It's a cheap way of introducing us to the game and something that's not even nessassary and I would prefer if the Inquisitor was a character on their own and sometimes speak with knowledge they have even if we don't. We can learn about the events that are being discussed through the dialog after all. The Exile in Kotor 2 for example had the chance to discuss events that the game didn't explain before hand several times and it lead to some of the most rewarding conversations in a RPG that I can remember. Discussing the Mandalorian War with Atris or Atton is done several times without informing the players of what exactly happened in the battles they talked about.
Now I don't want our characters to know everything. Dragon Age 2 really did handle all this better for the most parts then Origins did or other Bioware titles. It's just a feature I hope they continue to follow in the future instead of going with the path taken in Mass effect 3 were we have characters like James ask why there are no Krogan fleets instead of Asari/Turian when anyone who lives in that universe should have some basic knowledge of the other races.
To prevent this from turning into a huge wall of text I will just summerize that I hope our characters will act in character as if they lived in the world rather then to be our avatar in the game and someone with no clue on how anything works.
Modifié par Sasie, 16 août 2013 - 08:41 .





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