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[FIXED] Selective and nitpicky console is selective and nitpicky.


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#1
Toasted Llama

Toasted Llama
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For some reason, my console doesn't like Grandmaster Lightning runes. And only that rune. I have downloaded the additem mod and used the code so that I could get a GML rune to replace a similar Flame version. (Flame runes cast annoying lighting from the back of a character and while I can be nitpicky myself as well, it's just hideous in cutscenes and companion conversations)

I've tried the following:
>runscript additem gen_im_upg_run_gdm_chr.uti 1
This is supposed to add 1 Grandmaster Lightning rune but it did not. The console however, says it was a "Success".

>runscript additem gen_im_upg_run_gdm_slw.uti 1
This is supposed to add 1 Grandmaster Slow rune and the rune was added to my inventory. This suggest that the "gdm" bit for Grandmaster-tier runes is effective and correct.

>runscript additem gen_um_upg_run_mas_chr.uti 1
This is supposed to add 1 Master Lightning rune and the rune was added to my inventory. This suggest that the "chr" bit for Lightnig element runes is effectve and correct.

After a bit of googling I also found out that using runscript zz_createrunes creates ALL runes, including the Grandmaster Lightning rune which leaves me really curious why I can't get the Grandmaster Lightning rune to pop up solo. (since I only want that one, and not every other existing rune piling up in my inventory every single time I need just 1 rune)

My console doesn't like tomes either. I couldn't get the tomes to pop up in my inventory, even after pinpointing every possible mistake I could make in the coding. However, I didn't bother to find the mistake yet because a mod did exactly what I wanted. May look into it a bit more out of simple curiosity in the future, if no reason why it doesn't pop up has been applied.

If anyone has a reason why that one rune just doesn't want to pop up (and why Tomes don't pop up either) or if it DOES pop up in the console, please let me know.
If anyone has OTHER item codes that don't seem to be working for some reason, please post them. I'll try them out myself and if they don't work on my console either I may look into it a bit more in the future.
If none of this applies; thoughts?


Fixed.

Modifié par Toasted Llama, 18 août 2013 - 01:29 .


#2
dainbramage

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It works fine for me. Are you sure that you didn't type in the item's ID incorrectly?

Note that when the console says "success", it just means it ran the script successfully. Since the author of additem didn't put in an error for a wrong item code, it will still say "success" even if the ID code doesn't match anything.

#3
Toasted Llama

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I've typed it several times, I don't think I couldve made the same mistake over and over and over again.

Especially not when I could correctly spawn other runes without a single problem.

Edit:
Random fix? It spawns! What the... I swear I typed them correctly all the other times. (I double checked by alt-tabbing in and out of the game to the ID-code page on the Dragon Age Wiki) Oh well :')

Modifié par Toasted Llama, 18 août 2013 - 01:28 .