I tweaked my build to settle on this for now:
http://kalence.drupa...!34A54384!C6AD5
It gives decent cooldown on all powers and CSMG is fairly good when used with warp ammo.
Awakened Prollector: Almost Stratoblip Worthy Build/Moderately Long
Débuté par
NuclearTech76
, août 15 2013 07:41
#51
Posté 17 août 2013 - 02:33
#52
Posté 17 septembre 2013 - 07:54
robarcool wrote...
I tweaked my build to settle on this for now:
http://kalence.drupa...!34A54384!C6AD5
It gives decent cooldown on all powers and CSMG is fairly good when used with warp ammo.
What is acession mode damage? Power damage or weapons damage or both?
Is it worth sacrificing Unstable Dark sphere upgrade? I felt the last rank makes DS detonation or damage so good.
Look at his passives. Massive 65% power damage boost. No wonder his DS detonation kills 3-4 mooks.
One more question. After you detonated DS, the surviving enemies who came in contact with DS , still glow green. Does it mean they are still primed for BE?
#53
Posté 17 septembre 2013 - 11:21
So, what are his confirmed bugs again? DoT on the sphere and ... what else??
#54
Posté 17 septembre 2013 - 11:38
dark sphere with latency is buggy.
he also kind of looks like a bug.
he also kind of looks like a bug.
#55
Posté 17 septembre 2013 - 01:32
I probably should edit this but I can only make observations on console whereas they can actually test damage on PC. Evo 5 is definitely bugged as corlist has already tested and elaborated on.mybudgee wrote...
So, what are his confirmed bugs again? DoT on the sphere and ... what else??
Dark Sphere DOT is underwhelming and damn complicated to explain. The DOT damage is variable with the time the target spends in the field, the DOT window seems to reset until the targets leaves the field or the sphere disapates but in any case the DOT damage is underwhelming compared to what I intially thought it would be. That said Dark Sphere still primes without detonation and without detonation is a free CD and damage albeit underwhelming damage.
#56
Posté 17 septembre 2013 - 01:37
Both on AM.Dovakiin-TheSlayer wrote...
robarcool wrote...
I tweaked my build to settle on this for now:
http://kalence.drupa...!34A54384!C6AD5
It gives decent cooldown on all powers and CSMG is fairly good when used with warp ammo.
What is acession mode damage? Power damage or weapons damage or both?
Is it worth sacrificing Unstable Dark sphere upgrade? I felt the last rank makes DS detonation or damage so good.
Look at his passives. Massive 65% power damage boost. No wonder his DS detonation kills 3-4 mooks.
One more question. After you detonated DS, the surviving enemies who came in contact with DS , still glow green. Does it mean they are still primed for BE?
That's kind of up to you. AM only lasts 45 secs and has to be reset. Totally dependent on your playstyle, I would only take DS to four at this point.
If they're glowing they're primed but I generally don't detonate mooks unless they're Dragoons or something else troubling like Phantoms. Light em up with warp rounds instead IMO.
#57
Posté 17 septembre 2013 - 03:41
6/6/6/6/6 ftw (you don't say)
I've learned how to play with the collector thanks to megabeast long ago ^^
Dark sphere, dark channel, detonate DS, seeker swarm. win.
He's both, op and slow as f*ck
I've learned how to play with the collector thanks to megabeast long ago ^^
Dark sphere, dark channel, detonate DS, seeker swarm. win.
He's both, op and slow as f*ck





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