Well to perplex is one of the older ones. It depends on what part of history you mean.o Ventus wrote...
Brovikk Rasputin wrote...
Hmm, are you sure? It must have been pretty amazing for you two, considering that you're still talking about it a year after.Steelcan wrote...
NoBrovikk Rasputin wrote...
Hmm, can't say I agree. Mass Effect 3 was an excellent game in close to every way.
Define "amazing".
Did anyone else not like the majority of ME3?
#151
Posté 19 août 2013 - 12:07
#152
Posté 19 août 2013 - 12:15
#153
Posté 19 août 2013 - 12:22
#154
Posté 19 août 2013 - 12:28
#155
Posté 19 août 2013 - 12:39
What I would have done is have a squadmate roster that varies in its composition and has ME2 squadmates join it periodically; Liara would give briefings and you could talk to her for other things to, and she would join your squad at one point. In the final battle, you can select any of the surviving possible squadmates.jtav wrote...
I would have given Liara Hackett's role and drastically cut the VS' role. Give us a batarian biotic and Miranda to make up the loss.
However, the VS' role does not need to be cut at all; their fans were already shafted in ME2. I'm also somewhat uncertain as to why Miranda would be the one true best pick from the ME2 squad (not to mention that there are already irritating blanks if Garrus or Tali died).
#156
Posté 19 août 2013 - 12:41
You've got me there. Although I just don't know how the Batarian would be put in. EDI is really just random filler for Tali. James for Ashley. Liara is herself.jtav wrote...
Hackett's role giving briefings. And it's important to have all three classes covered. You could also swap out EDI. I think a batarian would be valuable.
#157
Posté 19 août 2013 - 12:46
And to be blunt, the VS is only good for romance once the coup is over and I find the story significantly better if they die.
#158
Posté 19 août 2013 - 12:48
Well, you know how many people got angry over Thane's death and even Jacob's cheating, and the VS fanbase is bigger than both; I have no desire to screw over character fans.jtav wrote...
Miranda for Cerberus. I'm envisioning a Legion-type role where she's only available from Sanctuary on. And considering Miranda survives significantly more often than Tali, I don't find the "hole" argument persuasive.
And to be blunt, the VS is only good for romance once the coup is over and I find the story significantly better if they die.
Also, that works with Miranda, but Sanctuary is at the end of the game, so would it be enough? In addition, EDI's connection with Cerberus is just as intimate; that could be played up more.
Modifié par Xilizhra, 19 août 2013 - 12:48 .
#159
Posté 19 août 2013 - 12:55
#160
Posté 19 août 2013 - 12:58
Also, why is the VS story better if they die?
Come to think of it, I think that James was probably supposed to be a younger version of Shepard... specifically male Earthborn Sole Survivor. It's an interesting idea, but if your Shepard isn't one of those things, it falls increasingly flat (and my Shepard was none at all), and nothing interesting is really done with him.
#161
Posté 19 août 2013 - 01:09
It's not so much the VS' story, but Joker, EDI, Garrus, and Liara all get good character moments if death occurs.
#162
Posté 19 août 2013 - 01:12
#163
Posté 19 août 2013 - 01:13
#164
Posté 19 août 2013 - 01:25
Br3ad wrote...
No, don't take our waifus away from us! Anything but that! Then we'd have to talk to real people!
You do realize condecending sarcasm is neither very constructive nor insightful as well? I'm as baffled about some extreme "mancers" as much as the next guy, but sometimes you've got to reflect on what the problem with people being too self-important about their personal opinion really is.
Modifié par Baelrahn, 19 août 2013 - 01:27 .
#165
Guest_Morocco Mole_*
Posté 19 août 2013 - 01:28
Guest_Morocco Mole_*
Xilizhra wrote...
I consider romances too valuable to lose, really. Why is dealing with those who enjoy it a problem?
Because they are really weird
#166
Posté 19 août 2013 - 01:32
Her being the Shadow Broker isn't that strange, is it?I don't see how killing off Ashley or Kaidan and putting Liara in some strange position of power would "improve" upon anything we've got. I realize Miranda's a popular character, and you'd like to have seen more of her, but why the hell do we always have to degrade the others in the same breath?
#167
Posté 19 août 2013 - 01:41
Xilizhra wrote...
Her being the Shadow Broker isn't that strange, is it?
If one played LotSB and read the comics, no, it's really not. As I assume you did, too.
I'm going to assume you meant that she's already in a similiar "position of power", where I would disagree. There's a slight difference in possessing lots of intel and managing individual operatives, as opposed to the kind of things Admiral Hackett does as a high-ranking military officer.
Modifié par Baelrahn, 19 août 2013 - 01:42 .
#168
Posté 19 août 2013 - 01:41
#169
Posté 19 août 2013 - 01:43
#170
Posté 19 août 2013 - 01:46
Modifié par KaiserShep, 19 août 2013 - 01:47 .
#171
Guest_Morocco Mole_*
Posté 19 août 2013 - 02:21
Guest_Morocco Mole_*
Baelrahn wrote...
If one played LotSB and read the comics, no, it's really not. As I assume you did, too.
Even if you did read the comics and played LotSB its still very contrived and forced development.
#172
Posté 19 août 2013 - 02:45
''Embrace Eternity''
yeah.....sounds legit.
#173
Posté 19 août 2013 - 03:17
Galbrant wrote...
Well I enjoyed the Tuchanka arc immensely and as well as the Rannoch up before Legion had his 180 on his beliefs and drop dead on me for no logical reason. Other than that the game was garbage... and that insipid ending threw a rotting carcass on top of it and smother my face in it. The only reason I have the disc in the tray is the multiplayer which thankfully the DLCs they released for it was free for. I got more enjoyment out of Mass Effect 3 with the multiplayer than the @#$%ing single player campaign.
I feel the same way and the game falls off dramaticly around Rannoch for me as well. The MP aspect of the game performed as advertised and was very engaging as well. While the SP portion of the game did not achieve the same level of quality and advertised level of engagement.
#174
Posté 22 août 2013 - 07:23
ME3: twice. Once on Hard and then again on Insanity.
And I really wished I'd played Insanity the first time because BioWare hadn't actually played a joke on me, this was the game they released with their logo on it.
I'm disappointed that I have no further desire to ever play ME3.
That should say it all.





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