So I am wondering, according to the sticky thread, we will have fortresses and we can conquer some, rebuild, etc... So, wil we have strategy elements? Not talking about the party combat strategy, but something like Total War?
For example, we have a map in our base, we interact with it and we can assign units, resources, etc to each fortress. Implementing a RTS on top of that would be too much, but somekind of Turn Based Strategy? I think it would be awesome.
Some may not like strategy games too much and look upon this idea with disdain, so for those people, there could be a casual difficulty level.
What do you guys think?
Modifié par JCAP, 14 août 2013 - 08:19 .





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