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Did anyone else not like the majority of ME3?


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#26
Cainhurst Crow

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I wish I could say I empathize with you OP, but that would be lying. In truth I enjoyed the game immensely and didn't feel any sort of foreboding sense of doom, mainly because I expected a story that was worse than the one that was told, pre-ending of course, with no imported choices having any effect on any mission, and being relegated to the email terminal, like they were in ME2. I was surprised to see the characters I killed stay dead, and these new characters being different and not just carbon copy clones. I liked everything from the older games being brought up, even if in just brief conversation, and it added to the experience immensely. The railroading of the story matched up with my imported choices surprisingly well, but for anyone who played full or even renegon, I could see where the problems would arise.

Regardless I am sorry you feel how you do, but I doubt words can change the reality that you know is true. You no longer like mass effect. Embrace it and go play witcher or dark souls or something, and find some happiness in your gaming again.

#27
GreyLycanTrope

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A lot of it was hit and miss for me, it was about even up till glow boy showed up.
Didn't have too many issues with Mars aside from Cerberus and the Crucible, liked Tuchanka, hated the coup. Was a bit put off by the resued MP maps, fetchquests and general concept of War Assest, but liked Rannoch and the small character moments on board the Normandy and Citadel. Disliked the dreams, liked the combat. Post Thessia was crap, Kai Leng was a joke, all downhill after that aside from the character interactions.

#28
elrofrost

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Kai Leng was terrible. I was like "a sword equipped ninja"? I won't even get into why my Shepard was standing around picking his toes as Thane and Kai Leng are fighting it out.

Or Thressa, where I must've killed Kai Leng 3 times, only to watch a gun boat suddenly appear to give him cover as he huddles to regain his health? And then, of course, his massive power sword manages to break the foundation of a building that's been standing for over 1000 years?

And so on and so on. Kai Leng was, i thought, the worse addition to the game. Clearly added to appeal to the 8 year olds. It was insulting.

Most of the other characters were ok. Though James' t-shirt was a bit much. Whenever I saw James I thought of GI Joe. Though James turned out to fun on missions.

The lack of control of my Shepard (and crew) were also big issues. Example: Ashley. My Shepard hated Ashley cause she killed Wrex while he was in the middle of talking Wrex down - in ME1. (I would've killed her right there if it were possible.). His decision of who to leave behind wasn't a an issue.

But in ME3 remembrance scene (and there were a few) Ashley's name was the only one available to select. My Shepard remembered (and cared about) Thane's, or Mordan's deaths a hell of a lot more than Ashley. The auto-dialog and cut scenes are riddled with things that never fit any of my Shepards.

Those two things - which boil down to lack of control - are what i dislike about ME3.

Modifié par elrofrost, 16 août 2013 - 06:12 .


#29
Karlone123

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I disliked the majority of ME3, it did make me feel alienated when playing it because things about the characters and the story was changed dramatically; The Reapers being sidelined in favour of Cerberus getting the main spotlight, Harbinger's role being reduced made him almost unrecognisable, having EDI as a fembot character as I did not care much for her opinion and core companion on the assault on the Illusive man's base, having to keep Vega for no real good reason. James' character never appealed as I disliked the way he acted and looked, he was another grunt but felt more like a second attempt on Jacob, and some of the forced friendships even though I would prefer a professional relationship with some characters.

I do not want get into the overhaul of auto-dialogue but Shepard did say some pretty moronic stuff and not having an option to say otherwise lessened the RPG of ME3.

The lackluster of final mission on Earth was very underwhelming, the lack of variation of what could have happened in that mission is what irked me about it the most. So long as I hit the number marker needed to defeat the Reapers was poor. ME2 suicide mission attempt on variation was very good and made the mission tense. You would have to assign the right people to the right roles, and be sure to have the loyalty but there is nothing like that at all in retaking Earth. Hit the marker and that is it! The confrontation between Shepard, Anderson and the Illusive Man was the only highlight of the mission. but that was cut short after meeting the Catalyst. That needed more than two people to write it as evidenced by it.

I do hate how some plot elements were completely changed, or dropped. Simply because of the poor execution of trying to make me care about a child and the issue with the "Creations rebeliing against the Creators" was done really badly. All of this put a negative light on my opinion on Bioware's products. If you make hasty changes and do not expect a reaction to do it, then you are going to have problems. My opinion to DA team is still good but my opinion on ME team is quite poor.

Modifié par Karlone123, 16 août 2013 - 06:31 .


#30
Sir DeLoria

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KaiserShep wrote...

Necanor wrote...

I liked everything except for the ending and the Rannoch Arc. I also think, that many of the scraped ideas would have improved the game(e.g. The choice between saving Liara or another squadmate).


However much it improves the game depends on whether or not the mechanics of this scene actually makes any sense. How would you make Shepard choose between squadmates on the spot without some kind of proverbial Rube Goldberg machine of evil? I'm going to take a wild guess that "improve" is just another way of saying "able to force another character to die", which in itself doesn't improve anything if the manner in which these choices are presented makes no sense. I am willing to bet that it was scrapped because it wasn't workable, same as other scrapped ideas, like the dark energy plot.


The only characters that can die depending on choices in ME3 are Tali, Wrex and the entire ME2 cast. There should've been more opportunities to loose squadmates(especially the new characters and Liara) imo.

#31
elrofrost

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Karlone123 wrote...
My opinion to DA team is not the same one I have for ME team. I hope they do better with constructing a story in the next game.


This is Bioware's last chance in my book.

#32
Karlone123

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elrofrost wrote...

Karlone123 wrote...
My opinion to DA team is not the same one I have for ME team. I hope they do better with constructing a story in the next game.


This is Bioware's last chance in my book.


I feel like that, at least for ME, It is shame because I used to get excited about upcoming dlc for ME2 but with ME3, nothing excited me at all.

#33
Guest_StreetMagic_*

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It's far easier to have faith in the DA team, because Gaider set out to create a world first. Then the stories flow from it. He retcons a little, but he had an idea in mind to create a coherent game world to start out with. With Mass Effect, it seemed like they lacked some of the same direction. Dragon Age is pretty much handled like D&D or other settings, because a loremaster and general ruleset is around. You can depend on the rug not being pulled out from under you.

Modifié par StreetMagic, 16 août 2013 - 06:32 .


#34
David7204

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You would have to be really stupid to spend any amount of time on this forum and not realize some people did not like ME 3.

#35
Cainhurst Crow

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And here we go.

#36
KaiserShep

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Necanor wrote...

The only characters that can die depending on choices in ME3 are Tali, Wrex and the entire ME2 cast. There should've been more opportunities to loose squadmates(especially the new characters and Liara) imo.


There's also Ashley or Kaidan during the coup. People's desire to be able to kill James and Liara without actively avoiding war assets is not as important as it making sense when it happens. I'd like to know exactly how Shepard would be forced to make a decision to save a member of the squad without becoming even more ridiculous. Even Vermire was pushing it with its faulty design, since you can save the Salarian team along with Kirrahe, and yet somehow still leave whoever went with the team on the planet. I disagree that being able to kill off members of the squad makes the game any better. It seems to me that people just want more opportunities to off characters they may not like.

Modifié par KaiserShep, 16 août 2013 - 06:39 .


#37
David7204

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The passive aggressive nonsense is also very irritating. Instead of this thinly-veiled-insults-through-asking-stupid-and-very-obvious-questions crap, just go out and say you didn't like the game. I'll respect you a lot more for it.

#38
Karlone123

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StreetMagic wrote...

It's far easier to have faith in the DA team, because Gaider set out to create a world first. Then the stories flow from it. He retcons a little, but he had an idea in mind to create a coherent game world to start out with. With Mass Effect, it seemed like they lacked some of the same direction. Dragon Age is pretty much handled like D&D or other settings, because a loremaster and general ruleset is around. You can depend on the rug not being pulled out from under you.


It was the retcons that got to me, and autodialogue. It felt like Bioware was out to take all my Shepards away and give me only one character template to play with as Shepard in ME3 was characterised into one character, and then there was the lack of variation of making Shepard more diverse. I understand when people say they hate that was a "brick in ME1 and 2 but that gave me room to create many Shepards, Shepard in ME3 doesn't offer that.

#39
Tron Mega

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i dont miss mass effect.

comming from someone who adored ME1(i once loaned me copy of ME1 to a friend, only to go buy a new copy a few days later becuase i cant live without ME1), i never thought 7 years later id think the series is a complete joke.

i try to convince myself the gameplay is better and worth playing the game for that, but its not and it isnt.

Modifié par Tron Mega, 16 août 2013 - 07:54 .


#40
Linkenski

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AlanC9 wrote...

Linkenski wrote...

I think I just meant sayings.. or platitudes. Shepard has a fair share of absolute truths he states in the game. I haven't played the game in over half a year so I can't remember them all. But to take one from the intro "It's hard enough fighting a war, but it's worse knowing that no matter how hard you try, you can't save them all". Just too dramatic considering they don't completely know what the stakes are yet. They knew the war was coming, but they haven't really seen the impact of it yet.


Don't we already know by then that Earth is getting its ass kicked?

Everything is still very turbulent at that point and there's loss in radio signals and stuff. It's only after Mars or something they realise how fast people are being slaughtered. To me it just felt superficial to start out with so much overdramatic dialogue.

David7204 wrote...

You would have to be really stupid to spend any amount of time on this forum and not realize some people did not like ME 3.

Dunno if that was directed at me or not, but I made this thread because in all the time ME3 has been out I've been under the impression that most people just hated the ending but loved the game. The most frequent thing I hear about people critisising the game has been "I liked 99% of it excluding that ending" And I just didn't really like it to be honest. There were many great moments but they were vastly overshadowed by the issues I had with the game. I never really got why so few people didn't notice some of the things I found to be obviously wrong in this game.

Don't get me wrong, I'm glad so many liked it. I guess I had too high expectations, and of course if I hadn't loved ME1 and ME2 so much I probably wouldn't ever had thought ME3 was a half-bad game. It's sheer dissapointment that killed this game for me.

Luckily I have found other games since ME3 to keep me in a good mood, and I had mostly forgotten about Mass Effect completely prior to this topic. Just struck my mind suddently.

Modifié par Linkenski, 16 août 2013 - 09:48 .


#41
thehomeworld

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I liked 90% of ME3 and thought the preEC endings were OK not great and control and synthesis were lore breaking but 90% of the game I did like.

#42
clarkusdarkus

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Well as someone with only 1 playthrough of ME3 i can only judge by what i experienced, It started
Disappointing just like ME2 did, I couldnt import my ME1-2 shepard which ruined things kinda, Vega acting like we were best pals and then seeing jersey shore enhanced ash and i was like man what a start!!!

But becoming the galaxy's delivery boy for eavesdropping was the most ridiculous thing in the game, Missions were a chore especially the n7 MP missions....the cameo's from ME2 squadmates was a letdown, Day1 dlc grinded me the wrong way, The game froze on me 4 times...twice with the keeper on citadel and twice in the shooting range, But i'll never forget how they ended the trilogy.............and i dont mean the story, I mean the damn cheek to end it with an advertisement for Dlc......as the game was such a letdown already but seeing that box pissed me right off.....

I tried a 2nd playthrough months later........Got to mars and thought......why bother.

#43
JonathonPR

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I liked the idea of multiplayer after watching youtube videos, and I liked Conrad. That is about it for what I liked. Everything else was either out of place, disappointing or insultingly dudebro. Oh I also liked having the overheat weapon from the Prothean DLC.

#44
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Liked the humour in ME3 and it was an entertaining time sink. Didn't live up to expectations storywise is the kindest thing I can say.

#45
AlanC9

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Linkenski wrote...

AlanC9 wrote...

Don't we already know by then that Earth is getting its ass kicked?

Everything is still very turbulent at that point and there's loss in radio signals and stuff. It's only after Mars or something they realise how fast people are being slaughtered. To me it just felt superficial to start out with so much overdramatic dialogue.


Wait... you really thought there was some doubt about Earth's fate until after Mars?

#46
eye basher

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I haven't played ME1 since i got ME2 and i haven't played ME2 since i got 3 that should tell you something i wouldn't play ME1 now to save my own life.

#47
FlamingBoy

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Not their best work.

#48
IntoTheDarkness

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Let me put it simply.

I was a bio-drone when I picked up the game.

10 minutes into the game, I loathed every aspect of the game and I had to force myself to finish it.



Here is the list of things I hated 10 minutes into the game.

1. how the **** did the reapers just walk over here?

2. ME2 chocies rendered irrelevent

3. reconning everywhere

4. bad 2D civilian sprites

5. Shepard's personality way off from what it used to be

6. contrived emotion, unrealistic dialog

7. incompetant war council

8. crucible? OMG it's DEM!

9. Codex tells me that Harbinger is the oldest reaper and largest, and approx. 1 billion years old. HOW DA **** did they figure it out, huh?

10. Shepard constantly whining about earth like a **** when he should be focussing on winning the war

11. Anderson remaining on earth... what's the point besides emotional impact?

12. auto dialgoue

13. retarded running motion



so you are not the only one who hated the majoirty of ME3. This list kept growing, and by the time I finisehd ME3, I probably could have filled up a complaint list of 100 lines if I bothered to.

Modifié par IntoTheDarkness, 17 août 2013 - 01:51 .


#49
Linkenski

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AlanC9 wrote...

Linkenski wrote...

AlanC9 wrote...

Don't we already know by then that Earth is getting its ass kicked?

Everything is still very turbulent at that point and there's loss in radio signals and stuff. It's only after Mars or something they realise how fast people are being slaughtered. To me it just felt superficial to start out with so much overdramatic dialogue.


Wait... you really thought there was some doubt about Earth's fate until after Mars?

The conflict should never have been about Earth in the first place! That's the first thing that sucked so hard about it. And no, I meant they don't know the scale until they get away from Earth and hear about how the Reapers are basically already taking over other major planets as well, presumably after Mars, but I can't remember when you get properly briefed about it.

Didn't any of you ever stop up and think "why Earth? Why is Earth so important?" I mean, it might be the face of humanity, but it's not like humanity was doomed if most of Earth got overtaken.

Modifié par Linkenski, 17 août 2013 - 01:54 .


#50
MegaSovereign

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Yeah this thread is pretty negative. Sorry about that, but all you happy people can leave if you don't like it :P


You really don't need to apologize. It's just your opinion.

Mine contrasts from yours quite a bit. Aside from a few issues I have with the consistency of the narrative, I enjoyed the majority of ME3.