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Inquisitor race [Game informer]


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#76
Iron Fist

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Lord Raijin wrote...

Mecha Elf wrote...

So people are actually against the return of multiple races?



I'm not against the return of multiple races for as long as it doesn't take way the quality of the story. If you re-watch the interview at the very beginning Mike Laidlaw mention that multiple races will come back at the request of the fans. This has NOTHING to do with the story, just to please the fans, thats all. On 0:20 Mike essentially said that because of the return of the multiple races that his team essentially has to spend more time and money developing armors that will accommodate each race when that time could be well spent on developing other things like better AI.

I will have to pray to the Maker that the game doesn't suck over a few request from fans wanting to play as an Elf or Dwarf.


You are assuming that integrating elves and dwarves into the game will somehow remove alot of material. Quite the contrary, it is about adding more material.

#77
Zanallen

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MevenSelas wrote...

You are assuming that integrating elves and dwarves into the game will somehow remove alot of material. Quite the contrary, it is about adding more material.


It is removing the non-playable backgrounds and the game's reactivity to them. Hopefully the reactivity to racial choice will be significant.

#78
Sylvianus

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It is only removing the backgrounds we knew nothing about. As for the reactivity, they said there would be, but reactivity to the racial choice ( more important than in DAO ) and classes instead of backgrounds. ( for only a human. ) The race options simply replace them. So I'm not really seeing what we loose so far, except if we obviously prefer backgrounds.

Modifié par Sylvianus, 15 août 2013 - 01:24 .


#79
Iron Fist

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Zanallen wrote...

MevenSelas wrote...

You are assuming that integrating elves and dwarves into the game will somehow remove alot of material. Quite the contrary, it is about adding more material.


It is removing the non-playable backgrounds and the game's reactivity to them. Hopefully the reactivity to racial choice will be significant.


You're upset over something that we never even knew the exact nature of?<_<

Try losing something like race choice, which had so much potential in an alternate DA2.

#80
dragondreamer

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One of the cutest things from my first playthrough was when that orphan kid in Lothering asked my Surana if he was an elf, and he replied something like, "it's the ears, isn't it?" I'm looking forward to making my Inquisitor a million times more than I was before.

#81
Mecha Elf

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I doubt the game will suffer so much that the whole game will be ruined by adding in other races but hey we're all entitled to our opinion. I just think it's a a very good thing that it was added in, for me, saying multiple races is gonna make DA:I suffer could be like saying added companion customization is going to make DA:I suffer because they are making it more detailed than ever. So the money for that could be used for better things in the game. Just like anything in the game it could be taken away and used for making the game better in another area. If bioware has enough or the extra funds to have multiple races and to make it not affect the game then even better. I'm also taking about substantial changes to the game which we don't even know what they would make changes to other than backgrounds.

Modifié par Mecha Elf, 15 août 2013 - 01:32 .


#82
Mr.House

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renjility wrote...

Battlebloodmage wrote...

I love playing as elves, but I also love beard on my character, so I'm in a strange predicament right now. Since beard could be the main reason for why I choose to play as human first. lol


Tsss, if you want to go for the beard, you should play a dwarf.B)

Hopefully this time our beards don't clip through the armor :lol:

#83
Mr.House

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Zanallen wrote...

MevenSelas wrote...

You are assuming that integrating elves and dwarves into the game will somehow remove alot of material. Quite the contrary, it is about adding more material.


It is removing the non-playable backgrounds and the game's reactivity to them. Hopefully the reactivity to racial choice will be significant.

I'll take playable races over a useless ME-like knockoff idea thanks.

#84
Zanallen

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MevenSelas wrote...

You're upset over something that we never even knew the exact nature of?<_<

Try losing something like race choice, which had so much potential in an alternate DA2.


I'm not upset. You said we weren't losing anything. I mentioned something that we are losing. Personally, I don't care one way or the other. I will probably only play the game once anyway, so neither racial choice nor backgrounds mean much to me.

As an aside, racial and background choices have never really mattered in any Bioware game beyond what we, as the player, read into them. So, I'll be happy as long as Bioware puts some real reactivity into the game.

#85
I SOLD MY SOUL TO BIOWARE

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Mr.House wrote...

renjility wrote...

Battlebloodmage wrote...

I love playing as elves, but I also love beard on my character, so I'm in a strange predicament right now. Since beard could be the main reason for why I choose to play as human first. lol


Tsss, if you want to go for the beard, you should play a dwarf.B)

Hopefully this time our beards don't clip through the armor :lol:


And look like somebody glued them to your character's face. :S

#86
AresKeith

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Zanallen wrote...

MevenSelas wrote...

You are assuming that integrating elves and dwarves into the game will somehow remove alot of material. Quite the contrary, it is about adding more material.


It is removing the non-playable backgrounds and the game's reactivity to them. Hopefully the reactivity to racial choice will be significant.


I'd rather have in-game material added with the games reactivity to that over another ME style non-playable background

#87
Sol Downer

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eye basher wrote...

I don't care about race i play human only frankly i think the whole race thing is a waste of time which they could use doing something else but got to make the fan service give the fanatics what they want so they don't have a hissy fit.


When budget meant for something else isn't used it doesn't get transferred to another section, it goes back to EA.

#88
Mr.House

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Zanallen wrote...

MevenSelas wrote...

You're upset over something that we never even knew the exact nature of?<_<

Try losing something like race choice, which had so much potential in an alternate DA2.


I'm not upset. You said we weren't losing anything. I mentioned something that we are losing. Personally, I don't care one way or the other. I will probably only play the game once anyway, so neither racial choice nor backgrounds mean much to me.

As an aside, racial and background choices have never really mattered in any Bioware game beyond what we, as the player, read into them. So, I'll be happy as long as Bioware puts some real reactivity into the game.

What was lost was pointless, the exchange was worth it.

#89
Zanallen

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AresKeith wrote...

I'd rather have in-game material added with the games reactivity to that over another ME style non-playable background


The backgrounds would have been in-game material in much the same way as race choice. You would be a human noble/commoner/thief/mage/whatever in place of being human/elf/dwarf. It isn't like you suddenly get to play out an elven or dwarven origin. Instead of playing as unique variants of human, we instead get one variant of human, one of elf and one of dwarf. Oh, and mage. It is pretty much the same thing except now you can be really short or have big ears.

#90
Zanallen

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Mr.House wrote...

What was lost was pointless, the exchange was worth it. 


That remains to be seen. I have never found racial choice all that significant in any game.

#91
Volus Warlord

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Zanallen wrote...

Mr.House wrote...

What was lost was pointless, the exchange was worth it. 


That remains to be seen. I have never found racial choice all that significant in any game.


Posted Image

Where the backgrounds were a few costumes and a few lines of dialogue. 

Quit yer whinin.

Modifié par Volus Warlord, 15 août 2013 - 01:48 .


#92
Mr.House

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Zanallen wrote...

AresKeith wrote...

I'd rather have in-game material added with the games reactivity to that over another ME style non-playable background


The backgrounds would have been in-game material in much the same way as race choice. You would be a human noble/commoner/thief/mage/whatever in place of being human/elf/dwarf. It isn't like you suddenly get to play out an elven or dwarven origin. Instead of playing as unique variants of human, we instead get one variant of human, one of elf and one of dwarf. Oh, and mage. It is pretty much the same thing except now you can be really short or have big ears.

Can I have your itme machine?

#93
Zanallen

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Mr.House wrote...

Can I have your itme machine?


Just inferring based on past data. I would love for real reactivity, but I don't see how race choice is inherently any more reactive than background choice.

#94
Mr.House

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Zanallen wrote...

Mr.House wrote...

Can I have your itme machine?


Just inferring based on past data. I would love for real reactivity, but I don't see how race choice is inherently any more reactive than background choice.

Because no background would have made elves be more open and trusting to you as a human? Which is the big example they are using for the elf race.

#95
Zanallen

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Volus Warlord wrote...

Where the backgrounds were a few costumes and a few lines of dialogue. 

Quit yer whinin.


Perhaps they were. That is about what I expect from these shorts of choices. At most a unique quest or two.

And I am not whining. Someone mentioned that we lost nothing by adding races. I merely stated that his statement wasn't exactly true as we lost an equal, but different version of customization and reactivity.

But as I said earlier, I really don't care. I rarely ever play these games more than once anyway so race/background/gender/whatever choices don't matter to me.

#96
Zanallen

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Mr.House wrote...

Because no background would have made elves be more open and trusting to you as a human? Which is the big example they are using for the elf race.


The Dalish shouldn't be really any more trusting toward a city elf than they would a human peasant or some human barbarian. Dwarves don't much like their surface brethern either. This definitely shouldn't be "one of their own" coming to broker peace.

#97
Nefla

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Zanallen wrote...

Mr.House wrote...

Because no background would have made elves be more open and trusting to you as a human? Which is the big example they are using for the elf race.


The Dalish shouldn't be really any more trusting toward a city elf than they would a human peasant or some human barbarian. Dwarves don't much like their surface brethern either. This definitely shouldn't be "one of their own" coming to broker peace.


They should definitely be more trusting of a city elf than a human. Humans rape and pillage them to this day. Humans conquered their lands and enslaved them. Humans took away their culture. City elves may be strangers but they are still cousins and city elves often become Dalish. Also an elf should be able to move more freely and be able to gather information more easily from an alienage or from elf servants. Humans should be able to much more easily get an audience with nobility or chantry higher-ups. Dwarves are of course a shining beacon of awesome that all other races should aspire to >.>

#98
Iron Fist

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Zanallen wrote...

I would love for real reactivity, but I don't see how race choice is inherently any more reactive than background choice.


DAI is about the international community. The international community is heavily human-centric. Your place in society (background) is probably less significant than your race. Imagine being an elf and trying to convince the Orlesian people to help you fight demons. A human will definitely have better luck, considering that there is no intrinsic bias towards what THAT particular human should be in life. ANY elf is just an elf to these people. They are intrinsically viewed as tools, rather than equals. I can't imagine different human backgrounds having greater reactivity than racial differences.

Modifié par MevenSelas, 15 août 2013 - 02:15 .


#99
Ausstig

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MevenSelas wrote...

Ausstig wrote...

I want Bioware to have faith in their game not to change because people are whining one way or the other. I know my opinions are bs, but if their's get listened to why shouldn't mine. 


Hey, guess what? You can still play a human character. That's what YOU can do when the game is finally released. They haven't removed that feature at all. You're just gonna have to wait one more year to actually do it.

And those people that wish to play an elf or dwarf can play those races now. It's a win-win.

Your "opinion" has never been ignored. Our opinion WAS ignored up until this announcement. Stop being a self-entitled A-hole.


You first, if you were one of the people who made those threads whining about how the game didn't match your vision,  why are they entitled to do that but I am not? 

If we are trying to unite Thedas it makes sense to work with the largest pan-national organization, ie the Chantry. but that is more difficult/makesless sense if you are a dawarf  ( to a lesser extent an Elf s they can worship the Maker) or if you hate them, but people don't care what makes sense, they want to be an Elf because it's an Elf and that is what Fantasy has. What if the extra time rather then being used to try to make armour for Dawarf or an Elf, and used it to modle new enemies or compinions, or something for all players for all the game rather then a small section of it. Note: I don't care about what 'percent' of people play the different classes/races/gender, my issue is with the fact they are putting focus on something that will have a very limited pay off. 

My fav Fantasy gmae is Jade Empire and that has no race choice. It has a good unique story and strong likeable characters.

My point about lakc of faith is also to do with the open-world type game.  


Ragabul the Ontarah wrote...

Because Bioware actually does get to make choices and they decided what kind of game they wanted, which this time apparently includes races?  Why is Bioware only "not having faith in their game" when the vision of the game doesn't line up with what you want?


Because they are changing their games to respond to a few people on the internt, and they are trying to be like Skyrim, with open world and mounts. If I want Skyrim I will play Skyrim ( or Oblivion if I am feeling cheap) this is what happened with ME3 they made it like COD, if I want COD I will play COD. When I buy a DA game I want to play DA mot Skyrim. 

I will remain unconvinced until I see actual in game footage (not pre-alpha), I was fooled leading into ME3, a lot of us were. So I will not let that happen again. 

#100
Zack_Nero

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The models that they showed in the video looks great, can't wait to see more of it.