Wulfram wrote...
Only if you consider the reality to be very far from the execution.
I mean, if you started at level 10, worked very slowly up to level 13 and then had to work incredibly hard to stay there, and our NPC companions, since they're all usually experienced, were already at the peak level their talent would allow, that might be defensible as based in reality. But that's not what we get, at all. We go from "I can cast a single spell and just about defeat large rats" to "I am the master of all magic, fear me mere dragons!"
Largely because that's a lot more fun a way to do it, and a lot easier for new players to get a handle on, though I think we can definitely stand to flatten out the power curve, particularly with open world and no level scaling
That's largely the reason for that trope about hailing from humble beginnings--the games tend to start us off as inexperienced people, not as experienced.
And I can't agree with the "stay very hard to work there" since we're doing it all the time. If it were Skyrim, where you could spend thirty hours outside of combat, I could understand moving backwards in skill. But it's something we're doing every day in a sense--you're going to get better at it.
One thing that DID bug me was that the companions are all at your level (especially Morrigan, that didn't make sense at all). However, their circumstance should decide their level when you meet them--Varric, a dwarven noble, should have next to no actual combat skill. Merril, depending on the activities of the First of a Keeper (it seemed like a largely...administrative position, especially in DA:O), shouldn't necessarily have a great deal of combat skill. Wynne, who's lived in a Circle and never had to really fight anything except NOW (now being when Uldred rebels), shouldn't have very many combat skills (depending on whether the Circles teach them many, which is doubtful). Oghren, a warrior? Definitely. Alistair? Definitely. Sten? Of course. THEY should be high in level, perhaps above you, but not everyone is that way.





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