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Is everybody okay with the DA:I animations we've seen so far?


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#1
filetemo

filetemo
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 Because I'd swear it was like watching a modded out DA:O

The horse animation was ok, the walking with the sword sheathed was fine, but the stifness of the mage walking with the staff, the warrior running with the two hander, the way the enemies move... it's not only the smoothness of the animations, but the move set as well, is it mostly the same move set of DA:O and DA2? It's an honest question.

I know it's pre-alpha and all but if these animations are going to stay, even perfected... yikes.

#2
Allan Schumacher

Allan Schumacher
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filetemo wrote...

Rolling Flame wrote...

There's still a long, long way to go. You can start freaking out if you see the same animations closer to the release date.


That's why I'd like to hear about the status of the animations in the game, if they are using placeholders or it's locked down content


Very little is locked down at this point.

The most "locked down" stuff is probably some of the art assets (and only "locked down" in the sense that someone has made some nice looking ones that we could probably ship with) as well as maybe the general plot ideas (which gets tweaked and modified too)

#3
Allan Schumacher

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Pre-alpha is more of a planning stage. One plans features pre-alpha and at best writes test units for them. In the alpha stage things get realized and actually tested to see if they work out. In the alpha stage features can be added and changed. That's what that stage is for. The beta version is meant to get a stable version that can actually be released at some point. In that phase the chance of big changes are slim.


Prealpha, at least for BioWare (and myself), means "before feature complete." In other words, if we're still adding new features to the game (barring sneaky feature creep which is actually frowned upon in a lot of cases), and not just focusing on refining/iterating on those features, we haven't hit alpha yet. The bulk of the game's development time can be categorized as "pre-alpha."  And by this definition, we are most definitely pre-alpha.

Once content is locked down and all work becomes polish/bug fixing, then we're in beta.


In all honesty though, I dislike the terms since they aren't concrete and mean slightly different things to different people. The link provided shows one of the concepts of "Pre-alpha" is nightly builds (in the flow chart). It also places an arbitrary distinction on when testing happens, which is a notion I find antiquated. I'm "testing" before we even have a working build, I'm just testing for different things.

Modifié par Allan Schumacher, 17 août 2013 - 07:48 .