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So What is the Destroyer Best For?


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#1
iOnlySignIn

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It seems the Destroyer is a Jack of All Trades and Master of None.

== Weapons/DPS ==

- PPR/CSMG: Prollector is much better

- Lancer/Harrier: TGI is much better

- Typhoon: TSol is much better.

- All other Assault Rifles and SMGs: TSol/TGI/GI are all much better

- Reegar/Venom: Vanguards/AIU are much better

- GPS: Any Geth (except Jugg) is much better

- Graal/Crusader: SI/QFI are much better

- All other Shotguns: GI/AIU are much better

- Sniper Rifles: SI/GI/DAI are much better

== Other Roles ==

- Tank: Decent base HP, but can't actually tank on Platinum because of no DR

- CC: 2 Powers provide good CC, but 1 (HML) is not entirely controllable and not effective vs bosses/on Platinum, the other (MFG) is a Grenade

- Grenadier: MFG is really good and does tons of damage, but Destroyer severely lacks the speed to quickly catch spawns and pick up Grenades - instead he has to use his Grenades the legit way, i.e. situationally and often defensively.

My question is what is it that the Destroyer is best at? Something that it does better than anyone else? Other than being the Destroyer, that is. The only thing I can think of is the Talon Heavy Pistol.

Modifié par iOnlySignIn, 17 août 2013 - 06:37 .


#2
iOnlySignIn

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Some one should do a DPS calculation for the Talon Pistol on GI (not counting Proxi Mine bonus, as it's a squad bonus) vs. Destroyer.

I think that's the Destroyer's only hope.

#3
dudemacha

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2 shot executioner

#4
iOnlySignIn

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Nik6454 wrote...

2 shot executioner

Does that work on Platinum? I never tried. Seems the gun fires too slowly to kill boss units even with 2 shots.

Also, isn't it tragic that a supposed weapons master Soldier with no cooldown is only best at using caster weapons (Talon, Executioner).

Modifié par iOnlySignIn, 17 août 2013 - 10:54 .


#5
chcknwng

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iOnlySignIn wrote...

Some one should do a DPS calculation for the Talon Pistol on GI (not counting Proxi Mine bonus, as it's a squad bonus) vs. Destroyer.

I think that's the Destroyer's only hope.


I firmly believe GI is best for Talon. TSol/QMS come second for MM. 

and OP Destroyer is only good for one thing obviously. MG on consoles.

#6
DHKany

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Missile Glitching.

:bandit:Wng pls

Modifié par DHKany, 17 août 2013 - 10:59 .


#7
dudemacha

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iOnlySignIn wrote...

Nik6454 wrote...

2 shot executioner

Does that work on Platinum? I never tried. Seems the gun fires too slowly to kill boss units even with 2 shots.

Also, isn't it tragic that a supposed weapons master Soldier with no cooldown is only best at using caster weapons (Talon, Executioner).

The way i see it, destroyer is a soldier you can carry any combination of weapons and still output pretty descent damage without careing for cooldowns whatsoever 

Also he can use 4shot BW, valiant, can fire the typhoon,PPR,spitfire for longer without staggering

#8
BridgeBurner

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iOnlySignIn wrote...

It seems the Destroyer is a Jack of All Trades and Master of None.

== Weapons/DPS ==

- PPR/CSMG: Prollector is much better


25% faster RoF, 20% larger clip and 25%+ higher weapon damage means the Destroyer wins hands down. Simple maths proves you wrong here... 10% < 25%.


iOnlySignIn wrote...
- Lancer/Harrier: TGI is much better


The determining factor is the 25% RoF. In terms of DPS, that already puts the Destroyer past the TGI. The 55% weapon damage and 20% larger clip also give better throughput than the burst DPS of cloak.

iOnlySignIn wrote...
- Typhoon: TSol is much better.


Much better in what way? I already did MM tests, and the destroyer's TTK is still faster using the typhoon. The passive fire rate, clip, accuracy and WD all provide better throughput than MM ever will. Plus, he doesn't get staggered out of the ramp up. So I'm once again going to say your statement is wrong. Cold hard maths.

iOnlySignIn wrote...
- GPS: Any Geth is much better


Again, highly unlikely, and if there is a difference it isn't really significant except the case of the GI, where the cloak cycle works very well with the charge up of the GPS.


iOnlySignIn wrote...
- Graal/Crusader: SI/QFI are much better


The graal and crusader are both pretty terrible weapons, and as neither are full auto, do not make the best use of the destroyer's strength. Accuracy would be the determining factor more than actual damage output however, as both weapons are headshot dependent, and either OHK or 2HK from solid headshots, meaning the weapons are probably equi-powerful in the hands of the destroyer as opposed to the examples you gave.

iOnlySignIn wrote...
- All other Shotguns: GI/AIU are much better


The strength of the Destroyer is automatics, but he's still a better claymore / raider / piranha user than the AIU, due to the passive accuracy and his RoF in the case of the piranha. The GI is objectively better, the AIU is not as the lack of an accuracy bonus seriously hurts the AIU.

iOnlySignIn wrote...
- Sniper Rifles: SI/GI/DAI are much better


The advantage of the destroyer being you can roll a phasic ammo typhoon and be able to destroy bosses at the same rate or faster than sniping infiltrators can, whilst lugging around a sniper rifle if you want to snipe trash. They are not "much better" at all, another statement you are making without any real evidence. Even with the SR damage bonus in TC rank 6, you won't out DPS a phasic ammo typhoon versus bosses, and the TTK of the destroyer vs the infiltrators versus trash comes down to how fast you can hit your target; making player ability the determining factor.




You have posted a great number of statements here, few of which have any maths or evidence supporting them and many of which are completely fallacious.

I don't really see what you've set out to prove here?

Modifié par Annomander, 17 août 2013 - 11:18 .


#9
lightswitch

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iOnlySignIn wrote...

- Grenadier: MFG is really good and does tons of damage, but Destroyer severely lacks the speed to quickly catch spawns and pick up Grenades - instead he has to use his Grenades the legit way, i.e. situationally and often defensively.


Can't tell if serious.

of all the questionable things in this post this part stands out the most

#10
BridgeBurner

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lightswitch wrote...

iOnlySignIn wrote...

- Grenadier: MFG is really good and does tons of damage, but Destroyer severely lacks the speed to quickly catch spawns and pick up Grenades - instead he has to use his Grenades the legit way, i.e. situationally and often defensively.


Can't tell if serious.

of all the questionable things in this post this part stands out the most


Yo dawg, did you know that a 10% multiplier is actually better than a 25% multiplier?

And here I was wasting my life all these years, thinking that 25 is a higher number than 10.

:blush:

#11
DHKany

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i remember seeing something about losing 25% of your damage output with the 15% loss from power transfer.

this is up there.

#12
oO Stryfe Oo

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This being BSN, I just kinda figured this is where facts and logic come to die. Well, except you're Cyonan.

Point is, I've seen stranger things here.

#13
Dr. Tim Whatley

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Smh

#14
Sebastianthorson

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Annomander wrote...

Much better in what way?

I think, he meant the ability to refill Typhoon`s clip with MM w/o wasting time to wind-up again.

The graal and crusader are both pretty terrible weapons

They are not. They are long-range weapons for melee classes.

 The strength of the Destroyer is automatics, but he's still a better claymore / raider / piranha user than the AIU, due to the passive accuracy and his RoF in the case of the piranha.  The GI is objectively better, the AIU is not as the lack of an accuracy bonus seriously hurts the AIU.

 Since when does accuracy matter at point-blank? 0_0

Modifié par Sebastianthorson, 17 août 2013 - 12:18 .


#15
Guest_Aotearas_*

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Arc Pistol?

#16
QU67

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Don't you ever use the Sentinel's description when talking about the Destroyer ever again.

#17
Sebastianthorson

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Neofelis Nebulosa wrote...

Arc Pistol?

Arc pistol is a charge-up headshot machine. Destroyers ROF bonus is wasted on it. :/

#18
DHKany

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Collector Sniper Rifle.

#19
Sebastianthorson

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iOnlySignIn wrote...
- PPR/CSMG: Prollector is much better

- Lancer/Harrier: TGI is much better

 
No. Destroyer is better.

 

 My question is what is it that the Destroyer is best at?  

 Killing Collectors. Since he doesn`t give a single damn about swarmers blocking his powers.

#20
BridgeBurner

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Sebastianthorson wrote...

Annomander wrote...

Much better in what way?

I think, he meant the ability to refill Typhoon`s clip with MM w/o wasting time to wind-up again.


In which case you do not gain the RoF bonus, thus wasting the bonus completely. MM cooldown is never short enough to use twice for 1 typhoon clip and activating the power with the typhoon already ramped up means the RoF boost is not applied until you stop firing.

Sebastianthorson wrote...

The graal and crusader are both pretty terrible weapons


They are not. They are long-range weapons for melee classes.


The destroyer is not a melee character. Melee characters don't fight at range, and if you want long ranged punch, take a CSMG, an eagle or a paladin. Light enough to carry alongside a shotgun and perform far better than either of the guns you stated due to not requiring hosting or RNG to decide that your bullet shoots at the right place (lolcrusader)

Sebastianthorson wrote...

 The strength of the Destroyer is automatics, but he's still a better claymore / raider / piranha user than the AIU, due to the passive accuracy and his RoF in the case of the piranha.  The GI is objectively better, the AIU is not as the lack of an accuracy bonus seriously hurts the AIU.

 Since when does accuracy matter at point-blank? 0_0



If you're playing a character with accuracy bonuses, you don't have to fire your shotgun at point blank range to land all 8 pellets on the head. Accuracy is important, as with acccuracy bonuses the effective range of most shotguns significantly increases.

Modifié par Annomander, 17 août 2013 - 12:25 .


#21
Guest_Element 0_*

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Destoyer is great with Typhoon/PPR. But without Adrenaline III he's super slow and compared to TGI and AIU - less tanky, cos those 2 have shield recharge at will and better mobility. AIU can also prime EVERYTHING and TGI can strip shields instantly thus saving ammo needed for a kill. 

P.S. With the same consumables TSol will do more damage with the Typhoon after Proxy debuff, he also fires faster, has better accuracy, reloads automatically, better stability + better weight passives. 

Modifié par Element 0, 17 août 2013 - 12:33 .


#22
FasterThanFTL

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He is a jack of all trades.

#23
Chromatix

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Well, Destroyer is good at carrying 2 heavy weapons at time.

Though, there is also Geth Trooper. Not really high difference in damage is well compensated by Mobility and DR from Ftf. (Flamer is for scrubs)

And seriously, you don't need to talk about Destroyer like he's Juggernaut. 10% movement is noticeable, yes, but it's not deadly. 

Modifié par Chromatix, 17 août 2013 - 12:46 .


#24
Sebastianthorson

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The destroyer is not a melee character.

That`s why you shouldn`t give him a Graal.

 

Melee characters don't fight at range

Sometimes they have to. Also, omnibow Talon merc is technically melee - but fights at range. And his omnibow has good synergy with Graal.

and if you want long ranged punch, take a CSMG, an eagle or a paladin .  Light enough to carry alongside a shotgun and perform far better than either of the guns you stated due to not requiring hosting or RNG to decide that your bullet shoots at the right place (lolcrusader)

 But they require RNG to get maxed out, have roughly the same DPS (even lower if we`re talking about single clip), and still aren`t that light.

If you're playing a character with accuracy bonuses, you don't have to fire your shotgun at point blank range to land all 8 pellets on the head. Accuracy is important, as with acccuracy bonuses the effective range of most shotguns rapidly increases.

And if you play a character with repair matrix - you can take it close and personal. It even gives you a speed bonus. With AIU you want to be in snapfreeze radius anyway. Destroyer and AIU just have totally different playstyles.

Modifié par Sebastianthorson, 17 août 2013 - 12:46 .


#25
Supreme Leech

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Off topic post here, but I just need to ask a question and can't be bothered to post a thread: what mods should I use on my typhoon geth trooper? What ammo type is best for him? Thanks.