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So What is the Destroyer Best For?


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#76
Heldarion

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Sebastianthorson wrote...

Annomander wrote...

Let me reiterate... From the testing I've done, under no circumstances ever is it worth your while to use prox mine instead of MM, the potential DPS you lose sets back your TTK too significantly. Only if you are a GI is it worth your while to use prox mine.

Because you`re doing it wrong. Don`t fire a prox mine at the enemy - place it at the choke point and wait for the enemy to detonate it.


Meh. Either enemies aren't in sight yet and get staggered out of sight by the proxy mine detonation, or you're wasting time waiting for them to detonate it.

#77
BridgeBurner

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Sebastianthorson wrote...

Annomander wrote...

Let me reiterate... From the testing I've done, under no circumstances ever is it worth your while to use prox mine instead of MM, the potential DPS you lose sets back your TTK too significantly. Only if you are a GI is it worth your while to use prox mine.

Don`t fire a prox mine at the enemy - place it at the choke point and wait


What is this I don't even...

#78
Sebastianthorson

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Jaun Shepard wrote...

It seems that the PPR would not be that strong on him compared to typhoon since you don't take Rof bonuses.

PPR benefits greatly from increased clip size.

#79
didacuscarr

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Destroying.

#80
Boog_89

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iOnlySignIn wrote...

PPR: Prollector is much better


I disagree immensely, collector dont have extra damage + rate of fire + clip size + stagger immunity.
PPR collector is very good but not as good as on destroyer.

#81
DHKany

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Rate of Fire benefits actually work more towards hurting the PPR than helping it IMO.

Sure the boosted hot beam is nice, but you're gonna burn through more ammo than necessary to get there.

#82
SiMpLyNoir

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Boog_89 wrote...

iOnlySignIn wrote...

PPR: Prollector is much better


I disagree immensely, collector dont have extra damage + rate of fire + clip size + stagger immunity.
PPR collector is very good but not as good as on destroyer.


Umm, yes, he does. I'll just keep refering to this post:

Mirenko wrote...

Prollector spec'd for weapon Damage with
PPR X + Dark Channel + Ascension Mode + Collector bonus damage + Assault
Rifle rail III and Amp V + Warp ammo IV


lol people thinking Destroyer outclasses Prollector using PPR. To me it seems a matter of preference since I think they are more or less even and I like my Prollector more.

#83
capn233

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DHKany wrote...

Rate of Fire benefits actually work more towards hurting the PPR than helping it IMO.

Sure the boosted hot beam is nice, but you're gonna burn through more ammo than necessary to get there.

You are trading higher potential DPS for more total damage.  Destroyer can sort of get away with it because of mag size buffs.

Also ROF is probably better for exploiting Incendiary Ammos glitched stacking since you can stack more in a DOT time.

Modifié par capn233, 17 août 2013 - 05:22 .


#84
Mirenko

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RedJohn wanted me to post this for him....

People should know that an increased RoF actually hurts PPR because of its ramp up mechanic.

I'll explain: When you use Marksman the RoF increases but the time for the PPR use its maximum power doesn't, meaning that you are wasting more bullets before you can use the full laz0r, meaning this you are actually wasting the potential of the weapon.

Also, to the guy who said this:

"
I disagree immensely, collector dont have extra damage + rate of fire + clip size + stagger immunity.
PPR collector is very good but not as good as on destroyer."

Collector has extra damage on collector and prothean weapons + Ascension mode that increase your damage output + the passive tree if you spec into weapon damage + the bonus of Warp IV on primed biotic targets. That gives collector adept more damage output than destroyer.





#85
Excella Gionne

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Missile Glitching. And I believe he can't be staggered while in Devastator Mode.

#86
capn233

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Mirenko wrote...

RedJohn wanted me to post this for him....

Are you a seer?

#87
Chromatix

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Let me be the voice of RedJohn:

I have too many ways of assuming direct control

#88
Ledgend1221

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reddong pls

#89
TheKillerAngel

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I HEAR THE VOICE OF JUAN ROJO.

#90
Mirenko

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I hear redjohn voices too

#91
oO Stryfe Oo

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I'm still mad that they never gave anyone else Devastator Mode. It would've been kinda funny to see a Volus get it, or really cool to see some sort of Geth Shock Trooper tech-Sentinel (caster/weapon master hybrid) get a shot with it. Besides, would've been interesting to hear how other races sounded activating it.

Modifié par oO Stryfe Oo, 17 août 2013 - 05:44 .


#92
Ledgend1221

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oO Stryfe Oo wrote...

I'm still mad that they never gave anyone else Devastator Mode. It would've been kinda funny to see a Volus get it, or really cool to see some sort of Shock Trooper Geth Sentinel caster/weapon master hybrid get a shot with it. Besides, would've been interesting to hear how other races sounded activating it.

I like it.
The Destroyer is one of the few truly unique kits.

#93
cato potato

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Mirenko wrote...

RedJohn wanted me to post this for him....

I'm a fool who got myself banned deliberately but I must keep posting here through proxies because my attention seeking inanity knows no limits.


FTFY

#94
dudemacha

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wow...cerberus shoud have hired him

#95
Mirenko

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cato_84 wrote...

Mirenko wrote...

RedJohn wanted me to post this for him....

I'm a fool who got myself banned deliberately but I must keep posting here through proxies because my attention seeking inanity knows no limits.


FTFY


 :kissing: and it seems you can't deal with it baby.:kissing:



#96
oO Stryfe Oo

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Ledgend1221 wrote...

oO Stryfe Oo wrote...

I'm still mad that they never gave anyone else Devastator Mode. It would've been kinda funny to see a Volus get it, or really cool to see some sort of Shock Trooper Geth Sentinel caster/weapon master hybrid get a shot with it. Besides, would've been interesting to hear how other races sounded activating it.

I like it.
The Destroyer is one of the few truly unique kits.


One of the four kits that don't share their abilities, I think.

Still, would've been nice to see DM on something else.

Modifié par oO Stryfe Oo, 17 août 2013 - 05:50 .


#97
Chromatix

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cato_84 wrote...

Mirenko wrote...

RedJohn wanted me to post this for him....

I'm a fool who got myself banned deliberately but I must keep posting here through proxies because my attention seeking inanity knows no limits.


FTFY

At least he says useful stuff instead of pointless ranting like some _84 guy does. 

#98
lightswitch

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Annomander wrote...

Jaun Shepard wrote...

In my experience all infiltrators have better dps than the destroyer though not that much is this true?


The turian / quarian soldiers have theoretically the best burst dps in the game.... they NEVER reach this however without butchering their TTK, rendering this high burst dps completely pointless, as it takes longer to use debuff + MM than it does to just kill the enemy with weapon + MM.

The GI has the best burst dps.

Followed by the destroyer.

Then... everyone else.

Infiltrators have good spike damage, in reality however, the total dps they can put out (excepting the GI) is not greater than the destroyers.


How are you getting all this? Maybe you're actually talking about TTKs against the largest bosses?

A quick rundown of some kits weapon damage modifiers (using full auto weapons so RoF bonuses can be multiplied in; no racial bonuses; debuffs as specified; full equipment, consumables, mods):

GI (with PM debuff, HM rank 6 specced for damage, firing from cloak):  4.002
Destroyer:  2.84
TSol (without PM debuff,  with Marksman active and specced for RoF in rank 4): 3.11
QSol (without TS debuff, MM active, RoF spec): 3
Human Infiltrator (firing from cloak, with CB debuff applied, without a sniper rifle): 3.46
Drell Infiltrator (from cloak, without debuff): 2.825
TGI (from cloak, with an AR, WITHOUT stims active): 3.36 note: TGI TC AR bonus is multiplicative, right? not reallly sure tbh
TGI (from cloak, with AR, with damage specced stims active): 3.61
AIU (from cloak, with a shotgun, without debuff): 3.44
AIU (from cloak, with shotgun, with debuff, with melee weapon damage bonus active): 4.125
Vanilla Human Solder (ARush specced damage active): 2.675
MQI (from cloak, with SR and TC rank 6 SR bonus, with TS debuff): 4.63

apologies if I got anything wrong, on my lunch break and I don't have time to double check anything.

First thing you'll notice is that there's a ton of things which affect damage modifiers a lot. The biggest one on the list, the MQI, will have to cast Tac Scan to get that which will affect his TTKs considerably, and requires a sniper rifle which doesn't really have the sustained DPS to match the automatic weapons. It's important to note that the GIs damage modifier with a Geth sniper rifle like the Javelin is completely different.

On the other hand, the Destroyer is no where close to the top of the list - in fact the highest damage modifier he can get under his own power is relatively low. For comparison, a Turian Havoc with no additive weapon damage buffs and Cryo Blast applied has a 2.5 damage modifier for 86% of the damage output of the Destroyer, which is not that huge of a difference. According to my calculations a TSent with warp applied and Warp IV ammo will pace or out-DPS a Destroyer versus armor and barriers.

It's worth noting that percent damage difference here isn't as big as those numbers make it seem. If you subtract the Destroyers modifier from the GIs, you get a difference of 116.2% damage. Of course, the actual percentage of damage the Destroyer compared to the GI is dishing out is actually 71%. QMS is doing 75% of the GIs damage. However both of those kits can sustain their damage output considerably longer than the GIs 2.5 sec of TC boost.

Of course all this is just theory, I haven't run any in game tests on TTKs, so if you're getting results that don't match expectations I'd be interested in hearing about it. I'm also somewhat curious if ammo power damage takes advantage of double and triple hit bugs.

Honestly though, IMO if you put all the numbers above aside, the Destroyer has three significant advantages that no other weapons platform has: an always-on weapon buff (no time is ever wasted casting); a really excellent AoE damage power; and really good stagger resistance. It's also really hard to quantify the DPS gains from the magazine upgrades, the accuracy bonus, the stagger resistance, and how you never have to waste any time casting powers. Personally I still rate him as one of the best kits in the game.

Modifié par lightswitch, 17 août 2013 - 05:53 .


#99
Tybo

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A)  I second everything Annomander's said

B) I still advocate for 6/6/6/4/4 for the Destroyer if you're using a shotgun grenader build.  Otherwise, HMLs screen shake makes it a detriment and should be skipped.

capn233 wrote...

Some crazy stuff in this thread. Maybe too much to comment on.

If I were to make any pronouncements about a class that can use Typhoon nearly as well as Destroyer I would have picked Human Soldier since you can actually fire it forever and you get your damage bonus, unlike trying to use Marksman that way. Of course one of the biggest advantages of Destroyer with these sustained fire weapons is the stagger resistance. The other thing is you can run without active powers so you can go HVB and eat the weight penalty (which is too high) with all the miscellaneous ammos. On HSol you probably need to go AR Piercing instead, which will cost you some more damage vs armor.

Likewise, I think if you speak strictly about the Claymore the Human Soldier or Marksman classes might be a better comparison than something like an AIU since they get double barreled Claymores.

It is not a coincidence that the classes with "always on" accuracy and rate of fire boosts are top tier weapon platforms. And it isn't a coincidence that Typhoon and Piranha got substantial nerfs because they were being used very frequently on Destroyer.


Human Soldier is not as good with a Typhoon as a Destroyer, because the Typhoon really likes that accuracy boost.  Maybe as good vs bosses, but you'll be quite a bit slower vs mooks.

#100
cato potato

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Chromatix wrote...

cato_84 wrote...

Mirenko wrote...

RedJohn wanted me to post this for him....

I'm a fool who got myself banned deliberately but I must keep posting here through proxies because my attention seeking inanity knows no limits.


FTFY

At least he says useful stuff instead of pointless ranting like some _84 guy does. 


You think RedJohn writes useful stuff? Wow.

Also, I don't think you know what rant means.