see happening with a DLC based around The Warden or Hawke is they are closing off part of the market to the people that don't care anymore or never did.

Edit to add:

The only reason why I bought Leliana's Song or Darkspawn Chronicles for Dragon Age: Origins was because I bought the Ultimate Edition, otherwise I wouldn't have bought them for those characters didn't interest me enough to pay money to play.

Modifié par Sanunes, 17 août 2013 - 12:59 .


#297
LucianaIV

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Allan Schumacher wrote...

Her part is non-essential, like Flemeth's? Wow. That's not what I was expecting.


At this point I'm not actually sure what you're expecting, since you're doing a great job of misreading my posts (non-trivial is not non-essential), and I don't even know where Flemeth comes into play with your commentary, since I didn't mention her in my post.


No sale. I not looking for a different stand alone adventure like DA2. I prefer my series to have more continuity and familiarity.


Fair enough. Expect any future Dragon Age games to be somewhat distanced from the previous games as well. As I said in the other thread, you are letting your expectations and hopes run rather rampant at this point, and it's all run into a place where I wouldn't be convinced that even if we did detail out the stuff in your OP, that it still wouldn't fall short for you.

It's literally caused you to suggest multiple character generation sequences, complete with recording the voice overs for the variety of different voices you could use in DAO, while creating some level of significant content so that it's not just a cameo (and ideally not just someone that could have been done by anyone), complete with a plethora of toggles and assorted options for a gameplay sequence that may not even be that long, all the while opening up your explanations for wanting these factors with stuff like "This shouldn't be a problem."


I understand that the Warden is very important to you. But the idea was never to make a game along the lines of say, Mass Effect, where we follow a single character along several stories. I can understand some need for closure (for both characters, really), especially in light of DA2 mentioning a disappearance (or things like Witch Hunt), and maybe the writers have cooked something up to try to address that stuff (I honestly don't know all the details of the story since I don't really work on the narrative specficially).

At this point though, if there isn't anything very concrete, for your own sense of sanity I encourage you to not get too hopeful about a lot of in depth stuff with the Warden, since there's a very good chance you'll end up disappointed if you just let your hopes and imaginations run wild without remaining somewhat grounded.

If the idea was to communicate that you'd really like content with the Warden and Hawke, then yes you've definitely done that. While the time extension does afford us the opportunity to add new things and change some existing stuff, the priority for the narrative will still be for trying to have it be a good story for the Inquisitor, much like how BioWare did for the Warden, lest the Inquisitor never have the opportunity to also be a character you really enjoy.


So yeah, if it's no sale, then that's fine. I think we can both agree, though, that if it came down to no sale vs. DAI failing to deliver on what you would like to see from the Warden (or even making it worse), at least you won't have wasted your money which would make the sting that much more painful for you.


A post I can agree with, while like Jerry, I would very much like to see The Warden again, I do try to keep myself to the ground as best I can, simply because if you raise the bar too high, you will always end up disappointed, pretty much as you said in different words.

Personally I wouldn't find it a disaster if my Warden isn't in it at all, provided that it's explained before hand why he/she isn't in it, something like ''Listen up, The Warden will not be in DA:I, we know we kind of teased you guys with the Leliana thing in DA2, but plans have changed that didn't include The Warden, so that's that.'' and provided that The Inquisitor's story is good enough to make up for it.

When it comes down to it, I'd much rather see the story of our inquisitor made better, then to see some meaningless 1 min cameo of our Hawke/Warden with a helmet on.

Anyway, for DA2 it was different to me, first time I played it I had high expectations when it came to references of my Warden's deeds, not to mention things like the Dalish (my Warden was Dalish) and the Leliana encounter, in the end I was left sorely disappointed and felt like my entire DA2 playthrough had been dominated by seeking out any and all clues of my dalish Warden, that combined with the fact that I didn't find Hawke interesting at all and all the other known things people have issues with in DA2, made my DA2 experience not a lot of fun.

So yes, if anything, I've learned that I can be hopeful about my Warden and DA:I, but shouldn't expect too much from it either.

Honestly, I can understand it if neither Hawke or The Warden will show up, even if only because it's something that simply cannot be half assed, people won't settle for a 1 min helmet on cameo, bringing both in pretty much guarantees that the option of recreating them would have to be included for people to actually recreate The Warden they had in DAO or the Hawke they had in DA2, sure, default Warden and default Hawke is an option, but then 90% of the players will go ''not my Warden/Hawke, space bar mashing time''.

Not even to begin with all the decisions we specifically made with our Warden or Hawke..

Modifié par LucianaIV, 17 août 2013 - 01:14 .


#298
Jessabeth

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Allan Schumacher wrote...

Her part is non-essential, like Flemeth's? Wow. That's not what I was expecting.


At this point I'm not actually sure what you're expecting, since you're doing a great job of misreading my posts (non-trivial is not non-essential), and I don't even know where Flemeth comes into play with your commentary, since I didn't mention her in my post.


No sale. I not looking for a different stand alone adventure like DA2. I prefer my series to have more continuity and familiarity.


Fair enough. Expect any future Dragon Age games to be somewhat distanced from the previous games as well. As I said in the other thread, you are letting your expectations and hopes run rather rampant at this point, and it's all run into a place where I wouldn't be convinced that even if we did detail out the stuff in your OP, that it still wouldn't fall short for you.

It's literally caused you to suggest multiple character generation sequences, complete with recording the voice overs for the variety of different voices you could use in DAO, while creating some level of significant content so that it's not just a cameo (and ideally not just someone that could have been done by anyone), complete with a plethora of toggles and assorted options for a gameplay sequence that may not even be that long, all the while opening up your explanations for wanting these factors with stuff like "This shouldn't be a problem."


I understand that the Warden is very important to you. But the idea was never to make a game along the lines of say, Mass Effect, where we follow a single character along several stories. I can understand some need for closure (for both characters, really), especially in light of DA2 mentioning a disappearance (or things like Witch Hunt), and maybe the writers have cooked something up to try to address that stuff (I honestly don't know all the details of the story since I don't really work on the narrative specficially).

At this point though, if there isn't anything very concrete, for your own sense of sanity I encourage you to not get too hopeful about a lot of in depth stuff with the Warden, since there's a very good chance you'll end up disappointed if you just let your hopes and imaginations run wild without remaining somewhat grounded.

If the idea was to communicate that you'd really like content with the Warden and Hawke, then yes you've definitely done that. While the time extension does afford us the opportunity to add new things and change some existing stuff, the priority for the narrative will still be for trying to have it be a good story for the Inquisitor, much like how BioWare did for the Warden, lest the Inquisitor never have the opportunity to also be a character you really enjoy.


So yeah, if it's no sale, then that's fine. I think we can both agree, though, that if it came down to no sale vs. DAI failing to deliver on what you would like to see from the Warden (or even making it worse), at least you won't have wasted your money which would make the sting that much more painful for you.


I could kiss you now. xDD

#299
lady_v23

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I want closure. A COMPLETE closure. Tyvm.. Let it be dlc, cut scene, prologue. I don't care. Just give me closure!.

#300
draken-heart

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It would be best to hide/disguise the Warden-Commander/Hero of Ferelden and Hawke according to class.That way people can use their imagination as to the looks of the character.