It's probably been done to death, and for many of you it's probably not a big deal, but for me it's always irritating lol.
Can we please get treasure/loot that makes a bit of sense? Take Redcliff Castle for instance in DAO, basement area you come across the armory full of weapons and armor it was great, 2nd floor you come across the Arls vault full of............weapons and armor that's no better than what was in the armory??? Just didn't make sense. There should of been some gems, gold, writs and so on I would think, not weapons and armor.
Other parts of the game you come across a locked chest only to find it holding a deep mushroom or something, just silliness lol.
For the most part I think you guys/gals do a great job, but in this aspect I think you could do a little bit better. It's probably just me, but thought I'd throw my 2 cents into all the discussions going on here.
Treasure/loot
Débuté par
wwwwowwww
, août 15 2013 01:54
#1
Posté 15 août 2013 - 01:54
#2
Posté 15 août 2013 - 01:56
Perhaps that Deep Mushroom was a preserved family relic that you just broke into that guy's house and stole.
#3
Guest_krul2k_*
Posté 15 août 2013 - 01:57
Guest_krul2k_*
mmmm mushrooms
#4
Posté 15 août 2013 - 01:58
I like how all the locked chest in Cousland castle had mushrooms in it.
#5
Posté 15 août 2013 - 02:06
If there's one thing computer games have taught me, it's that people store their crap in the most wildly impractical places.
#6
Posté 15 août 2013 - 02:20
bleetman wrote...
If there's one thing computer games have taught me, it's that people store their crap in the most wildly impractical places.
lol so so true





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