Could it be possible that, depending on how you've approached gameplay, some enemies would be too scared to face you? Naturally, the reverse would also be a possibility.
Modifié par OdanUrr, 14 août 2013 - 10:41 .
Modifié par OdanUrr, 14 août 2013 - 10:41 .
don't count on it....hell the closest thing we get to it is Arrival in which soldiers acknowledge Shepard is tearing them apart and they have no chance but they just keep on comingOdanUrr wrote...
There's something that I think no game gets right (or at all) and is having your enemies react differently according to your exploits. For instance, in Mass Effect, how many people would really pick a fight with Shepard considering everything he's done? Very few I should imagine. Thus, I was wondering if Inquisition would account for your track record during your military campaign in how different armies, enemies, and even allies approach you. I mean, imagine if you could pull off this trick during an incoming battle:
Could it be possible that, depending on how you've approached gameplay, some enemies would be too scared to face you? Naturally, the reverse would also be a possibility.
crimzontearz wrote...
don't count on it....hell the closest thing we get to it is Arrival in which soldiers acknowledge Shepard is tearing them apart and they have no chance but they just keep on coming
the only way I see this happen is with a reputation skill tree or something but even then people would possibly complain about it and call it cheating.
no that's not the problem for themOdanUrr wrote...
crimzontearz wrote...
don't count on it....hell the closest thing we get to it is Arrival in which soldiers acknowledge Shepard is tearing them apart and they have no chance but they just keep on coming
the only way I see this happen is with a reputation skill tree or something but even then people would possibly complain about it and call it cheating.
Well, you can always engage them if you want. I just thought it'd be a cool way to acknowledge your particular playthrough.