David7204 wrote...
Okay? And? I'm sure there are plenty of works of fiction that have themes that heroism is stupid and silly and futile. By all means, go and enjoy some of them.
Who are you responding to? I don't think it's me, since I never said Paragon was any of those things. If the game actually rewarded choices so that Renegade was always clearly better, it would be an equal failure. The point of the dual morality system was to make both moral codes viable, not to make one seem "right" and the other "wrong". Had they wanted that, then they should have just picked one ethical system with your decisions only affecting the level of success - a la Suicide Mission - and not what type of moral outcome you received.
Modifié par CronoDragoon, 16 août 2013 - 06:50 .





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