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Why people have a problem with their Warden/Hawke showing up in DA:Inquisition?


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#101
esper

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Jerrybnsn wrote...

Taleroth wrote...

Jerrybnsn wrote...


No, we are still talking about personality. My Hawke was overall diplomatic, but consitently reacted with more and more 'red choice' toward certain situations, as it was possible for me to do so in game, this is canon. Bioware cannot recreate that nor do I expect them to.


So as  you used the more diplomatic, snarky or aggressive choices it pretty much sets to that personality tone for how he talked?  Did they have a code written to make that happen?  How does that work?

They never said tone.



Well then how would you know a character is speaking in a certain personality?  What happens?


Personality composed of many thing and what happens is the invention called the dialog wheel used to select which dialog my Hawke used.

When it was an emotional neutral situatuation I picked diplomatic/help/blue.
From act 2 forewards, I sometimes when appropiated and in an relaxed situation I picked the charming option.
When it came to templars oppression (my Hawke was pro mage) and chantry and generally just situations that would make her angry, I picked direct/red/attack options. From act 3 forward I picked that much more because at the point, Hawke would simply kill people who didn't agree with her.

I don't expect bioware to track that pattern, but it does make an important part of her personality.

#102
blueumi

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Androme wrote...

The main argument people have against their Wardens and Champions reappearing in DA:I is that ''they can't recreate MY Warden/MY Champion'', well, that's not the point either. The Warden and The Champion are NPC's now, they're no longer your characters, and BioWare can do with them what they please. They might decide not to introduce them in the game, then fine, so be it, but I expect they will, and I don't expect my character to be like how I ''imagined'' my Warden when I played him. My Warden is now an NPC that will be written by BioWare, not me.



that's why I hate the idea I don't want bioware to change my warden that's why I would rather they not appear at all that way it wont ruin dragon age origins

#103
esper

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Knight of Dane wrote...

Androme wrote...

The main argument people have against their Wardens and Champions reappearing in DA:I is that ''they can't recreate MY Warden/MY Champion'', well, that's not the point either. The Warden and The Champion are NPC's now, they're no longer your characters, and BioWare can do with them what they please. They might decide not to introduce them in the game, then fine, so be it, but I expect they will, and I don't expect my character to be like how I ''imagined'' my Warden when I played him. My Warden is now an NPC that will be written by BioWare, not me.

Please, people don't want to see "a" warden or "a" Hawke, they want to see theirs. If it is not the charatcer we created then what is all the fuss about?


Indeed, why should I care about an NPC I don't know. In that case I will rather meet an NPC who I actually know.

#104
Androme

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Knight of Dane wrote...

Androme wrote...

The main argument people have against their Wardens and Champions reappearing in DA:I is that ''they can't recreate MY Warden/MY Champion'', well, that's not the point either. The Warden and The Champion are NPC's now, they're no longer your characters, and BioWare can do with them what they please. They might decide not to introduce them in the game, then fine, so be it, but I expect they will, and I don't expect my character to be like how I ''imagined'' my Warden when I played him. My Warden is now an NPC that will be written by BioWare, not me.

Please, people don't want to see "a" warden or "a" Hawke, they want to see theirs. If it is not the charatcer we created then what is all the fuss about?


Dude, do you think BioWare are gods? They can have ''your'' Warden and Hawke in DA:I in terms of gender, race, class, looks, but personality? No, that's impossible. Only possible to a certain extent with Hawke, but it would be uneccecarily costly to have three tones to the same dialogue just to satisfy some headcannoneers.

I mean, what is it you people actually want? Do you want Dragon Age: Inquisition to somehow read your mind and assign a VERY SPECIFIC personality to ''your'' Warden & Hawke that you have headcannoned? That's just not possible.
 

Modifié par Androme, 19 août 2013 - 07:09 .


#105
Taleroth

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Jerrybnsn wrote...

Well then how would you know a character is speaking in a certain personality?  What happens?

 You don't speak in a personality.  That's not what a personality is.

#106
esper

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Androme wrote...

Knight of Dane wrote...

Androme wrote...

The main argument people have against their Wardens and Champions reappearing in DA:I is that ''they can't recreate MY Warden/MY Champion'', well, that's not the point either. The Warden and The Champion are NPC's now, they're no longer your characters, and BioWare can do with them what they please. They might decide not to introduce them in the game, then fine, so be it, but I expect they will, and I don't expect my character to be like how I ''imagined'' my Warden when I played him. My Warden is now an NPC that will be written by BioWare, not me.

Please, people don't want to see "a" warden or "a" Hawke, they want to see theirs. If it is not the charatcer we created then what is all the fuss about?


Dude, do you think BioWare are gods? They can have ''your'' Warden and Hawke in DA:I in terms of gender, race, class, looks, but personality? No, that's impossible. Only possible to a certain extent with Hawke, but it would be uneccecarily costly to have three tones to the same dialogue just to satisfy some headcannoneers.

I mean, what is it you people actually want? Do you want Dragon Age: Inquisition to somehow read your mind and assign a VERY SPECIFIC personality to ''your'' Warden & Hawke that you have headcannoned? That's just not possible.
 


No, I want them to leave the former PC alone and focus their attention on giving us plenty of oppertunities to attach ourselves to a new PC, instead of pointless cameo's off an NPC I cannot regonize.

#107
Jerrybnsn

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esper wrote...

Jerrybnsn wrote...


No, we are still talking about personality. My Hawke was overall diplomatic, but consitently reacted with more and more 'red choice' toward certain situations, as it was possible for me to do so in game, this is canon. Bioware cannot recreate that nor do I expect them to.


So as  you used the more diplomatic, snarky or aggressive choices it pretty much sets to that personality tone for how he talked?  Did they have a code written to make that happen?  How does that work?


First off, all my characters are a she.


I apologize, I meant no offense.  I rushed the sentence and didn't put my usual he/she verbage.

[

Second. Diplomatic was her standard, she snarked occasionally when she was in relaxed situations, but she was always direct/angry and out right violent when she was angry, and there was specific groups and specific situations were she was always angry. And yes they had a code to make that happen. It was named the dialog wheel.


Okay, I thought you were talking about that feature of where your tone starts to develope the personality  you most choose in the game.  So when you want to say something to be diplomatic, it still comes of in an aggressive tone.

So the variable, seems to me, to come down to personal control of your character.  Which I totally agree with.  I wouldn't be happy if I had to watch my character act the way I wouldn't want her or him to.  And that would rule out any NPC appearance.  Which I understand an overwhelming majority of dragon age fans does not want to happen to their characters.

#108
Androme

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esper wrote...

Androme wrote...

Knight of Dane wrote...

Androme wrote...

The main argument people have against their Wardens and Champions reappearing in DA:I is that ''they can't recreate MY Warden/MY Champion'', well, that's not the point either. The Warden and The Champion are NPC's now, they're no longer your characters, and BioWare can do with them what they please. They might decide not to introduce them in the game, then fine, so be it, but I expect they will, and I don't expect my character to be like how I ''imagined'' my Warden when I played him. My Warden is now an NPC that will be written by BioWare, not me.

Please, people don't want to see "a" warden or "a" Hawke, they want to see theirs. If it is not the charatcer we created then what is all the fuss about?


Dude, do you think BioWare are gods? They can have ''your'' Warden and Hawke in DA:I in terms of gender, race, class, looks, but personality? No, that's impossible. Only possible to a certain extent with Hawke, but it would be uneccecarily costly to have three tones to the same dialogue just to satisfy some headcannoneers.

I mean, what is it you people actually want? Do you want Dragon Age: Inquisition to somehow read your mind and assign a VERY SPECIFIC personality to ''your'' Warden & Hawke that you have headcannoned? That's just not possible.
 


No, I want them to leave the former PC alone and focus their attention on giving us plenty of oppertunities to attach ourselves to a new PC, instead of pointless cameo's off an NPC I cannot regonize.


Attach yourself to what? A character you'll play as for, what, 30 hours max, and then after that never to be seen again, if we are to follow your wish? The entire point of bringing in former characters into the next game is so that we'll get to enjoy the characters we already know and are already a part of the world, again.

The Mass Effect series is GOD-TIER when it comes to this, too bad the ending of the trilogy was absolute crap.

#109
Taleroth

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Androme wrote...

The entire point of bringing in former characters into the next game is so that we'll get to enjoy the characters we already know and are already a part of the world, again.

If it doesn't act like my character, it's not the character I enjoyed or knew. It's a macabre phantasm wearing its face.

30 hours is a fair amount of time to get attached to a character. 

Modifié par Taleroth, 19 août 2013 - 07:26 .


#110
esper

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Jerrybnsn wrote...

esper wrote...

Jerrybnsn wrote...


No, we are still talking about personality. My Hawke was overall diplomatic, but consitently reacted with more and more 'red choice' toward certain situations, as it was possible for me to do so in game, this is canon. Bioware cannot recreate that nor do I expect them to.


So as  you used the more diplomatic, snarky or aggressive choices it pretty much sets to that personality tone for how he talked?  Did they have a code written to make that happen?  How does that work?


First off, all my characters are a she.


I apologize, I meant no offense.  I rushed the sentence and didn't put my usual he/she verbage.

[

Second. Diplomatic was her standard, she snarked occasionally when she was in relaxed situations, but she was always direct/angry and out right violent when she was angry, and there was specific groups and specific situations were she was always angry. And yes they had a code to make that happen. It was named the dialog wheel.


Okay, I thought you were talking about that feature of where your tone starts to develope the personality  you most choose in the game.  So when you want to say something to be diplomatic, it still comes of in an aggressive tone.

So the variable, seems to me, to come down to personal control of your character.  Which I totally agree with.  I wouldn't be happy if I had to watch my character act the way I wouldn't want her or him to.  And that would rule out any NPC appearance.  Which I understand an overwhelming majority of dragon age fans does not want to happen to their characters.


But your character will do that if they reappear, Gaider have made that very clear. Also even if they didn't, in terms of them no longer being PCs their actions would be limited. For example my Hawke would be very aggressive towards Cassandra, any templar in the party and properly also the Inquisitor simply because the last would be in her way (also she would percieve them as an extension of the other two). That is canon for her to be this way, because the dialog choices in da2 supports this, but do you really think that bioware would offer Hawke the chance to basically threated attempt to murder the whole new player party?
Of course not. Just like any warden and Hawke that is too, helpsome would not be viable, because why are they not joining the player then?

Even if we got dialog choices they would all fall between some medium of neutral as to keep them out of the new party, but not totally crazy (because this is still not their story that cannot steal focus from the new guy), which would mean the range they had in the previous two games would be gone, making certain personalities impossible.

#111
esper

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Androme wrote...

esper wrote...

Androme wrote...

Knight of Dane wrote...

Androme wrote...

The main argument people have against their Wardens and Champions reappearing in DA:I is that ''they can't recreate MY Warden/MY Champion'', well, that's not the point either. The Warden and The Champion are NPC's now, they're no longer your characters, and BioWare can do with them what they please. They might decide not to introduce them in the game, then fine, so be it, but I expect they will, and I don't expect my character to be like how I ''imagined'' my Warden when I played him. My Warden is now an NPC that will be written by BioWare, not me.

Please, people don't want to see "a" warden or "a" Hawke, they want to see theirs. If it is not the charatcer we created then what is all the fuss about?


Dude, do you think BioWare are gods? They can have ''your'' Warden and Hawke in DA:I in terms of gender, race, class, looks, but personality? No, that's impossible. Only possible to a certain extent with Hawke, but it would be uneccecarily costly to have three tones to the same dialogue just to satisfy some headcannoneers.

I mean, what is it you people actually want? Do you want Dragon Age: Inquisition to somehow read your mind and assign a VERY SPECIFIC personality to ''your'' Warden & Hawke that you have headcannoned? That's just not possible.
 


No, I want them to leave the former PC alone and focus their attention on giving us plenty of oppertunities to attach ourselves to a new PC, instead of pointless cameo's off an NPC I cannot regonize.


Attach yourself to what? A character you'll play as for, what, 30 hours max, and then after that never to be seen again, if we are to follow your wish? The entire point of bringing in former characters into the next game is so that we'll get to enjoy the characters we already know and are already a part of the world, again.

The Mass Effect series is GOD-TIER when it comes to this, too bad the ending of the trilogy was absolute crap.


But if they do not act like the character I know, then what is the point?. It is just some new NPC bioware has invented with a familiar name. It is not the character I know and love.

And yes, 30 hours is not much. Which is why we do not need spotlight stealers.

Secondly, the reason ME3 fell flat for me and I stopped midways through, was because I could no longer play Shephard as shephard. It was not the same character anymore and I lost interest. The ME-triology was also one continued story, da is not one continued story, but related stories in the same world. There is a huge difference.

#112
Spectre slayer

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I don't have a problem with them appearing or not but they created a loose end in DA2 that might need to be tied somewhow and if not then people will just have to deal with it.

#113
Nerevar-as

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esper wrote...

But your character will do that if they reappear, Gaider have made that very clear. Also even if they didn't, in terms of them no longer being PCs their actions would be limited. For example my Hawke would be very aggressive towards Cassandra, any templar in the party and properly also the Inquisitor simply because the last would be in her way (also she would percieve them as an extension of the other two). That is canon for her to be this way, because the dialog choices in da2 supports this, but do you really think that bioware would offer Hawke the chance to basically threated attempt to murder the whole new player party?
Of course not. Just like any warden and Hawke that is too, helpsome would not be viable, because why are they not joining the player then?

Even if we got dialog choices they would all fall between some medium of neutral as to keep them out of the new party, but not totally crazy (because this is still not their story that cannot steal focus from the new guy), which would mean the range they had in the previous two games would be gone, making certain personalities impossible.


And that is why if you should keep up the same main character as long as plots and especially characters with considerable ties to said PC remain. Hawke wasn´t given the choice to tell everybody to get lost and leave him/her alone, so s/he should be active in the mage/templar war. GW was the Commander of Ferelden last time we knew, with a lot of secondary variables (OGB, throne consort,...).

#114
esper

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Nerevar-as wrote...

esper wrote...

But your character will do that if they reappear, Gaider have made that very clear. Also even if they didn't, in terms of them no longer being PCs their actions would be limited. For example my Hawke would be very aggressive towards Cassandra, any templar in the party and properly also the Inquisitor simply because the last would be in her way (also she would percieve them as an extension of the other two). That is canon for her to be this way, because the dialog choices in da2 supports this, but do you really think that bioware would offer Hawke the chance to basically threated attempt to murder the whole new player party?
Of course not. Just like any warden and Hawke that is too, helpsome would not be viable, because why are they not joining the player then?

Even if we got dialog choices they would all fall between some medium of neutral as to keep them out of the new party, but not totally crazy (because this is still not their story that cannot steal focus from the new guy), which would mean the range they had in the previous two games would be gone, making certain personalities impossible.


And that is why if you should keep up the same main character as long as plots and especially characters with considerable ties to said PC remain. Hawke wasn´t given the choice to tell everybody to get lost and leave him/her alone, so s/he should be active in the mage/templar war. GW was the Commander of Ferelden last time we knew, with a lot of secondary variables (OGB, throne consort,...).


No, we should not keep the same player character. Neither Hawke nor the Warden are a god, they can't be everywhere.

My Hawke is in the mage/templar war she will just not show up in any battle near the inqusition (and considering how big Thedas is that is doable) and my warden is travelling, she said she would travel and both ending off da:o/a had her travelling and in da2 it was confirmed that she travelled.

Shepphard is another case, because the reapers begins to actively target shepphard. Also difference between one continued story and multiple stories set in the same world. Da has more than one hero and thank the maker for that.

#115
Jerrybnsn

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esper wrote...


.....do you really think that bioware would offer Hawke the chance to basically threated attempt to murder the whole new player party?


...and then the Warden shows up and wants to kill Hawke for killing Anders...

I really have no idea what the plot is and how they are going to handle the "missing heroes".   But I feel that if there is any appearacne of our characters, I would want complete control over them and recreate their custom appearances.  Which in my mind would be great.



.....because this is still not their story that cannot steal focus from the new guy), which would mean the range they had in the previous two games would be gone, making certain personalities impossible.


I wouldn't say their appearance would steal the focus from the Inquisitor as long as its brief and fits into the storyline.  Sort of like Flemeth, who I think was the only properly handeled returning character from Origins.  Her part wasn't big, but it wasn't trivial either.  She played a useful part, set the "portent" of the future, and takes off on a another plot point we are sure to see sometime in the future games.

#116
esper

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Jerrybnsn wrote...

esper wrote...


.....do you really think that bioware would offer Hawke the chance to basically threated attempt to murder the whole new player party?


...and then the Warden shows up and wants to kill Hawke for killing Anders...

I really have no idea what the plot is and how they are going to handle the "missing heroes".   But I feel that if there is any appearacne of our characters, I would want complete control over them and recreate their custom appearances.  Which in my mind would be great.



Kill Anders? My Hawke? I just told you that she would attempt to murder the new player party becuse she would percieve it as being too anti mage due to Cassandra's and an eventual templars presence. Why do you think she would kill Anders?

If we are following head canon mt Hawke would kill my warden for her percieved abandoment of Anders and Justice to the grey warden. If you hadn't figured it out yet, my Hawke is a very violent woman, very pro-mage and I rather doubt she would kill her lover over a 'minor' thing like the chantry exploding.

In a more serious manner:

The plot can't handle the former heroes, (and I am using heroes loosely in both my characters case) properly because it cannot give them the range they used to have. it is simply not doable. And they would not look the same do to enige shift.

Jerrybnsn wrote...

.....because this is still not their story that cannot steal focus from the new guy), which would mean the range they had in the previous two games would be gone, making certain personalities impossible.


I wouldn't say their appearance would steal the focus from the Inquisitor as long as its brief and fits into the storyline.  Sort of like Flemeth, who I think was the only properly handeled returning character from Origins.  Her part wasn't big, but it wasn't trivial either.  She played a useful part, set the "portent" of the future, and takes off on a another plot point we are sure to see sometime in the future games.


It would steal focus, espically since a short appearence just as Flemeth would raise a thousand question in the direction of 'What the hell are they doing here', 'Why are they not helping me more' 'Why are they helping me?'. Have you not seen the questions Flemeth appearences cause?

#117
Taleroth

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Nerevar-as wrote...

And that is why if you should keep up the same main character as long as plots and especially characters with considerable ties to said PC remain.

Then the only way you can do new things with new characters is killing the old ones off. A character has a role to fulfill and once that role is fulfilled, they should be free to bugger off while still living.

Though I dislike Bioware's need to constantly tease and reference things. I enjoy some self-containment.

Hawke wasn´t given the choice to tell everybody to get lost and leave him/her alone, so s/he should be active in the mage/templar war.

That's fine. Doesn't mean he or she should be active in the mage/templar battles that occur in Orlais tha the Inquisitor is taking part in.

We're talking about a large war here. The Hawke and Inquisitor need not ever meet unless you are somehow under the impression taht they fight in every single battle that ever occurs in it.

Modifié par Taleroth, 19 août 2013 - 08:10 .


#118
Shadow Fox

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Nefla wrote...

I'm not "furious" at people wanting this, I just think it's a bad idea and makes for poor storytelling. What would be the point of a quick random cameo and how could they account for all the looks, choices, relationships, etc...without wasting an insane amount of resources on fan service that only appeals to a select group? Do I want my wardens and Hawke mentioned? Yes. Do I want them in the game? No. Like I said before it would be pointless and they would totally overshadow the new PC. Not to mention their personality would probably do a Merril/Anders and their looks at best would do a Zevran/Alistair and at worst they'd come up with a random canon (like horrible SWtOR Revan) which would undoubtedly be a straight, white, male with short dark hair and stubble or a short beard.

Who falls in love with default femHawke.:lol:

#119
Jerrybnsn

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esper wrote...

Jerrybnsn wrote...


...and then the Warden shows up and wants to kill Hawke for killing Anders...


Kill Anders? My Hawke? I just told you that she would attempt to murder the new player party becuse she would percieve it as being too anti mage due to Cassandra's and an eventual templars presence. Why do you think she would kill Anders?

If we are following head canon mt Hawke would kill my warden for her percieved abandoment of Anders and Justice to the grey warden. If you hadn't figured it out yet, my Hawke is a very violent woman, very pro-mage and I rather doubt she would kill her lover over a 'minor' thing like the chantry exploding.



I played an aggressive, doesn't like no-one, non-Templar, non-mage, and very pro-Hawke (Isabella never came back, go figure) and he killed Anders.  But at the same time, he knew how Anders' felt about the Chantry and he had a good idea what Anders planned on doing with all that fertilizer and explosives that he asked Hawke to get for him.  It was probably the first time that Hawke was pleasent to him...because he was using him.  And when he killed Anders in front of everybody, it was purely for reasons to make himself look as the voice of authority to furhter his grab for power!  Mwahahahahah!.
And then he ended up choosing the Mages' because he felt that Meridith and the Templars were the bigger power that he needed to take down for his own gain.  Mwahahahah. But then it all flew in his face because if you choose the mage's you ended up fleeing. Drats!Image IPB

I guess I would have to think about what would happen to Hawke because I never thought there was anything he had to do after that.  I assume missing means he's still fleeing.

edit: and then I played a female snarky, rogue that romanced him, but never took it seriously.  She was tempted to kill him but, told him to leave.  I laughed so hard when she told him to get lost a second time when all were gathered just before the big Templar/Mage battle.  I seriously wasn't expecting him to be standing there with the rest.  "We're not fighting along side a mass murder, get out of here!"  I have to say I wasn't expecting her to say it that way either.

And she was pro-mage as well, mostly because of her sister who was still alive in the mage circle.  So she had to flee also.  I assume she would be cautious of the Inquisitor just because one would assume he/she would be torturing people for information.

Modifié par Jerrybnsn, 19 août 2013 - 08:59 .


#120
esper

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Jerrybnsn wrote...

esper wrote...

Jerrybnsn wrote...


...and then the Warden shows up and wants to kill Hawke for killing Anders...


Kill Anders? My Hawke? I just told you that she would attempt to murder the new player party becuse she would percieve it as being too anti mage due to Cassandra's and an eventual templars presence. Why do you think she would kill Anders?

If we are following head canon mt Hawke would kill my warden for her percieved abandoment of Anders and Justice to the grey warden. If you hadn't figured it out yet, my Hawke is a very violent woman, very pro-mage and I rather doubt she would kill her lover over a 'minor' thing like the chantry exploding.



I played an aggressive, doesn't like no-one, non-Templar, non-mage, and very pro-Hawke (Isabella never came back, go figure) and he killed Anders.  But at the same time, he knew how Anders' felt about the Chantry and he had a good idea what Anders planned on doing with all that fertilizer and explosives that he asked Hawke to get for him.  It was probably the first time that Hawke was pleasent to him...because he was using him.  And when he killed Anders in front of everybody, it was purely for reasons to make himself look as the voice of authority to furhter his grab for power!  Mwahahahahah!.
And then he ended up choosing the Mages' because he felt that Meridith and the Templars were the bigger power that he needed to take down for his own gain.  Mwahahahah. But then it all flew in his face because if you choose the mage's you ended up fleeing. Drats!Image IPB

I guess I would have to think about what would happen to Hawke because I never thought there was anything he had to do after that.  I assume missing means he's still fleeing.


Hahaha. I think it would be a very good thing that our Hawkes exist in different universes, because surely the world wouldn't be big enough for both, even if from our brief descriptions I don't think any of them would be standard hero material.

As for wherever my Hawke had an idea if it was a bomb or not, she didn't really care. She figured it was something that was pro-mage and would harm Elthina, she was only angry that Anders didn't trust her enough to tell.

But I have another question, since you want to see them again. What do you actually imagine your Hawke would say to the new PC's group? He doesn't exactly sound like, 'help the newbie along', kind of guy.

#121
Black Jimmy

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Realmzmaster wrote...

I have no attachment to my Warden or Hawkes. I simply see no reason for their inclusion in the game. What purpose does it serve other than fan service? If the Warden or Hawke have no meaningful part in the story it is just like Alistair showing up for his cameo which also does not appear in all playthroughs of DA2. It simply wasted resources as far as I am concerned that can be put to better use like making a better story for the Inquisitor.

Except it seems the Grey Wardens have a big role and both the mages and Templars obiously will.
The Warden could very easily be set up in the Grey Warden story.
Depending on who he chose Hawke may be fighting for the Templars or Mages. Especially if he chose the Mages. Who else would take him in?

#122
Shadow Fox

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If we're talking what our Hawkes would do according to our head canon my Rogue would try to help the Inquisition restore order and save as many lives as possible.As she supported the reasonable Templars and Mages both and would have aided Thrask's attempt to overthrow Meredith had he asked her. .

#123
Sanunes

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Black Jimmy wrote...

Realmzmaster wrote...

I have no attachment to my Warden or Hawkes. I simply see no reason for their inclusion in the game. What purpose does it serve other than fan service? If the Warden or Hawke have no meaningful part in the story it is just like Alistair showing up for his cameo which also does not appear in all playthroughs of DA2. It simply wasted resources as far as I am concerned that can be put to better use like making a better story for the Inquisitor.

Except it seems the Grey Wardens have a big role and both the mages and Templars obiously will.
The Warden could very easily be set up in the Grey Warden story.
Depending on who he chose Hawke may be fighting for the Templars or Mages. Especially if he chose the Mages. Who else would take him in?


That doesn't mean that the PC from the first two games need to be part of the game, those characters are no longer in our control and if they were to return they would be following a script just like any other NPC in the game, which means they wouldn't have the motivations that I instilled in those characters while playing them.  So if its not truely our Warden and Hawke because they don't have the motivations with placed in them why have them return instead of some random character representing those factions?

#124
dsl08002

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there are multiple aspect of this question.

For example if bioware allow a NPC meeting it will be difficult to not ****** off fans with the wardens or Hawkes personality as well as voice. I certaintly dont want Bioware to decide in first hand of how my warden should be. If there will be an appearence it might be in a combat scene or in something else but you dont talk to them. Which is one other reason to leave them alone and reference them more often.

But on the other hand, i am Another one who wants to play as my warden again as Main PC because i dont belive that the story is over mainly after WH dlc and after DA2. If the warden should appear it should be as a PC because we the players have different personality which we choice to have. Also by keeping both the warden and Hawkes disapearence in a status quo isd not going to solve anything. they cannot keep going like that: spawning new character and just leave the other characters story open.

I have talked other fans and despite their opinion regarding who should be the PC or not, they all agree that depending of which choices you made in DAO the story of your warden isnt over yet.

#125
Guest_Raga_*

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cjones91 wrote...

Why do some people go into a fury if someone suggests the Warden/Hawke make a appearance in DA:I even if you don't see how they look?Is it because they can't separate themselves from their characters for just one moment and therefore they feel that in order to protect their head canon the Warden/Hawke should'nt appear at all?Personally I treat my Wardens and Female Mage Hawke as their own characters so if they made a appearance in DA:Inquistion I would'nt flip out about it like some people would.


In my experience, it's usually the people who have the biggest attachment to the Warden/Hawke who want them to show up in future games, not the other way around.  If you didn't have a huge attachment, I wouldn't think you'd really care if your old characters showed up or not.