Templars = Cerberus *Updated: "Red Templars"*
#1176
Posté 02 septembre 2013 - 05:47
#1177
Posté 02 septembre 2013 - 05:47
Edit: Oh, I was too slow.
Modifié par DaerogTheDhampir, 02 septembre 2013 - 05:48 .
#1178
Posté 02 septembre 2013 - 05:47
Dave of Canada wrote...
sandalisthemaker wrote...
Wow. Interesting.
I just assumed that the rock wratihs had merged with the red lyrium since they had such a strong desire to feed off of it in DA2.
That thing looks like it *was a Templar.* Perhaps it is the ultimate side effect of red lyrium use and he became a statue like Meredith, but can somehow still move and attack. A product of the veil tear perhaps?
Considering Meredith was basically sniffing her sword and still had moments of lucidity, I really have to wonder what the Templar seeing others turning into rock wraiths would think.
That is strange. Unless they are really being made to be that stupid, I have to wonder what is up with them. Lyrium addiction must really be that intense that they would continue to take it knowing what they will become. Assuming that the monster really used to be a Templar. But that armor....
#1179
Posté 02 septembre 2013 - 05:50
Dave of Canada wrote...
<snip>
The fact that the rock-wraith thing has a templar helmet and skirt doesn't inspire me with confidence.
Will there be harvesters and blood mages roaming around everywhere too?
Couldn't this faction of templars function as any other irrational groups that we see in other games (e.g. The Khans from Fallout New Vegas etc)?
As long as they aren't the Templars as whole... I don't think I have an issue of a splinter faction being driven to extremism.
As said, I'm pretty they're just irrational mooks and NOT representative of the Templar order.
Modifié par Savber100, 02 septembre 2013 - 05:51 .
#1180
Posté 02 septembre 2013 - 05:52
#1181
Posté 02 septembre 2013 - 05:55
#1182
Posté 02 septembre 2013 - 05:55
Modifié par XxDeonxX, 02 septembre 2013 - 05:58 .
#1183
Posté 02 septembre 2013 - 05:55
Savber100 wrote...
Couldn't this faction of templars function as any other irrational groups that we see in other games (e.g. The Khans from Fallout New Vegas etc)?
Off-topic but you can recruit the Khans to your side.
Modifié par Dave of Canada, 02 septembre 2013 - 05:55 .
#1184
Posté 02 septembre 2013 - 05:56
Lord Aesir wrote...
Am I the only one that these are the Templar equivalent of Abominations? Nothing more?
Specualtions
I'm ok with them as long as they're the equivalent of Bloodmages/Abominations and/or have ties to the Red Lyrium plot line
#1185
Posté 02 septembre 2013 - 06:00
DaerogTheDhampir wrote...
Is it still called the Templar Order? What of the Templars that stayed with the Chantry, are they calling themselves something else? Are there three factions, the Loyalists, the Red Templars, and the Independent-but-still-sane Templars?
We don't know, but a lot of people here are freaking out.
#1186
Posté 02 septembre 2013 - 06:07
sandalisthemaker wrote...
We don't know, but a lot of people here are freaking out.
It wouldn't be BSN if there wasn't someone freaking out over something. Although, it is fun to see how character bios, organization details, and plot points can be inferred, conjured, or scryed out of a single Tweet, picture, or information from a completely different game.
#1187
Guest_Puddi III_*
Posté 02 septembre 2013 - 06:12
Guest_Puddi III_*
Who says 'whatever it takes' doesn't include making your own 'golems'?
#1188
Posté 02 septembre 2013 - 06:12
Dave of Canada wrote...
Savber100 wrote...
Couldn't this faction of templars function as any other irrational groups that we see in other games (e.g. The Khans from Fallout New Vegas etc)?
Off-topic but you can recruit the Khans to your side.
True but the point remains... The bandits, the looters, and the mindless mooks are all ok as long they aren't the main heart of the enemies of Inquistion.
The Red Templars don't seem to be the heart of the Templar Order. Yes, it's speculation but it's no more different than assuming that they are.
Another note is that I won't be as bothered by the Red Templars if they're competent. If they can outwit and outfight your Inquistion then I don't mind their more irrational intentions (even though I prefer them to be rational/sympathetic).
Modifié par Savber100, 02 septembre 2013 - 06:13 .
#1189
Posté 02 septembre 2013 - 06:20
DaerogTheDhampir wrote...
Is it still called the Templar Order? What of the Templars that stayed with the Chantry, are they calling themselves something else? Are there three factions, the Loyalists, the Red Templars, and the Independent-but-still-sane Templars?
The new Chantry-less Templars can be called Inquisitors
I'm serious. That is what the Templar order was called before they merged with the Chantry.
That would suck so much I can't even begin to fathom. I'm definitely not playing a game that forces me to side against mages.
#1190
Posté 02 septembre 2013 - 06:23
Renmiri1 wrote...
DaerogTheDhampir wrote...
Is it still called the Templar Order? What of the Templars that stayed with the Chantry, are they calling themselves something else? Are there three factions, the Loyalists, the Red Templars, and the Independent-but-still-sane Templars?
The new Chantry-less Templars can be called Inquisitors
I'm serious. That is what the Templar order was called before they merged with the Chantry.
That would suck so much I can't even begin to fathom. I'm definitely not playing a game that forces me to side against mages.
Um wat?
They have stated that you will not be forced to side with any faction.
The Inquisition is a brand new organization, named after but completely separate from the original one. The player decides which way the order will lean.
#1191
Posté 02 septembre 2013 - 06:26
Filament wrote...
Who says 'whatever it takes' doesn't include making your own 'golems'?
Disgruntled ensign questions your orders
Extremist Templar leader casts Caridin's Portable Anvil.
It's Super Effective!
Hungry Peasant Mob appears at the HQ's gate.
Resolutionist leader casts Orsino's Folly.
It's Super Effective!
Unruly servants? Turn them into golems. Lot of poor, hungry, and sick peasants? Turn them into golems. Commanders questioning your sanity? Turn them into golems. Answer to everything is an obedient and powerful army. You can play Battle Chess with them on your days off.
#1192
Posté 02 septembre 2013 - 06:37
Filament wrote...
Who says 'whatever it takes' doesn't include making your own 'golems'?
Wouldn't mind pragmatic Templar turning to red lyrium if they needed help to fight blood mages, I do mind that red lyrium turns them into gibbering idiots and monsters. Insanity can be done well, look at Anders and how his "whatever it takes" attitude was done, I disliked the character but applauded the approach.
When a mage turns to blood magic or extreme methods, they're at risk of succumbing to demons but they're themselves every step of the way until then. Dragon Age 2 handled this terribly but least the entire message that they were "pushed to it" was always present.
When Templar start sniffing red lyrium, their entire being is gone and any reason is instantly wiped out. Rather than seeing how Templar deal with a mass hunt of mages across Thedas, lyrium addiction, scorn from the people, etc. We're just seeing them turn evil and serve as filler mooks, the whole Red Templar serve no purpose.
#1193
Guest_Puddi III_*
Posté 02 septembre 2013 - 06:57
Guest_Puddi III_*
If they are gibbering idiots, and it's not following the blue/red parallel I mentioned, it could be that regular templars are shades of renegade while red templars are what happens when they go abomination. I don't see what's necessarily wrong with them having an "abomination" state too. I suppose it's because they seem like an organized faction, hence comparisons to Cerberus, while abominations are more of a flash in the pan and a disease? What if red templars have no organization as such?
Modifié par Filament, 02 septembre 2013 - 06:59 .
#1194
Posté 02 septembre 2013 - 06:58
sandalisthemaker wrote...
Renmiri1 wrote...
DaerogTheDhampir wrote...
Is it still called the Templar Order? What of the Templars that stayed with the Chantry, are they calling themselves something else? Are there three factions, the Loyalists, the Red Templars, and the Independent-but-still-sane Templars?
The new Chantry-less Templars can be called Inquisitors
I'm serious. That is what the Templar order was called before they merged with the Chantry.
That would suck so much I can't even begin to fathom. I'm definitely not playing a game that forces me to side against mages.
Um wat?
They have stated that you will not be forced to side with any faction.
The Inquisition is a brand new organization, named after but completely separate from the original one. The player decides which way the order will lean.
But created by whom, the divine and the chantry? If so then it seems rather odd that there would not be any requirement to work for the chantry.
#1195
Posté 02 septembre 2013 - 07:19
Like I said earlier, the templars are at a seious disadvantage in this war. That some of them turned to consuming red lyrium out of desperation makes sense.
Honestly, I expected to be fighting SOME templars in DAI. What would be the point of the Inquisition if the templars weren't at least contributing somewhat to the chaos gripping Thedas? I'm glad they're bringing more to the table than the usual waves of armoured mooks.
In the end, I'm more concerned about having an interesting variety of enemies to fight than a "balanced" portrayal of a fictional organization, regardless of my feelings about their politics.
#1196
Posté 02 septembre 2013 - 07:21
#1197
Posté 02 septembre 2013 - 07:26
The Hierophant wrote...
C'mon guys think bigger, what if they introduce green, yellow, orange, indigo, and sapphire lyrium so that there'll be more Templar Orders in a future title, in which a prophecised battle that's instigated by the Old Gods occurs that results in the collective power of the multi colored lyrium creating black lyrium that is antithesis to their creation abilities?
So green Lyrium would do what? Make your will stonger?
#1198
Posté 02 septembre 2013 - 07:40
#1199
Posté 02 septembre 2013 - 07:43
#1200
Posté 02 septembre 2013 - 07:43
Ausstig wrote...
The Hierophant wrote...
C'mon guys think bigger, what if they introduce green, yellow, orange, indigo, and sapphire lyrium so that there'll be more Templar Orders in a future title, in which a prophecised battle that's instigated by the Old Gods occurs that results in the collective power of the multi colored lyrium creating black lyrium that is antithesis to their creation abilities?
So green Lyrium would do what? Make your will stonger?
Sorta, it really just inflates your ego to the point that you think you and your buddies should police the whole world and all should accept your authority.
(actually a minor fan of GL and all the Corps)





Retour en haut





