I agree on every point here. Exactly the same issues I noticed.IntoTheDarkness wrote...
Let me put it simply.
I was a bio-drone when I picked up the game.
10 minutes into the game, I loathed every aspect of the game and I had to force myself to finish it.
Here is the list of things I hated 10 minutes into the game.
1. how the **** did the reapers just walk over here?
2. ME2 chocies rendered irrelevent
3. reconning everywhere
4. bad 2D civilian sprites
5. Shepard's personality way off from what it used to be
6. contrived emotion, unrealistic dialog
7. incompetant war council
8. crucible? OMG it's DEM!
9. Codex tells me that Harbinger is the oldest reaper and largest, and approx. 1 billion years old. HOW DA **** did they figure it out, huh?
10. Shepard constantly whining about earth like a **** when he should be focussing on winning the war
11. Anderson remaining on earth... what's the point besides emotional impact?
12. auto dialgoue
13. retarded running motion
so you are not the only one who hated the majoirty of ME3. This list kept growing, and by the time I finisehd ME3, I probably could have filled up a complaint list of 100 lines if I bothered to.
Did anyone else not like the majority of ME3?
#51
Posté 17 août 2013 - 01:59
#52
Posté 17 août 2013 - 02:23
Linkenski wrote...
The conflict should never have been about Earth in the first place! That's the first thing that sucked so hard about it. And no, I meant they don't know the scale until they get away from Earth and hear about how the Reapers are basically already taking over other major planets as well, presumably after Mars, but I can't remember when you get properly briefed about it.
Didn't any of you ever stop up and think "why Earth? Why is Earth so important?" I mean, it might be the face of humanity, but it's not like humanity was doomed if most of Earth got overtaken.
You do realize that 90+% of the human race still lives in Sol system, right?
As for the rest... you really thought that the Reapers would be contained in Sol system somehow after brushing aside the Alliance fleet? Seriously?
Modifié par AlanC9, 17 août 2013 - 02:24 .
#53
Posté 17 août 2013 - 05:42
...and no I have not played any dlc since before the Extended crap was released, and no, I'm not going to.
Anyway, yeah, the whole game was a disappointment for me, and I've been saying it since day 1. BioWare has developed their Hype Machine in favor of producing a high quality product.
Now it's all:
- Pre-order bonuses (aka bribes) so the early sales numbers look good.
- Day One DLC on the disc. Because this has been talked to death. It still sucks for the consumer. We don't know or care about your "locked in content" times.
- MULTIPLAYER!!!! ...
- "Fetch" Quests cause that is more content!
- Auto-Dialogue because apparently gamers can't be bothered to participate in the conversation any more, they just want to kill stuff!
... so yeah, I won't be pre-ordering DA:I, or ME4. Likely not even buying them.
But I will gladly come on to the forum here and write a formal apology to BioWare and their teams if NONE of the above listed things happen with regards to DA:I and ME4.
#54
Posté 17 août 2013 - 05:58
#55
Posté 17 août 2013 - 06:30
Linkenski wrote...
Yeah this thread is pretty negative. Sorry about that, but all you happy people can leave if you don't like it
I just came back to this forum after not thinking about Mass Effect for almost a year or something, and it just occured to me how I looked at each particular game when I was first playing them. First things first I hated the ending of ME3 after seeing all the elaborate threads and plothole digging in here. I was somewhere in the middle when I beat it, but actually seeing how everyone agreed it was bad made me think to myself: This is actually bad.
But that aside I still remember playing this game for the first time when I was really hyped and had played through 1 and 2 about 5 times prior to it.
Simply put. I hated it. Throughout the whole game I had what felt like a lump in my throat and I just felt like I wasn't enjoying it. It was really, really emotionally painful to play it like that because I really did want to love this game. There were just so many things that alienated me and annoyed me. 1 was that I felt like it was just a bad continuation of where ME2 left off in Arrival. The Intro scene had so many forced emotions and Mars was barely any better.
Of course I smiled when I saw returning characters appear but somehow it wasn't the same. They were often out of character and so was Shepard. I really think the whole deal about changing Shepard for the last entry to be more human was a terrible idea. They should've reaffirmed how things used to be instead, like ME2 payed a lot of respect to ME2 even if it did break out of some traditional elements. I just didn't like the Broshep approach to his character. As a guy from Denmark, I couldn't relate to all his american proverbs or slang that he suddently had. It was just alienating.
I don't even need to say anything about Autodialogue. It was so bad and it's been discussed over and over. Bioware, change it back for future games please.
Then of course there was the overarching story. There's way too much for me to write here, so i'm not doing all that. Let's just say I though the whole premise of ME3 was a completely wrong direction.
Overall, playing ME3 for me was like watching your favorite car model just slip on the road and crash into everything and get bumps and bulges all over it, and afterwards it just exploded. There was nothing left and nothing encouraging you to scrape cash together for a new one.
The plot was lame. I enjoyed the individual stories, but the overall plot was a complete phone in. They didn't really address the issue of the reapers. They just tossed magic super weapon in your lap out of thin air at the start. The ending was disappointing and not just the last 10 minutes. The fact that your choices didn't matter and it felt like the Alliance vs the Reapers didn't help. Could have been epic, but oh well.
#56
Posté 17 août 2013 - 06:38
Anyway, I liked ME3 quite a lot compared to the other ones so I probably should not be here. *eeeee* but I do love the option for internal narrative appropriate combat!
#57
Posté 17 août 2013 - 07:51
On a side note, I'll pre-order ME4. Because I love this series.
#58
Posté 17 août 2013 - 09:55
In my opinion, there isn't anything more lame about the third game, than there is about the first and second games. Very much including the endings, by the way. Just this time around, there wasn't another chapter already on the horizon to look forward to instead.
Modifié par Baelrahn, 17 août 2013 - 09:59 .
#59
Posté 17 août 2013 - 10:03
Modifié par KiwiQuiche, 17 août 2013 - 10:04 .
#60
Posté 17 août 2013 - 10:07
The Extended Cut kind of redeemed the series for me. The endings aren't perfect, but enough holes were patched for me to look forward to a sequel.
#61
Posté 17 août 2013 - 10:16
#62
Posté 17 août 2013 - 02:02
The Crucible and the Catalyst ideas were terrible - you reduced my game to an analogy of a failed middle-school chemistry class experiment. Building a giant battery to appease the 'robots of doom' will go down in gaming history as one of the worst ideas to hit the shelves.
Making the main character into a certifiable 'Space Jesus' is also as bad as it can get. Not only do I have to play the part (loathsome), but ALL choices betray who my Shepard was as a person.
All in all, I felt ME3 was a flopper. In ME1 I played all classes, and explored many different aspects of the game, including love interests, paragon and renegade choices. In ME2 I found a lot more re-playability. There were so many avenues to pursue, so many character interactions - so many choices that it staggered the mind. It was my story, and I could choose from a total mission failure where Joker and EDI make it out, to a flawless no-one-dies suicide mission. I could not wait until ME3 to see how it all fit together.
I fed into the hype. I actually believed that the story would be all encompassing, where my choices mattered and any decision I made could help save lives and defeat the Reapers - or face annihilation. What I got was a game that has no re-playability. No matter the choices you make, your 'galactic readiness', how many resources you have - its all the same 3 crap endings. There is no win.
#63
Posté 17 août 2013 - 02:06
I had a problem with the opening mission, and Priority: London, and a huge issue with the last 10 minutes, but no major gripes about the rest.
#64
Posté 17 août 2013 - 02:09
#65
Posté 17 août 2013 - 02:18
#FemShep and #BroShep will indeed have the option to be more vulnerable and human in #me3. But it will be an option. #ItsYourShepard
https://twitter.com/...181333377196032
#66
Posté 17 août 2013 - 02:22
Troxa wrote...
Mac Walters @macwalterslives
#FemShep and #BroShep will indeed have the option to be more vulnerable and human in #me3. But it will be an option. #ItsYourShepard
https://twitter.com/...181333377196032
Ha...
Blatant lie!
#67
Posté 17 août 2013 - 03:20
http://social.bioware.com/group/8590/
#68
Posté 17 août 2013 - 03:45
#69
Posté 17 août 2013 - 05:30
Fixers0 wrote...
Mass Effect 3 is mediocre in every meaining of the word, and I overall consider it to be the weakest game of the trilogy.
you are correct comes to the overall storyall
#70
Posté 17 août 2013 - 05:33
MassivelyEffective0730 wrote...
Troxa wrote...
Mac Walters @macwalterslives
#FemShep and #BroShep will indeed have the option to be more vulnerable and human in #me3. But it will be an option. #ItsYourShepard
https://twitter.com/...181333377196032
Ha...
Blatant lie!
I mean, it's kinda true: you do have several dialogue opportunities where you can avoid vulnerability.
#71
Posté 17 août 2013 - 05:39
dreamgazer wrote...
I mean, it's kinda true: you do have several dialogue opportunities where you can avoid vulnerability.
The statement specifically states that showing vulnerability is an option and not mandatory, and that literal statement turned out the be a blatent lie.
#72
Posté 17 août 2013 - 05:44
Fixers0 wrote...
Mass Effect 3 is mediocre in every meaining of the word, and I overall consider it to be the weakest game of the trilogy.
#73
Posté 17 août 2013 - 05:46
Fixers0 wrote...
dreamgazer wrote...
I mean, it's kinda true: you do have several dialogue opportunities where you can avoid vulnerability.
The statement specifically states that showing vulnerability is an option and not mandatory, and that literal statement turned out the be a blatent lie.
What exactly are you considering vulnerability here? The dreams of the child? Shepard's reaction on Thessia?
There are many points in the game where you can, in fact, choose not to be vulnerable through dialogue choices.
#74
Posté 17 août 2013 - 05:49
The biggest issue is that I can't define my Shepard as well as I want to; Not as well as we could define him in ME1 or ME2.
#75
Posté 17 août 2013 - 05:51
dreamgazer wrote...
What exactly are you considering vulnerability here? The dreams of the child? Shepard's reaction on Thessia?
Shepard's inabilty to comprehend military tactics after being made a Commander in the Alliance navy, an N7 Operative and Humanity's first spectre.
dreamgazer wrote...
There are many points in the game where you can, in fact, choose not to be vulnerable through dialogue choices.
You're circling around it, again, this is quite is quite clear, Vulnerability should have been an option, not mandatory.
Modifié par Fixers0, 17 août 2013 - 05:52 .





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