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DAI Black or Asian PC features this game?


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#1
The_11thDoctor

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Im just wandering if they'll include Black and Asian people in the
modeling? Elves last game almost had an Asian eye to them, with nothing
else looking remotely Asian, but it was closest we've gotten to another
race in DA that wasnt made up. Will we get to choose features to make
our characters look more than just White people with tinted skin when we
want Black characters or make an Asian character? Granted Choco-Beth
wasnt bad looking....for your sister...(Clears throat), but your PC
still didnt rep your race too well if your a person of color. Even if
they just offer us some Black and Asian hair styles/facial hair this
time around.

Its been a problem in all BW games so far and it would be nice to have something to make our characters look... well, closer to us or our ideal us. I understand there may not be any Black or Asian people in BW, but if we could get some nods in our direction... Just saying...:whistle:

People are worried about the Qun being playable and I just kind of want to be able to have my race in the game in the Customize area even if not present in the game NPC wise.

#2
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That Orlesian lady in the Denerim market always looked Asian to me, though that might be the same kind of similarity as you see in some people from Iceland for some reason.

#3
sandalisthemaker

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Yes. This would be great.

Vivienne is dark skinned, so there is no excuse to not include CC options for non-white features. 
People of different skin colors are obviously populating Orlais, and there should options to alter facial features/ hair options to reflect a non-white look.

Modifié par sandalisthemaker, 15 août 2013 - 12:56 .


#4
Sylvianus

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Yeah. I've seen the skin of Vivienne on that pic, and I have good faith I will be satisfied with my black human. I wonder if it will be good with an elf or a dwarf lol.

Modifié par Sylvianus, 15 août 2013 - 12:59 .


#5
Iron Fist

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Since they are using the Frostbite engine, I imagine this is very possible.

#6
I WANT YOU TO FUCK ME JERY

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They also really ought to make the darker skintones less deceiving in the CC.

My Warden was supposed to be much darker than she ended up looking in-game...

Modifié par SergeantSnookie, 15 août 2013 - 01:06 .


#7
Fast Jimmy

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I think this is quite likely, given the graphic and rendering capabilities of Frostbite. This should only be an option, however, for PCs.

I'd not like to see, for instance, Asian NPCs appear out of nowhere in the game without some lore explanation. For instance, if an Asian character is encountered, it turns out that there is a distant land to the North/South/across the sea/what-have-you that this NPC is visiting from and that we have yet to see or hear about in the lore.

This isn't a racist comment, in my opinion, but rather a request to (always) stay within established lore. If all Orlesians were suddenly Asian, or Ugandan, or albino, it would be a deviation of the established lore. Having white people in Jade Empire, for example, didn't make sense, with the exception of Sir Roderick Ponce Von Fonltlebottom the Magnificent Ba**ard... who obviously was a character from a far off, distant land... much like I described an acceptable Asian NPC working in the DA world.

Modifié par Fast Jimmy, 15 août 2013 - 01:09 .


#8
andar91

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I don't really think that's racist, Fast Jimmy. I both agree and would like to see some asian-featured (if that makes sense, since it wouldn't actually be Asia) people. It wouldn't be that hard, I'd imagine. They'd just have to mention, "Oh, I came in on a boat."

That said, I don't actually think this will happen, but maybe in the future. But who knows?

#9
sandalisthemaker

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Fast Jimmy wrote...

I think this is quite likely, given the graphic and rendering capabilities of Frostbite. This should only be an option, however, for PCs.

I'd not like to see, for instance, Asian NPCs appear out of nowhere in the game without some lore explanation. For instance, if an Asian character is encountered, it turns out that there is a distant land to the North/South/across the sea/what-have-you that this NPC is visiting from and that we have yet to see or hear about in the lore.

This isn't a racist comment, in my opinion, but rather a request to (always) stay within established lore. If all Orlesians were suddenly Asian, or Ugandan, or albino, it would be a deviation of the established lore. Having white people in Jade Empire, for example, didn't make sense, with the exception of Sir Roderick Ponce Von Fonltlebottom the Magnificent Ba**ard... who obviously was a character from a far off, distant land... much like I described an acceptable Asian NPC working in the DA world.


Does *this* conversation really have to start up again?
We don't know what people from all corners of Thedas even look like. And what if the devs decide to give previously seen people a different look due to improved engine capabilities?  The elves' look has changed from game to game, why couldn't humans change?

For example, people from the Anderfells and Free Marches could keep the more northern European look that pretty much every NPC in DA looks like. People from Nevarra and Antiva could have a more Mediterranean look. Rivainis could range from a Middle Eastern look (Duncan) to Black, etc. 
And there could always be individuals like Vivienne, who don't look like the majority of Orlesians, but still live there because people tend to migrate.

Modifié par sandalisthemaker, 15 août 2013 - 01:25 .


#10
PlasmaCheese

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I'm just gonna get in before this turns ugly like last time. Choco-Carver looked like a buff version of my cousin, lol. All he needed was dreads. xD

I would love more CC options to make my character look however I want. I'd also like curly/kinky hair to be an option. =)

#11
iOnlySignIn

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Where would these "Asian" people come from then? We've seen people from pretty much every part of Thedas and none of them look remotely Asian.

#12
sandalisthemaker

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PlasmaCheese wrote...

I'm just gonna get in before this turns ugly like last time. Choco-Carver looked like a buff version of my cousin, lol. All he needed was dreads. xD

I would love more CC options to make my character look however I want. I'd also like curly/kinky hair to be an option. =)


This doesn't have to turn ugly. 
I'm just making the point that the devs can do whatever they want. Thedas is not an exact replica of Medieval Europe like so many people claim, and even then, there were people of different races living in Medieval Europe.

If they want to add people with features associated with Asians, then they have every right to. They don't owe anyone an explanation either.

Modifié par sandalisthemaker, 15 août 2013 - 01:30 .


#13
Mello

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aang001 wrote...

they just offer us some Black and Asian hair styles/facial hair this
time around.

Please define 'Black and Asian hairstyles/facial hair' 
But anyways other than that I agree with you, we need more women/men of color in this game. I know there were some in DA:O and DA2 but not many, especially the women. The only female I could think off the top of my head that had some color is Isabela and that mage that Anders almost killed in his quest. 

For creating people of color some yellow tinted skins would be cool for creating asians. And for brown people all they pretty much need to do is create a skin color that does not have the protagonist look like they just rolled in some mud. Add gold/red undertones and stuff. 

#14
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Fast Jimmy wrote...
Having white people in Jade Empire, for example, didn't make sense, with the exception of Sir Roderick Ponce Von Fonltlebottom the Magnificent Ba**ard... who obviously was a character from a far off, distant land... much like I described an acceptable Asian NPC working in the DA world.

No way you remembered that name off the dome.

#15
Fast Jimmy

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J. Reezy wrote...

Fast Jimmy wrote...
Having white people in Jade Empire, for example, didn't make sense, with the exception of Sir Roderick Ponce Von Fonltlebottom the Magnificent Ba**ard... who obviously was a character from a far off, distant land... much like I described an acceptable Asian NPC working in the DA world.

No way you remembered that name off the dome.


LOL That's why I love Google. I remembered John Cleese played him, the (of course) most important part!

#16
What a Succulent Ass

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sandalisthemaker wrote...

If they want to add people with features associated with Asians, then they have every right to. They don't owe anyone an explanation either.

The thing is, this conversation is completely irrelevant to the thread. OP was specifically inquiring about further customisation options.

#17
sandalisthemaker

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Random Jerkface wrote...

sandalisthemaker wrote...

If they want to add people with features associated with Asians, then they have every right to. They don't owe anyone an explanation either.

The thing is, this conversation is completely irrelevant to the thread. OP was specifically inquiring about further customisation options.


True.
But this topic always comes up when people ask for such options in the CC. 

#18
Fast Jimmy

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sandalisthemaker wrote...

Fast Jimmy wrote...

I think this is quite likely, given the graphic and rendering capabilities of Frostbite. This should only be an option, however, for PCs.

I'd not like to see, for instance, Asian NPCs appear out of nowhere in the game without some lore explanation. For instance, if an Asian character is encountered, it turns out that there is a distant land to the North/South/across the sea/what-have-you that this NPC is visiting from and that we have yet to see or hear about in the lore.

This isn't a racist comment, in my opinion, but rather a request to (always) stay within established lore. If all Orlesians were suddenly Asian, or Ugandan, or albino, it would be a deviation of the established lore. Having white people in Jade Empire, for example, didn't make sense, with the exception of Sir Roderick Ponce Von Fonltlebottom the Magnificent Ba**ard... who obviously was a character from a far off, distant land... much like I described an acceptable Asian NPC working in the DA world.


Does *this* conversation really have to start up again?
We don't know what people from all corners of Thedas even look like. And what if the devs decide to give previously seen people a different look due to improved engine capabilities?  The elves' look has changed from game to game, why couldn't humans change?


The elves SHOULDN'T have changed. And I'm not just saying that because I thought they looked terrible - they, literally, shouldn't have changed. Changing your lore at whim without an attempt to even cover it up isn't forbidden or against the rules... it just looks sloppy.

The same goes for the Qunari. At least they made the attempt of trying to put the band-aid on of "Well... there are special Qunari without horns that typically go into foreign lands, hence people thought they were just bronze giants... but really, most Qunari are shirtless, horned guys." Still not great, but it wasn't as messy of a retcon as it could have been.

For example, people from the Anderfells and Free Marches could keep the more northern European look that pretty much every NPC in DA looks like. People from Nevarra and Antiva could have a more Mediterranean look. Rivainis could range from a Middle Eastern look (Duncan) to Black, etc. 
And there could always be individuals like Vivienne, who don't look like the majority of Orlesians, but still live there because people tend to migrate.


People from Rivain could be fully black. That is within the lore. I don't mind that in the least. And they could have descendants in places like Orlais, Ferelden or Par Vollen. That's all fine.

Saying the game has to conform to Medieval Europe stereotypes is not what I am saying at all. The game can introduce any new lore they wish with aliens coming from the fifth moon of Jupiter... but the new info would need to agree with the previously established lore. 

To date, no established nationality has included any people with features that would be remotely described as Asian. Or Albino. Or what have you. So if they did want to introduce different nationality features, they should do so with a previously unknown nation.

#19
Fortlowe

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I don't understand why in a realm where lady knights, oxmen, magic, homosexuality, dragons and elves are all taken as a given in the landscape, people of color have to be explained to be present. I completely resent the notion and find it a vile stance to take.

#20
sandalisthemaker

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Fast Jimmy wrote...


To date, no established nationality has included any people with features that would be remotely described as Asian. Or Albino. Or what have you. So if they did want to introduce different nationality features, they should do so with a previously unknown nation.


I'll just repeat it again.
They could include people with Asian features in future games if they so please. They don't owe you or anyone else an explanation.

Albino is not a race. It is a genetic condition.

Modifié par sandalisthemaker, 15 août 2013 - 01:46 .


#21
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Bioware has stated themselves they never liked the skin color options on the old engine an are hoping to hugely improve the feature on the FB engine so tbh things should improve in the new game

that aside, i just wannae be short n fat an not be a dwarf :(

Modifié par krul2k, 15 août 2013 - 01:45 .


#22
Fast Jimmy

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Fortlowe wrote...

I don't understand why in a realm where lady knights, oxmen, magic, homosexuality, dragons and elves are all taken as a given in the landscape, people of color have to be explained to be present. I completely resent the notion and find it a vile stance to take.


Skyrim is a realm where lady knights, lizardmen, magic, homosexuality, dragons and elves are all taken as a given in the landscape and people of color are totally fine there. Mainly because they established the lore to make it so.

Ultima had all of the above as well and it made total sense that people of color occupied Britania. 

Fallout had giant scorpions, super mutants and lazer pistols and people of color worked there fine as well, too.

I'm sorry you find that offensive, but I wouldn't want them to add machine guns or planes in the DA lore without at least some plausible explanation of why the game explained the scenario as one way and then changed it inexplicably the next.

Modifié par Fast Jimmy, 15 août 2013 - 01:46 .


#23
Fast Jimmy

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sandalisthemaker wrote...

Fast Jimmy wrote...


To date, no established nationality has included any people with features that would be remotely described as Asian. Or Albino. Or what have you. So if they did want to introduce different nationality features, they should do so with a previously unknown nation.


I'll just repeat it again.
They could include people with Asian features in future games if they so please. They don't owe you or anyone else an explanation.

Albino is not a race. It is a genetic condition.


Many genetists contend that races don't exist, it is all just genetic variations of one species. In fact, in the biology world, the idea of addressing a race was frowned on for a good, long time due to the implied racism found in the Eugenics movement.

But this is wildly off-topic. 


I'm fine with the character creator letting people have pink hair and glow-in-the-dark tattoos. But for the lore to remain intact and narrative consistency to exist, NPCs should conform to the established lore.

#24
Nefla

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SergeantSnookie wrote...

They also really ought to make the darker skintones less deceiving in the CC.

My Warden was supposed to be much darker than she ended up looking in-game...


This, totally this. The Shepard in my avatar was the second to darkest skintone but he barely looks lightly tanned most of the time. Even when I've used the darkest shade in DA/ME it's still very light. My first playthrough of DA2 my char had the darkest skin and looked very dark but everything else was weird, then I realized my video settings were too dark and when I normalized everything else, my Hawke got severely bleached.

:<

#25
sandalisthemaker

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Fast Jimmy wrote...

Fortlowe wrote...

I don't understand why in a realm where lady knights, oxmen, magic, homosexuality, dragons and elves are all taken as a given in the landscape, people of color have to be explained to be present. I completely resent the notion and find it a vile stance to take.


Skyrim is a realm where lady knights, lizardmen, magic, homosexuality, dragons and elves are all taken as a given in the landscape and people of color are totally fine there. Mainly because they established the lore to make it so.

Ultima had all of the above as well and it made total sense that people of color occupied Britania. 

Fallout had giant scorpions, super mutants and lazer pistols and people of color worked there fine as well, too.

I'm sorry you find that offensive, but I wouldn't want them to add machine guns or planes in the DA lore without at least some plausible explanation of why the game explained the scenario as one way and then changed it inexplicably the next.

The Elder Scrolls games have had their lore changed around and altered at whim plenty of times. Especially regarding the different races.  
Imperials went from a hodgepodge group with Nordic flavor, to their current Roman vibe for example.