Is everybody okay with the DA:I animations we've seen so far?
#1
Posté 17 août 2013 - 09:00
The horse animation was ok, the walking with the sword sheathed was fine, but the stifness of the mage walking with the staff, the warrior running with the two hander, the way the enemies move... it's not only the smoothness of the animations, but the move set as well, is it mostly the same move set of DA:O and DA2? It's an honest question.
I know it's pre-alpha and all but if these animations are going to stay, even perfected... yikes.
#2
Posté 17 août 2013 - 09:02
#3
Posté 17 août 2013 - 09:05
#4
Posté 17 août 2013 - 09:07
Rolling Flame wrote...
There's still a long, long way to go. You can start freaking out if you see the same animations closer to the release date.
That's why I'd like to hear about the status of the animations in the game, if they are using placeholders or it's locked down content
#5
Posté 17 août 2013 - 09:08
#6
Posté 17 août 2013 - 09:18
OTOH, it's a pre-alpha, and there's a little less than a year (?) before the game goes into certification, so a lot of stuff can still happen. I hope it includes upping the combat speed, or I'm going to spend the game perma-Hasted.
#7
Posté 17 août 2013 - 09:26
#8
Posté 17 août 2013 - 09:29
Darth Brotarian wrote...
Pre-Alpha's don't ever look as good as the beta versions. Usually.
Except if you're Aliens: Colonial Marines.
HEYOOOOOOOOOOOOOOOOOOOOOO.~
#9
Posté 17 août 2013 - 09:32
So far we've only seen mages and warriors. I'd like a better indication of how rogues are going to handle and what special abilities they get.
#10
Posté 17 août 2013 - 09:33
#11
Posté 17 août 2013 - 09:44
#12
Posté 17 août 2013 - 09:46
The only thing that even remotely bothered me about the combat video was the lack of awesome mage animations, though. Playing a mage in DA2 was actually fun because of how much oomph the animations had to them. Especially when activating Blood Magic. That **** was Metal.
#13
Posté 17 août 2013 - 09:59
OLDIRTYBARON wrote...
The only thing that even remotely bothered me about the combat video was the lack of awesome mage animations, though. Playing a mage in DA2 was actually fun because of how much oomph the animations had to them. Especially when activating Blood Magic. That **** was Metal.
Amen, Baron! DA2 mages almost ruined all other classes for me.
#14
Posté 17 août 2013 - 10:02
#15
Posté 17 août 2013 - 10:04
#16
Guest_simfamUP_*
Posté 17 août 2013 - 10:19
Guest_simfamUP_*
For me anyway. Everyone has their "things" I suppose xD
#17
Posté 17 août 2013 - 10:26
#18
Posté 17 août 2013 - 10:29
The roll was a little bit too perfect for the amount of armor the character was wearing. I would like to suggest a Dark Souls "fat roll" for heavy armor.
www.youtube.com/watch
Modifié par Shevy_001, 17 août 2013 - 10:29 .
#19
Posté 17 août 2013 - 11:05
#20
Posté 17 août 2013 - 11:08
#21
Posté 17 août 2013 - 11:10
#22
Posté 17 août 2013 - 11:11
Why did you think she would be?Gileadan wrote...
It was good to see that Vivienne isn't a poledancer.
#23
Posté 17 août 2013 - 11:30
I like the way it looked and seem to have played for the most part, especially the mage. It just seems a more considered approach compared to the ridiculous animations of the last game.
#24
Posté 17 août 2013 - 11:39
In DA2 it seemed to be every mage's secondary career choice given their combat animations.Plaintiff wrote...
Why did you think she would be?
I don't really have a problem with flashy animations once in a while, but I thought those really over the top ones could have been reserved for critical hits. It's cool if you see it once in a while, but on constant repeat it just wasn't my thing. I prefer less acrobatic mages. More hand gestures would add some nice variety to the staff swinging, IMO.
#25
Posté 17 août 2013 - 11:42
I don't know what pole-dancing clubs you've been to, but they're doing it wrong.Gileadan wrote...
In DA2 it seemed to be every mage's secondary career choice given their combat animations.Plaintiff wrote...
Why did you think she would be?
In pole-dancing, the pole doesn't move at all.
Modifié par Plaintiff, 17 août 2013 - 11:42 .




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