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Pre Alpha Combat Mechanics:


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#226
DarthLaxian

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that footage reminded me of "The Witcher 2" and that kind of is a problem for me, as i didn't like the combat mechanics in that game very much (i like the story though - but the fighting, no (also some of that comes from not having any long-range weapons or magic, but not all!))

so i hope they "trash" that and go back to a more DA:O-Style fighting

greetings LAX
ps: i want to pause and "place" my AOE-Skills again etc. and not play like in a shooter :( and i want my skill-bar back so i can klick skills/spells etc. :(

BUT: if it were something like Mass Effect, i might like the new gameplay (it is kind of cool, but it does not fit what i want from dragon age (and it paces the combat more - i don't want to be hassled constantly, i want to plan my moves etc. :)

Modifié par DarthLaxian, 17 août 2013 - 02:20 .


#227
Navasha

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I am not going to worry myself to any great extent at this point as it is way to early to determine what the final product might look like. That said... it is concerning that they seem to timing the combat as if you only are going to control a single character.

In my DA games I pause the action every 3 seconds or so to issue updated commands to all my team members.

Still will have to just hope that they are simply just timing the animation sequences and such. Hopefully we will see what they have in store to make the tactical combat later on.

#228
Olmerto

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andar91 wrote...

I have no issue with the harpoon. Why shouldn't a javelin and chain work in this game?

Uh.. because it doesn't work in real life? Can you imagine carrying around 40' of heavy chain on your belt (?!) in addition to your heavy plate armor? And how does this "harpoon" shoot? Do you have to throw a javelin? (And if so, what is done with your main weapon at this time?) Is it a cannon that fires it? (And if so, what is this technology?) What does the projectile hook onto? If it's a harpoon, it would have to impale -- i.e., kill -- the target just to get the barb to take hold of it.

This isn't fantasy, it isn't magic, it's absolutely fake. It's Inspector Gadget.

#229
Iron Fist

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Olmert wrote...

andar91 wrote...

I have no issue with the harpoon. Why shouldn't a javelin and chain work in this game?

Uh.. because it doesn't work in real life? Can you imagine carrying around 40' of heavy chain on your belt (?!) in addition to your heavy plate armor? And how does this "harpoon" shoot? Do you have to throw a javelin? (And if so, what is done with your main weapon at this time?) Is it a cannon that fires it? (And if so, what is this technology?) What does the projectile hook onto? If it's a harpoon, it would have to impale -- i.e., kill -- the target just to get the barb to take hold of it.

This isn't fantasy, it isn't magic, it's absolutely fake. It's Inspector Gadget.


What about 6 to 7 foot tall swords? They seem really prevalent in Thedas.

#230
Olmerto

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Cartoony also.

#231
andar91

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It just doesn't seem that much of a stretch to me. I'm not looking for a replication of real life. I'm fine with stretching reality somewhat. I know a lot of people want hardcore realism, and that's fine. It's not necessarily what I want.

#232
Taleroth

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Olmert wrote...

This isn't fantasy, it isn't magic, it's absolutely fake. It's Inspector Gadget.

I am taking this.

#233
Wulfram

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MevenSelas wrote...

What about 6 to 7 foot tall swords? They seem really prevalent in Thedas.


Two handed swords could get up pretty close to 6 feet, I believe.  What's unrealistic about DA swords isn't length but breadth.

#234
The_11thDoctor

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krul2k wrote...

it never showed me enough to base an opinion on it


Ditto. I cant make an educated opinion on the combat over 2 secs of PRE-ALPHA footage. It isnt even Alpha. its just a placeholder of a placeholder at this point. It shows they have characters in the engine and they can interact. Nothing more. Whe nthey actually show a real vid of the combat , Ill comment and pick apart every detail. We can comment on how vast the environs are and mounts being there, because they are very noticable improvements over DA2 and new features, but once again, 2 sec of placeholder combat cant be commented on.

#235
Cainhurst Crow

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Wulfram wrote...

MevenSelas wrote...

What about 6 to 7 foot tall swords? They seem really prevalent in Thedas.


Two handed swords could get up pretty close to 6 feet, I believe.  What's unrealistic about DA swords isn't length but breadth.


Metal bows, Meteor swords, dragon armor, red steel and verediun and silverite should be removed from the ggame,  none of them are realistic enough to exist in the real middle ages so it must be bad.

Also it didn't look like a javalin attached to a chain tk me, more like a spike attached to a rope, like a grapling hook, which is much easier to carry around. Besides, in dragon age I can carry around 4 full sets of armor and 10 swords with no problem in movement at all, so having a littke extra weight isn't going to hurt much.

#236
SMillar21

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Darth Brotarian wrote...

Wulfram wrote...

MevenSelas wrote...

What about 6 to 7 foot tall swords? They seem really prevalent in Thedas.


Two handed swords could get up pretty close to 6 feet, I believe.  What's unrealistic about DA swords isn't length but breadth.


Metal bows, Meteor swords, dragon armor, red steel and verediun and silverite should be removed from the ggame,  none of them are realistic enough to exist in the real middle ages so it must be bad.

Also it didn't look like a javalin attached to a chain tk me, more like a spike attached to a rope, like a grapling hook, which is much easier to carry around. Besides, in dragon age I can carry around 4 full sets of armor and 10 swords with no problem in movement at all, so having a littke extra weight isn't going to hurt much.

This. 

I'm not saying I like the "Harpoon" but it's not something that bothers me, altough depending on how it's used I could definitely see myself  growing to like it.

#237
andar91

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Darth Brotarian wrote...

Wulfram wrote...

MevenSelas wrote...

What about 6 to 7 foot tall swords? They seem really prevalent in Thedas.


Two handed swords could get up pretty close to 6 feet, I believe.  What's unrealistic about DA swords isn't length but breadth.


Metal bows, Meteor swords, dragon armor, red steel and verediun and silverite should be removed from the ggame,  none of them are realistic enough to exist in the real middle ages so it must be bad.

Also it didn't look like a javalin attached to a chain tk me, more like a spike attached to a rope, like a grapling hook, which is much easier to carry around. Besides, in dragon age I can carry around 4 full sets of armor and 10 swords with no problem in movement at all, so having a littke extra weight isn't going to hurt much.


This is basically my belief as well, though I will concede that the points about dragon armor and red steel and such aren't quite fair. You can invent anything in fantasy as long as it plays by the right rules you create for it. Like...sometimes the argument is that weight doesn't matter when I can throw fireballs. Well, that's not necessarily the same thing.

However, I'm with you on this point regardless. It's a game, not a simulation. Some people might think it should be more of a simulation, but I don't think taht would be very fun or enjoyable except for a small group of people (I'm estiamting here, I have no numbers).

They key for me is how much reality is being stretched. If it's a huge stretch like a Rogue teleporting...that's a little bit much. But if they can move super fast and are blurry, then that's different. If Warriors were leaping six feet in the air and making the earth literally quake upon landing, I'd have a big problem. But in the case of the chain move, the only exaggeration is storage (I don't care) and the weight/accuracy of the warrior. But it seems like it could technically be possible, just not probable.

Modifié par andar91, 17 août 2013 - 03:55 .


#238
Olmerto

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Fantasy =/= whimsical

#239
MarchWaltz

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It's funny that people are ****ing about realism in a game with DRAGONS AND ELVES AND MAGIC.

I'm okay with the harpoon thing. Good things all 'round.

No one complained when you casted an EARTHQUAKE and literally made a TORNADO OF FLAME. And don't forget STORM OF THE CENTURY.

Modifié par MarchWaltz, 17 août 2013 - 04:06 .


#240
leaguer of one

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Olmert wrote...

Fantasy =/= whimsical

It's a video game. A harpoon is far from jumping the sharp.

When we get stuff like this..
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
Then we start with the pichet signs.

#241
fchopin

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krul2k wrote...

it never showed me enough to base an opinion on it



#242
ghost_ronin

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Any combat that takes cues from Dark Souls is worthy.

#243
Cainhurst Crow

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Olmert wrote...

Fantasy =/= whimsical


Harpoon =/= whimsy.

#244
ObserverStatus

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I really liked the part where the wire frame mage twirls its staff.

#245
AresKeith

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Darth Brotarian wrote...

Olmert wrote...

Fantasy =/= whimsical


Harpoon =/= whimsy.


Scorpion's Harpoon belongs EVERYWHERE :P

#246
Cainhurst Crow

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bobobo878 wrote...

I really liked the part where the wire frame mage twirls its staff.


You mean yellow rogue wasn't best pre-rendered character?

#247
OLDIRTYBARON

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AresKeith wrote...

Darth Brotarian wrote...

Olmert wrote...

Fantasy =/= whimsical


Harpoon =/= whimsy.


Scorpion's Harpoon belongs EVERYWHERE :P


Hopefully the voice actor has the presence of self to shout "get over here!" at least once.

#248
1varangian

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Looked very arcade to me and not a tactical RPG.

Harpoon? Really?

So combat will be all marvel superheroes again with so much awesome only 7 year olds think its cool?

#249
BeauRoger

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Looks more like an action game than anything else from this footage. I hope that there are still robust rpg elements when it comes to skills, attributes, abilities etc with room for different builds in every class.

#250
Cainhurst Crow

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1varangian wrote...

Looked very arcade to me and not a tactical RPG.

Harpoon? Really?

So combat will be all marvel superheroes again with so much awesome only 7 year olds think its cool?


If you wanted more realistic combat, you should have raiilied for removing mages from the game, or at least from being a playable character.

Because otherwise you will never get ride of the robe wearing, magic wielding, big balance issue elephant in the room.