TK514 wrote...
Soundsystem wrote...
TK514 wrote...
Nyneve wrote...
pdusen wrote...
Soundsystem wrote...
And you are the one who gets to decide what is reasonable and what isn't?
How convient.
Just because an issue doesn't affect you doesn't make caring about it unreasonable.
No, I certainly am as capable of being unreasonable as everyone else.
I get that many female gamers feel that their lack of representation in game marketing is an open wound. But that is a feeling, and letting that be the basis of your disappointment is, by definition, unreasonable.
Eh? The basis of OPs (and mine) disappointment isn't hurt feelings, it's the fact that female player characters are underrepresentet in video games and as of right now, the marketing for DA:I is very centered on a male protagonist.
I just can't take this complaint even moderately seriously. Saying 'as of right now, the marketing for DA:I is very centered on a male protagonist' is like being greeted at the front door by a man while a woman walks into another room and assuming that you are only ever going to see the man and glimpses of the woman.
And what would make us think otherwise?
DA:O, DA2, ME1, ME2. All save ME3 were marketed with only brief glimpses of the female PC, if that. Other game companies have certainly not given me any reason to think, "Oh. If I just sit back nicely and wait eventually they'll get around to me. Maybe."
You answered your own question. ME3 should make you think otherwise. If ME3 were ten years ago and every marketing effort by BioWare since then had been a total sausage fest, then you could dismiss it as an outlier. However, ME3 is their most recent blockbuster marketing effort, and was clearly an improvement over past sausagefest, so why do you assume that the BioWare marketing division, having acknowledged female gamers and made moves to include them, would suddenly throw that out the windown and go back to the old way? What has BioWare done between ME3 and now to make you assume that being inclusive is suddenly back off the table?esper wrote...
But that is exactly what happens in 80 percent of games, so that is a fairly reasonable assumption.
That would certainly matter if BioWare were 80 percent of game developers. Maybe if BioWare were Bethesda, or Atari, or whoever, it would be a reasonable assumption to make, but they aren't. They're BioWare, and their most recent effort had multiple instances of focusing on the female protagonist.
Same question as above: What has BioWare done lately to justify your assumption that they are suddenly going to revert to what '80 percent of games' developers do?
Or are you going to try to tell me that roughly ten minutes of total footage, with probably less than five of that being relevant, and some environmental concept art is enough to justify your refusal to give them the benefit of a doubt?
Up untill a few posts ago, I was giving them the benefit off doubt. As I said it seemed bioware was surprised by the reaction and I was fairly sure that they would try to be more aware in the future. The one I was most angry wiht was people like you saying it is not a problem. (Because it is a problem, and the only way to fix it is to acknowlegde it).
Now, however, I am also dissapointed in bioware.




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