David7204 wrote...
Darth Brotarian wrote...
But there's a difference as well, going to your other point, between being hard, and being presented as impossible. The reapers are one such enemy who is presented as impossible to beat, and that's the problem. They are too powerful, they are too good, they're exsistence, ability to plot and plan ahead, and the speed by which they can accomplish their plans, all scream mary sue.
We're at a very, very ridiculous point if the mere existence of an enemy who doesn't have a completely stupid and pointless weakness is a 'Mary Sue.'
Out of what I listed, you can be good at 2, but not all three.
You can be powerful, and plan ahead by the thousands of years the reapers did, but your plans would need to unfold slowly to make the battle against them fair.
You can be fast hitting and brilliant in your plan, but than you would need to rely on that speed as your main means of conquest and not do so well in a fair one on one fight, thus providing a weakness the players can exploit.
You can be an all powerful, fast moving, juggernaught of a behemoth to contend against, but you shouldn't be a master tactician if you're already vastly more powrful and can move and mobolize faster than anything in the known galaxy, becuase it allows players a means to logically counter the reapers.
The problem with mass effect 3, which is also a problem of mass effect 2, is the reapers don't seem to actually have any sort of weaknes. They're flight and ftl systems make them impossibly fast, able to spread through the galaxy that would make the flash blush. They're almost neigh invulnerable in a one on one engagement, making them impossible to beat in both conventional and unconventional theaters of war. And they seem to have a strategy of manipulating everyone and everything in the galaxy through indoctrinated sleeper agents to the point that light yagami aught to be taking notes on their long term plans and failsafes.
They are not fun, because they are much like fighing any OP faction or character, there is too mcuh work needed in order to achieve even minor victories, and any true victory against them would need to come from either a source thats more OP than they are, or by a sudden and unexplained drop in power from the enemy, either of which is a sign of bad writing and makes for an unrewarding feeling confrontation.