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Inquisitor race [Game informer]


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#201
Cornughon

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Sylvianus wrote...

Honestly, don't know why we need 6 VA. Two for all of them is enough. In my native language anyways, there aren't accents. Merril didn't have any. So for me, it doesn't change anything.

I'm curious, what is your native language if I may ask, if it hasn't any accents?

Hell in my native language (Dutch), native language for about 23 million people, a person from a town only 30 kilometers away from where I live already has a different accent. A person from the Northwestern corner of the Netherlands sounds hell of a lot different than one from the Southeastern corner, even though it's less than 300 kilometers apart.

Modifié par Cornughon, 16 août 2013 - 04:39 .


#202
Sylvianus

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I'm french but I meant that the actors in my country didn't bother to give accents like Bioware do. That's why I was surprised when people were talking about irish accents or I don't know what.

#203
Hilarystamp

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Taleroth wrote...

Hilarystamp wrote...

Unless they are Tal- Vashoth,

So we acknowledge that some do.




Tal- Vashoth do not see themselves as Qunarri.......so the only way it would work is if it was them........not brainwashed Qunarri.   

#204
Cornughon

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Sylvianus wrote...

I'm french but I meant that the actors in my country didn't bother to give accents like Bioware do. That's why I was surprised when people were talking about irish accents or I don't know what.

A shame they didn't bother. I'm not familiar with French accents, but it might have given it a nice touch.

EDIT: I'm so glad they don't dub games in my country, else I would have missed all the nice details of the original spoken versions Posted Image

Modifié par Cornughon, 16 août 2013 - 04:52 .


#205
Sylvianus

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Cornughon wrote...

Sylvianus wrote...

I'm french but I meant that the actors in my country didn't bother to give accents like Bioware do. That's why I was surprised when people were talking about irish accents or I don't know what.

A shame they didn't bother. I'm not familiar with French accents, but it might have given it a nice touch.

A BIG shame indeed. ^^
Edit : Yup, you are lucky ! :lol:

Modifié par Sylvianus, 16 août 2013 - 04:53 .


#206
Felya87

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LupoCarlos wrote...

Cornughon wrote...

I'm curious if they'll hire different voice actors for the elven and dwarven protagonists, or if the voice actors will be the same ones for each race.

If the first is the case, it will open a whole new road of possibilities in a similar direction for the next Mass Effect game...


they'd need... six voice actors, two for each race. I'm curious to see what they will do with it.


not really. the same actor can make a different voice with not great effort.
I just look at Shepard's italian's voice, Claudio Moneta. he is spongebob and jak of Jak and Daxter, and he use a very different voice from a character to another. (sometime is hard to teel is always him:blink:)
so I don't think it would be too much trouble for one VO made more characters ;)

#207
Cornughon

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Felya87 wrote...

not really. the same actor can make a different voice with not great effort.
I just look at Shepard's italian's voice, Claudio Moneta. he is spongebob and jak of Jak and Daxter, and he use a very different voice from a character to another. (sometime is hard to teel is always him:blink:)
so I don't think it would be too much trouble for one VO made more characters ;)


A bit like Original Star Wars Trilogy's Mark Hamill (Luke), who also voice the Joker in the the Animated Series of Batman, and the first two Arkham games. A world of difference!

#208
Felya87

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Cornughon wrote...

Felya87 wrote...

not really. the same actor can make a different voice with not great effort.
I just look at Shepard's italian's voice, Claudio Moneta. he is spongebob and jak of Jak and Daxter, and he use a very different voice from a character to another. (sometime is hard to teel is always him:blink:)
so I don't think it would be too much trouble for one VO made more characters ;)


A bit like Original Star Wars Trilogy's Mark Hamill (Luke), who also voice the Joker in the the Animated Series of Batman, and the first two Arkham games. A world of difference!

exactly ^_^
I admit I didn't know about Hamill, but the principle is the same: a VO can make different voices with no big trouble, just be sure to take an actor who can made very different kind of voices. (I used the example of Moneta just because I was quite shoked hearing him in J&D2 recently (I didn't recognized him at first. only when he made some guttural sound I recognizided him! and the shock was even bigger with Spongebob. creepy:?)

so, the problem is not about the number of the VO, but the "quality" of the VO :P (and if the VO can/want do all that work)

#209
Joy Divison

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Ausstig wrote...

Joy Divison wrote...

Well I have to say I'm glad they reverted from the unnecessarily limiting human-only perspective and, you know, actually allow people who buy the game to have a modicum of choice of who they'd want to play.

I'm still not over the disappointment of the second game in the series and won't be preordering, but this was a nice piece of news coming from Bioware and I'll give them credit. They did not have to do this. Gaider said something in the interview about fan feedback prompting this decision, but I know I was in the minority saying the lack of racial choice would be a *major* disappointment.


So what your saying is with out race choice every game play is exactly the same:huh:

And even though they back fliped in a way you want you are still not happy? 


No.  I said no race choice is limiting, which is why I used that word.

Happy?  No.  Pleasantly surprised, yes.  They would need to do a few more tumbles for me to be "happy."

#210
DooomCookie

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I almost fainted when I saw the article on Google News. My optimism for the game has just skyrocketed. I can play my elf again!

#211
fchopin

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Felya87 wrote...
so, the problem is not about the number of the VO, but the "quality" of the VO :P (and if the VO can/want do all that work)



If Bioware can pay one actor to do the different voices why not pay 3 actors who are different to do each of the voices?
 
That would be much better.

#212
Ausstig

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Gaiden96 wrote...

Ausstig wrote...

So what your saying is other people can claim the game is bad if they don't like it, people in the multi race thread and all those thread about being 'forced' to work with the Chantry, but I can't?

Where were you when people made all those whine threads at the start of year? Why didn't you tell them to stop being selfish? 


I never said that. The reasoning those people have for claiming the game will be bad is that it doesn't align with what they expected it to be, and given Bioware's new "show, don't tell" attitude those people are in the wrong for assuming anything about the final state of the game. It's ridiculous that because the next game lets us command "The Inquisition",  they outright assume we are forced to work with the Chantry because (in-universe) there was an organization a thousand years ago who had the same name. 

Who says I didn't? You don't follow everything I post and therefore have no idea what my opinion is.
This is not something specifically applied to you alone. I condemned the attitude those people showed the same way I condemn yours. 

If people show a desire for a feature to come back and show that interest by actually using valid arguments such as races improving player choice and role-playing possibilities I fully support their claim.

What I don't support and actually find quite irritating is those who come out of nowhere telling Bioware that they shouldn't include feature X because they don't find it relevant and the resources and time necessary to implement said feature, could have been used to make a better game (for them) in other areas. 



If you don't approve of them (as I did not) did you attack them as much? I simply did not interact with them.

Also it is not about me it is about making a better game over all. At this stage I am on the fence about getting it at all, the delay killed a lot of my interest and the pro-mage bais of the anouncements this month have not helped. I would like them to make the best game they can. Adding multi-races (unless this was their hope before, someone mentioned it may have been but I am looking for proof) is a mixed blessing, it can make the game more of a great underdog struggle, BUT  it can also make people say more of 'my elf/dwarf/fish wouldn't want to work with [whoever] why do I have to deal/work with them.'  Sure the feedback is positive now, wait until it gets closer and the restructions are anounced. My point is they could have invested the same resources and gotten a better return, rather then trying to appease the unappeaseable. At any rate, if I have made my point, enjoy your hope.  

#213
Ausstig

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fchopin wrote...

Felya87 wrote...
so, the problem is not about the number of the VO, but the "quality" of the VO :P (and if the VO can/want do all that work)



If Bioware can pay one actor to do the different voices why not pay 3 actors who are different to do each of the voices?
 
That would be much better.


Also more expensive and time consuming. They used a single va in SWTOR, why not here? 

#214
Ausstig

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Joy Divison wrote...

Ausstig wrote...

Joy Divison wrote...

Well I have to say I'm glad they reverted from the unnecessarily limiting human-only perspective and, you know, actually allow people who buy the game to have a modicum of choice of who they'd want to play.

I'm still not over the disappointment of the second game in the series and won't be preordering, but this was a nice piece of news coming from Bioware and I'll give them credit. They did not have to do this. Gaider said something in the interview about fan feedback prompting this decision, but I know I was in the minority saying the lack of racial choice would be a *major* disappointment.


So what your saying is with out race choice every game play is exactly the same:huh:

And even though they back fliped in a way you want you are still not happy? 


No.  I said no race choice is limiting, which is why I used that word.

Happy?  No.  Pleasantly surprised, yes.  They would need to do a few more tumbles for me to be "happy."




Yeah, then you said a 'modicum of choice' as if no other choice was present and after the character selection it was all the same character. 

So yes.  What else (out of pure curiosity no attack) do you want? 

Thanks  

#215
Xilizhra

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Also it is not about me it is about making a better game over all. At this stage I am on the fence about getting it at all, the delay killed a lot of my interest and the pro-mage bais of the anouncements this month have not helped. I would like them to make the best game they can. Adding multi-races (unless this was their hope before, someone mentioned it may have been but I am looking for proof) is a mixed blessing, it can make the game more of a great underdog struggle, BUT it can also make people say more of 'my elf/dwarf/fish wouldn't want to work with [whoever] why do I have to deal/work with them.' Sure the feedback is positive now, wait until it gets closer and the restructions are anounced. My point is they could have invested the same resources and gotten a better return, rather then trying to appease the unappeaseable. At any rate, if I have made my point, enjoy your hope.

Oh, there's no problems there whatsoever. Just don't make it mandatory to work with anyone that elves/dwarves/etc. would have no attraction to.

#216
Felya87

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fchopin wrote...

Felya87 wrote...
so, the problem is not about the number of the VO, but the "quality" of the VO :P (and if the VO can/want do all that work)



If Bioware can pay one actor to do the different voices why not pay 3 actors who are different to do each of the voices?
 
That would be much better.


not always. the result may not be after all so much good, since the actor already know the part, the intonation and the emotion, who are the same for every race, he/she only have to use a diffente tone of voice to make it sound different.

and pay two persons it would always be less expensive than pay six, even if of course the hours of work would be more, and than the pay would be highter, two salary would be always less expensive than six.:)

#217
Bionuts

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ELVES ELVES ELVES ELVES!!!!!!!Preorde this btch!!!

#218
fchopin

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Felya87 wrote...

not always. the result may not be after all so much good, since the actor already know the part, the intonation and the emotion, who are the same for every race, he/she only have to use a diffente tone of voice to make it sound different.

and pay two persons it would always be less expensive than pay six, even if of course the hours of work would be more, and than the pay would be highter, two salary would be always less expensive than six.:)



It would be more expensive to hire three actors instead of one but the whole point is to get different versions for each race. One actor may see only one way to play the three different races but three actors would have a different ideas for each.

Modifié par fchopin, 17 août 2013 - 04:24 .


#219
Bionuts

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If only humans were playable in the Elder Scrolls.... well..

#220
PinkysPain

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Ausstig wrote...
the delay killed a lot of my interest and the pro-mage bais of the anouncements this month have not helped.

The pro mage bias kills it for you? You really like the grim dark "there is no real solution, we have to imprison innocents for the greater good" angle which Dragon Age just keeps beating us over the head with?

I for one want a solution, strengthen the veil and make demonic posession a non issue ... problems having a satisfying solution which improves the situation for all who are good might not be realistic, but realism is what I'm trying to temporarily escape from.

BUT  it can also make people say more of 'my elf/dwarf/fish wouldn't want to work with [whoever] why do I have to deal/work with them.'

They'd say it any way without the different races, the races just make it far harder to pretend they are wrong in saying it for the writers. This constant reminder that the allegiances and backgrounds are nuanced and can't be bludgeoned into black or white (or just three different tints of grey) is something the writers can definitely use, they have to try harder to hide the rails.

#221
Shadow Fox

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Ausstig wrote...

Gaiden96 wrote...

Ausstig wrote...

So what your saying is other people can claim the game is bad if they don't like it, people in the multi race thread and all those thread about being 'forced' to work with the Chantry, but I can't?

Where were you when people made all those whine threads at the start of year? Why didn't you tell them to stop being selfish? 


I never said that. The reasoning those people have for claiming the game will be bad is that it doesn't align with what they expected it to be, and given Bioware's new "show, don't tell" attitude those people are in the wrong for assuming anything about the final state of the game. It's ridiculous that because the next game lets us command "The Inquisition",  they outright assume we are forced to work with the Chantry because (in-universe) there was an organization a thousand years ago who had the same name. 

Who says I didn't? You don't follow everything I post and therefore have no idea what my opinion is.
This is not something specifically applied to you alone. I condemned the attitude those people showed the same way I condemn yours. 

If people show a desire for a feature to come back and show that interest by actually using valid arguments such as races improving player choice and role-playing possibilities I fully support their claim.

What I don't support and actually find quite irritating is those who come out of nowhere telling Bioware that they shouldn't include feature X because they don't find it relevant and the resources and time necessary to implement said feature, could have been used to make a better game (for them) in other areas. 



If you don't approve of them (as I did not) did you attack them as much? I simply did not interact with them.

Also it is not about me it is about making a better game over all. At this stage I am on the fence about getting it at all, the delay killed a lot of my interest and the pro-mage bais of the anouncements this month have not helped. I would like them to make the best game they can. Adding multi-races (unless this was their hope before, someone mentioned it may have been but I am looking for proof) is a mixed blessing, it can make the game more of a great underdog struggle, BUT  it can also make people say more of 'my elf/dwarf/fish wouldn't want to work with [whoever] why do I have to deal/work with them.'  Sure the feedback is positive now, wait until it gets closer and the restructions are anounced. My point is they could have invested the same resources and gotten a better return, rather then trying to appease the unappeaseable. At any rate, if I have made my point, enjoy your hope.  

"Why does my pro Mage Hawke work with Templars?!<_

#222
Maria Caliban

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Ausstig wrote...

fchopin wrote...

If Bioware can pay one actor to do the different voices why not pay 3 actors who are different to do each of the voices?
 
That would be much better.

Also more expensive and time consuming. They used a single va in SWTOR, why not here?

Er, SWTOR had a large number of voice actors.

Oh, you mean that a female human jedi warrior has the same voice actor as a female twilek jedi warrior. That's correct, because they broke up the VAs by class, not race.

Modifié par Maria Caliban, 17 août 2013 - 07:55 .


#223
Wolf

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Ausstig wrote...

If you don't approve of them (as I did not) did you attack them as much? I simply did not interact with them.

Also it is not about me it is about making a better game over all. At this stage I am on the fence about getting it at all, the delay killed a lot of my interest and the pro-mage bais of the anouncements this month have not helped. I would like them to make the best game they can. Adding multi-races (unless this was their hope before, someone mentioned it may have been but I am looking for proof) is a mixed blessing, it can make the game more of a great underdog struggle, BUT  it can also make people say more of 'my elf/dwarf/fish wouldn't want to work with [whoever] why do I have to deal/work with them.'  Sure the feedback is positive now, wait until it gets closer and the restructions are anounced. My point is they could have invested the same resources and gotten a better return, rather then trying to appease the unappeaseable. At any rate, if I have made my point, enjoy your hope.  


If you see my comment on your attitude as an attack I dread to say your problem is a different one entirely. And good for you if you didn't interact with them. I can't stay quiet about crap like that. 

And you are making it about you by claiming you know what would make a better game, when that is a completely subjective topic. If you are on the fence about getting it because you don't like a feature that is being implemented, that's one thing. But if your issue is somebody else that's a fan of the game, and is as valid a costumer and fan as any other, is getting a feature they find enjoyable and will make the game better (for them) without affecting any content YOU plan to engage in any significant way (we don't know what they were planning with backgrounds, so this applies), you're just being selfish and nitpicky, same as the people you mentioned.

And just so you're aware, they were planning on reintroducing multiple races. And I have the twitter reply from Mike Laidlaw himself to prove it. Here you are:

@Mike_Laidlaw Mike, I know you've said other races are possible in future games, but do you plan on letting us choose, or will it be set?

@Gaiden96 Ideal is player choice.


And if you think the "backlash" with races (if there is any, I hope not but this is the BSN after all) is gonna be bad, I'll point you to the ME3 forums after initial release. There's always critiscism. Whether it's valid (constructive) or not (threats and insults) is up to us to discern. No sense in being paranoid like you're being by not wanting a feature to be implemented because you believe it means developers are now slaves to us fans and should not maintain their creative vision because we demand it, when nothing could be further from the truth.

Chill man. Wait until the game's out, then make your call. By then I'll either agree with you, or maintain my point.

All in good spirit, eh? :D 

Modifié par Gaiden96, 17 août 2013 - 08:42 .


#224
Ausstig

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Xilizhra wrote...

Also it is not about me it is about making a better game over all. At this stage I am on the fence about getting it at all, the delay killed a lot of my interest and the pro-mage bais of the anouncements this month have not helped. I would like them to make the best game they can. Adding multi-races (unless this was their hope before, someone mentioned it may have been but I am looking for proof) is a mixed blessing, it can make the game more of a great underdog struggle, BUT it can also make people say more of 'my elf/dwarf/fish wouldn't want to work with [whoever] why do I have to deal/work with them.' Sure the feedback is positive now, wait until it gets closer and the restructions are anounced. My point is they could have invested the same resources and gotten a better return, rather then trying to appease the unappeaseable. At any rate, if I have made my point, enjoy your hope.

Oh, there's no problems there whatsoever. Just don't make it mandatory to work with anyone that elves/dwarves/etc. would have no attraction to.


So like the Chantry, Templars, Mages, Orlais or Narvara? 

#225
packardbell

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 I'm going to assume there is still only going to be two voice actors.