Actually mages are worse you see guns can't whether by acident or intent harm others on their own.leaguer of one wrote...
Mages can kill people with there minds. Of course it's a solid comparison. Even biotics in ME are regulated.TheKomandorShepard wrote...
Arcane Warrior Mage Hawke wrote...
By that logic guns shouldn't be regulated because "accidents" happen.<_<TheKomandorShepard wrote...
Morocco Mole wrote...
Beerfish wrote...
So it's okay for one measly mage to raze a village of 100 people because they are not heavily armed and or trained. Right, got it.
I guess so
Who said thats ok but accidents are happens you don't have right to hurt mage as they don't have right to hurt you thas same as weaker aliens whp outnumber humans starts capture humans and making them prisoners on this rules.
lol so now you compare peoples to gun nice you have influence on that and that cost nothing no one suffers when you do that.When they put you in towher ruled by fanatics who hate you and you word mean nothing is hurts you.
Templars = Cerberus *Updated: "Red Templars"*
#576
Posté 22 août 2013 - 10:11
#577
Posté 22 août 2013 - 10:17
So you forget that templars can turn magic off?TheKomandorShepard wrote...
leaguer of one wrote...
Those templar are trian to combat and resist magic. Mages are far from helpless.TheKomandorShepard wrote...
eee nice maybe they can kill you blinking
nice very nice but still they are destroyed by bunch of templars
despite they have power who can destroy world when they sneeze.
Whow but what with their death laser which can destroy single planet or creating volcano with staring at rock oh it seems that templars can't stop power of deadly mage mind blinking what kills peoples.
#578
Posté 22 août 2013 - 10:27
leaguer of one wrote...
So you forget that templars can turn magic off?TheKomandorShepard wrote...
leaguer of one wrote...
Those templar are trian to combat and resist magic. Mages are far from helpless.TheKomandorShepard wrote...
eee nice maybe they can kill you blinking
nice very nice but still they are destroyed by bunch of templars
despite they have power who can destroy world when they sneeze.
Whow but what with their death laser which can destroy single planet or creating volcano with staring at rock oh it seems that templars can't stop power of deadly mage mind blinking what kills peoples.
But not one Templar does this DA:2 or did they forget on how to do it? Meredith is the only that seems to just drain mana from a mage not their magic but why does she do it to a warrior and rogue or can't she tell the difference between them classes? Maybe because she thinks they are all mages too. It is seen how magic is turned off in DA:O but is forgotten in DA:2.
#579
Posté 22 août 2013 - 10:36
because DA2 ran on idoicy.badboy64 wrote...
leaguer of one wrote...
So you forget that templars can turn magic off?TheKomandorShepard wrote...
leaguer of one wrote...
Those templar are trian to combat and resist magic. Mages are far from helpless.TheKomandorShepard wrote...
eee nice maybe they can kill you blinking
nice very nice but still they are destroyed by bunch of templars
despite they have power who can destroy world when they sneeze.
Whow but what with their death laser which can destroy single planet or creating volcano with staring at rock oh it seems that templars can't stop power of deadly mage mind blinking what kills peoples.
But not one Templar does this DA:2 or did they forget on how to do it? Meredith is the only that seems to just drain mana from a mage not their magic but why does she do it to a warrior and rogue or can't she tell the difference between them classes? Maybe because she thinks they are all mages too. It is seen how magic is turned off in DA:O but is forgotten in DA:2.
#580
Posté 22 août 2013 - 10:39
Yes, they do. Caver has a tree didicated to that.badboy64 wrote...
leaguer of one wrote...
So you forget that templars can turn magic off?TheKomandorShepard wrote...
leaguer of one wrote...
Those templar are trian to combat and resist magic. Mages are far from helpless.TheKomandorShepard wrote...
eee nice maybe they can kill you blinking
nice very nice but still they are destroyed by bunch of templars
despite they have power who can destroy world when they sneeze.
Whow but what with their death laser which can destroy single planet or creating volcano with staring at rock oh it seems that templars can't stop power of deadly mage mind blinking what kills peoples.
But not one Templar does this DA:2 or did they forget on how to do it? Meredith is the only that seems to just drain mana from a mage not their magic but why does she do it to a warrior and rogue or can't she tell the difference between them classes? Maybe because she thinks they are all mages too. It is seen how magic is turned off in DA:O but is forgotten in DA:2.
Modifié par leaguer of one, 22 août 2013 - 10:40 .
#581
Guest_Morocco Mole_*
Posté 22 août 2013 - 10:46
Guest_Morocco Mole_*
badboy64 wrote...
But not one Templar does this DA:2 or did they forget on how to do it? Meredith is the only that seems to just drain mana from a mage not their magic but why does she do it to a warrior and rogue or can't she tell the difference between them classes? Maybe because she thinks they are all mages too. It is seen how magic is turned off in DA:O but is forgotten in DA:2.
One does during the huge brawl near the end of DA2.
Meredith also does it to a qunari mage.
Modifié par Morocco Mole, 22 août 2013 - 10:46 .
#582
Posté 22 août 2013 - 11:05
The templars have shields so, why not form a shield wall and all use Dispell at once? Then, it's all a matter of pushing foward. Charging at random and picking mages one by one doesn't sound very effective.
And why are the mages just standing around at the entrance, waiting for the templars to arrive? Use ice to fortify the door? Lay some Glyphs of Paralysis and Weakness as traps? Stand on high ground and rain fire upon the enemy?
Anything but try to take on templars at close range.
#583
Posté 22 août 2013 - 11:08
leaguer of one wrote...
Yes, they do. Caver has a tree didicated to that.badboy64 wrote...
leaguer of one wrote...
So you forget that templars can turn magic off?TheKomandorShepard wrote...
leaguer of one wrote...
Those templar are trian to combat and resist magic. Mages are far from helpless.TheKomandorShepard wrote...
eee nice maybe they can kill you blinking
nice very nice but still they are destroyed by bunch of templars
despite they have power who can destroy world when they sneeze.
Whow but what with their death laser which can destroy single planet or creating volcano with staring at rock oh it seems that templars can't stop power of deadly mage mind blinking what kills peoples.
But not one Templar does this DA:2 or did they forget on how to do it? Meredith is the only that seems to just drain mana from a mage not their magic but why does she do it to a warrior and rogue or can't she tell the difference between them classes? Maybe because she thinks they are all mages too. It is seen how magic is turned off in DA:O but is forgotten in DA:2.
I know that and so does the warrior champion too. I am talking about the templars disabling my mage from using any their magicical talents.
#584
Posté 22 août 2013 - 11:38
[quote]leaguer of one wrote...
[/quote]Yes, they do. Caver has a tree didicated to that.
[/quote]
I know that and so does the warrior champion too. I am talking about the templars disabling my mage from using any their magicical talents.
[/quote]
No they don't. Only Templars have the ability to disrupte magic.
That is what they are trained to do.
A reason why mages use bloodmagic is that it is harder to/cannot be disrupted. So maybe all the mges in DA2 were using bloodmagic.
#585
Posté 22 août 2013 - 11:51
[quote]badboy64 wrote...
[quote]leaguer of one wrote...
[/quote]Yes, they do. Caver has a tree didicated to that.
[/quote]
I know that and so does the warrior champion too. I am talking about the templars disabling my mage from using any their magicical talents.
[/quote]
No they don't. Only Templars have the ability to disrupte magic.
That is what they are trained to do.
A reason why mages use bloodmagic is that it is harder to/cannot be disrupted. So maybe all the mges in DA2 were using bloodmagic.
[/quote]
But Meredith is the only that knows how to use it in DA:2.<_<:innocent:
#586
Posté 22 août 2013 - 11:57
DKJaigen wrote...
I never said otherwise but the claims of templar supporters then abominations can destroy entire cities is simply not true. its simply chantry propaganda.
Just make anders bomb, and plant it in multiple parts of town.
And there you go, an entire town destroyed. It must not have taken much energy to even activate, since anders was perfectly able to fight immediately after.
#587
Posté 23 août 2013 - 12:14
It takes who-knows-how-long to prepare, though.Darth Brotarian wrote...
DKJaigen wrote...
I never said otherwise but the claims of templar supporters then abominations can destroy entire cities is simply not true. its simply chantry propaganda.
Just make anders bomb, and plant it in multiple parts of town.
And there you go, an entire town destroyed. It must not have taken much energy to even activate, since anders was perfectly able to fight immediately after.
We've yet to see any mage rain hellfire on a city at a whim, as Templars and their supporters are wont to claim. The examples we've seen of the worst mage abuses all required at least one of the following:
a) extensive time to prepare/experiment
c) access to rare artefacts and materials
d) multiple mages working together
So yes, the threat mages present is more than a little overblown.
Modifié par Plaintiff, 23 août 2013 - 12:14 .
#588
Posté 23 août 2013 - 12:20
Darth Brotarian wrote...
DKJaigen wrote...
I never said otherwise but the claims of templar supporters then abominations can destroy entire cities is simply not true. its simply chantry propaganda.
Just make anders bomb, and plant it in multiple parts of town.
And there you go, an entire town destroyed. It must not have taken much energy to even activate, since anders was perfectly able to fight immediately after.
Every though it actually is true that an abomination can destroy an entire city
#589
Posté 23 août 2013 - 12:21
#590
Guest_Morocco Mole_*
Posté 23 août 2013 - 12:23
Guest_Morocco Mole_*
BlueMagitek wrote...
Except for that one time an untrained abomination raised the dead and slowly destroyed a village.
No my friend. That was different because
#591
Posté 23 août 2013 - 12:24
#592
Posté 23 août 2013 - 12:25
Slowly being the keyword. Hardly a "walking nuclear bomb" as people say.BlueMagitek wrote...
Except for that one time an untrained abomination raised the dead and slowly destroyed a village.
#593
Guest_Morocco Mole_*
Posté 23 août 2013 - 12:26
Guest_Morocco Mole_*
#594
Posté 23 août 2013 - 12:29
Plaintiff wrote...
Slowly being the keyword. Hardly a "walking nuclear bomb" as people say.BlueMagitek wrote...
Except for that one time an untrained abomination raised the dead and slowly destroyed a village.
Considering the amusement the demons enjoyed and the lack of strength of the villagers (they'll lose even if you do set up firetraps and convince additional people to fight and then leave), it is entirely possible that the village was slowly destroyed due to amusement. ~_^
#595
Posté 23 août 2013 - 12:32
Um, duh? I never denied that.Morocco Mole wrote...
So you agree that mages are still dangerous then?
I believe that the danger they represent is exaggerated by the Chantry (and by posters on this forum), and regardless of the danger they represent, I don't support pre-emptively imprisoning anyone for things they might do.
#596
Guest_Morocco Mole_*
Posté 23 août 2013 - 12:33
Guest_Morocco Mole_*
I believe that the danger they represent is exaggerated by the Chantry (and by posters on this forum), and regardless of the danger they represent, I don't support pre-emptively imprisoning anyone for things they might do.
Except its not exaggerated at all. And shown several times in the games why unregulated magic is dangerous.
#597
Posté 23 août 2013 - 12:34
Okay, sure, maybe.BlueMagitek wrote...
Plaintiff wrote...
Slowly being the keyword. Hardly a "walking nuclear bomb" as people say.BlueMagitek wrote...
Except for that one time an untrained abomination raised the dead and slowly destroyed a village.
Considering the amusement the demons enjoyed and the lack of strength of the villagers (they'll lose even if you do set up firetraps and convince additional people to fight and then leave), it is entirely possible that the village was slowly destroyed due to amusement. ~_^
I don't understand how that's relevant to what I just said, or what you just said before that.
#598
Posté 23 août 2013 - 12:40
I've played the games multiple times, and I say it's exaggerated. You want to talk about what a mage can do if they have infinite time, accomplices and specialized resources. That's not an accurate representation of the day-to-day threat a lone mage poses to society.Morocco Mole wrote...
Except its not exaggerated at all. And shown several times in the games why unregulated magic is dangerous.
And where did I ever say that magic should be unregulated?
#599
Guest_Morocco Mole_*
Posté 23 août 2013 - 12:40
Guest_Morocco Mole_*
#600
Posté 23 août 2013 - 12:40
No one said they were walking nuclear bombs.Plaintiff wrote...
Slowly being the keyword. Hardly a "walking nuclear bomb" as people say.BlueMagitek wrote...
Except for that one time an untrained abomination raised the dead and slowly destroyed a village.





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