Tinxa wrote...
*sigh* Shale is DLC therefore she's not a companion that comes with the original game no? So I don't see why Shale would be included when counting the original DAO companions. Jory and Daveth take up a companion slot as does a namless warden for Ostagar and you can control and equip them as much as you want but I really wouldn't call them DAO "companions" because they're only temporary.
I'm trying to say that it's silly counting all of the companions like equals when there's clearly a difference in how much work and content went in them. So saying well game A had 9 and game B had 9 (so game A and B have the same number) doesn't quite mean the same when you consider (for example) 2 of companions in game A only beeped once in a while and all of the companions in game B had dialogue and quests.
But if someone thinks that dog had the same depth as Alistair or T3 had the same content as Bastila then I clearly won't change your mind.
Your argument is flawed, though. You are comparing temporary companions who are forced upon you for a short, story-driven questline with permanent companions who are in your party camp, can be selected for your party through the companion selection screen, and all of which have individual companion quests (including Dog's recruitment quest). It's just flawed logic. There are companion mechanics in the game that differentiate the permanent companions with the temporary ones. You are conveniently forgetting those.
As for Shale, why
wouldn't you consider her a companion? Just because she's DLC doesn't mean she doesn't exist. Granted, not all players get her if they choose not to purchase the DLC, but that doesn't mean she doesn't count. Since DA: O, this is a common Bioware practice. Shale, Kasumi, Zaeed, Sebastian, and Javik are all companions, whether you are choosing to include them or not.
No one is saying that all of the companions have the same amount of depth. By your argument, then, maybe I shouldn't count Sten as a companion. 1.) He's optional; and 2.) He doesn't have as much dialogue as Alistair. There will always be some companions who get more attention because of being LI's or because of playing a more integral role in the story. I consider any of the party members who take up a companion spot, are part of the party selection process, and have dedicated quests that further their story as "companions". This includes: Loghain, Shale, Dog, Sebastian, Carver, and Bethany.
Modifié par daveliam, 30 août 2013 - 03:28 .