inconsiderate rick wrote...
Han Shot First wrote...
I thought Mass Effect 3 was overall the best game of the trilogy until the last 10 minutes so. I hated the original endings.
The Extended Cut kind of redeemed the series for me. The endings aren't perfect, but enough holes were patched for me to look forward to a sequel.
Do you expect a sequel? Or should I ask which sequel? Casey Hudson certainly didn't seem to expect to make one as the endings were designed so that they wouldn't have to be tied together for another story. The following quote is his response to a question concerning complexity of the ending of ME3 relative to ME2.
I wouldn't say I'm expecting a sequel. Hoping for one would probably be more accurate, as I have zero interest in an alternate universe and not much more in a prequel.
inconsiderate rick wrote...
I am aware of the date being pre-ending controversy and EC. His opinion may have changed but that doesn't change the fact that the endings were created in such a way as to not be conducive to a sequel.
I know many people on these forums seem to be in favor of a sequel, but I do wonder what exactly they think they would get in a potential sequel. If given the option of prequel or sequel, many people are picking the latter because they want to see the effects of their actions.Many people vote sequel assuming their ending choice would be canonized for that game. How many people would suddenly change their vote if the options were prequel or Synthesis canon? Or Paragon Control canon? If people are worried that their actions would be meaningless in a prequel, wouldn't canonizing an ending choice that didn't match your own effectively invalidate the trilogy the same way?
I think if you want a clearer image of what fans want, you need to specify just what form that sequel will take. You made a poll that offered multiple options not that long ago (May 2013) and 68% voted in favor of sequel as opposed to reboot, AU, sidequel, prequel, and spin-off. A poll by another user three days after yours was originally posted asked which ending would provide the best foundation for a sequel. The results had Destroy with 58% followed by IT/Nightmare with 26%. Control and Synthesis managed 8% apiece.
http://social.biowar...91/polls/45678/
When you vote for a sequel, are you envisioning IT? Well, when you vote for a sequel option without distinctions being made, you are effectively in the same camp. "Sequel" seems to mean something different to each person. I would also question the validity of the polls on the BSN due to the sample size.
With the next game I would like to see Bioware make a sequel, preferably in a way where any of the three main choices (Control, Synthesis, Destroy) are viable, but realize that may well be impossible. I do agree that the endings to Mass Effect 3 were likely crafted with the expectation that it would be the last game in the series, and that they wouldn't have to worry about carrying forward the consequences of those choices into another game.
If the writers can't figure out a way to work all three of those choices into a single game and in a manner that would satisfy most, I'd rather they just canonized a single ending and rolled with it. I'd also be lying if I said I didn't prefer that canonized ending to be Destroy, as it was my own choice, and the one that provides the most room for new antagonists, political scheming, and both intrafactional and interfactional conflict. (No Reaper guard dogs / no Synthesized utopia)
Obviously canonizing a single ending isn't going to please everyone, perhaps myself included, if say for example Synthesis is selected as the sole canon. But canonizing a single ending may be the best option available after ME3, where the endings leave Bioware in a situation that is not ideal for crafting more games set in the ME universe.
The alternatives to a sequel are either going alternate universe or rolling with a prequel. I find neither option particularly appealing. The problem with an alternate universe is that no choice made in ME3 matters, as the next game simply pretends the Shepard trilogy never existed at all. In that case, why not start a new Sci FI IP? A prequel isn't much better, as it then constrains the player in playing through events that already have known canon outcome and in a smaller galaxy with less factions.