So What is the Destroyer Best For?
#176
Posté 18 août 2013 - 08:38
#177
Posté 18 août 2013 - 09:36
Mutliplier, 25% RoF -> Total Damage*1.25Jaun Shepard wrote...
Can anyone enlighten me how the Rof boost translates into damage boosts? Like say a 40% boost is 70% more damage .
#178
Posté 18 août 2013 - 11:01
#179
Posté 19 août 2013 - 03:19
iOnlySignIn wrote...
It seems the Destroyer is a Jack of All Trades and Master of None.
== Weapons/DPS ==
- PPR/CSMG: Prollector is much better
- Lancer/Harrier: TGI is much better
- Typhoon: TSol is much better.
- All other Assault Rifles and SMGs: TSol/TGI/GI are all much better
- Reegar/Venom: Vanguards/AIU are much better
- GPS: Any Geth (except Jugg) is much better
- Graal/Crusader: SI/QFI are much better
- All other Shotguns: GI/AIU are much better
- Sniper Rifles: SI/GI/DAI are much better
== Other Roles ==
- Tank: Decent base HP, but can't actually tank on Platinum because of no DR
- CC: 2 Powers provide good CC, but 1 (HML) is not entirely controllable and not effective vs bosses/on Platinum, the other (MFG) is a Grenade
- Grenadier: MFG is really good and does tons of damage, but Destroyer severely lacks the speed to quickly catch spawns and pick up Grenades - instead he has to use his Grenades the legit way, i.e. situationally and often defensively.
My question is what is it that the Destroyer is best at? Something that it does better than anyone else? Other than being the Destroyer, that is. The only thing I can think of is the Talon Heavy Pistol.
-PPR/CSMG: Prollector is much better
Raw DPS yes, both with and without warp rounds due to race passive. However I would argue that hydra’s being able to stop up to 3 phantoms (bubble up) and melt their faces in addition to added ppr ammo to allow more firing while in hot mode lasers --- makes this an arguable comparison at "best."
-My question is what is it that the Destroyer is best at?
Missile glitching.
Modifié par Striker93175, 19 août 2013 - 03:21 .
#180
Posté 19 août 2013 - 03:43
Destroyer and Ghost are infinitely better
- Typhoon: TSol is much better. ( maybe )
particularly like much of the destroyer!
- Lancer/Harrier: TGI is much better ( correct! )
#181
Posté 19 août 2013 - 04:03
#182
Posté 22 décembre 2013 - 04:36
Sebastianthorson wrote...
I use Striker constantly (especially against Cerberus) - but I never missile glitch. You`re bad and you should feel bad.juanjo_dpr9 wrote...
Every time I see a guy with an explosive weapon I kick him if I can and if I can't I leave the lobby.
So that new players would have to grind through bronze with bare teeth? That`s just stupid. Also, L2p.Falcon, Striker, Adas...and we can also add Shuriken, Katana, Incisor, Avenger, Hornet...no one will cry over those stupid weapons.
Just to let you know: there are characters which don't need weapons to kill enemies: ¡¡¡¡¡OHHH!!!!
Modifié par juanjo_dpr9, 22 décembre 2013 - 04:38 .
#183
Posté 22 décembre 2013 - 04:40





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