Whose bright idea was it to put multiplayer on both discs?
#1
Posté 20 août 2013 - 07:23
#2
Posté 20 août 2013 - 07:32
#3
Posté 20 août 2013 - 07:33
IceTrey1987 wrote...
The multiplayer is great and there was room on the second disc so they put it on there too. Why complain about not having to swap discs when you feel like playing mp?
they shouldve put campaign on one disk and MP on another. or something.
#4
Posté 20 août 2013 - 07:40
#5
Posté 20 août 2013 - 07:49
#6
Posté 20 août 2013 - 07:50
RukiaKuchki wrote...
Wow... You folks really are running out of stuff to complain about....
#7
Posté 20 août 2013 - 07:57
#8
Posté 20 août 2013 - 08:01
RukiaKuchki wrote...
Wow... You folks really are running out of stuff to complain about....
Also, if people are mainly playing SP and want to keep their readiness up through MP...
#9
Posté 20 août 2013 - 08:21
You're assuming that the whole singleplayer fits on one disk. That seems highly unlikely. Disc swap in SP would have been required at some point. So putting MP on both disc has no disadvantage at all, but a small advantage for MP player.RZIBARA wrote...
IceTrey1987 wrote...
The multiplayer is great and there was room on the second disc so they put it on there too. Why complain about not having to swap discs when you feel like playing mp?
they shouldve put campaign on one disk and MP on another. or something.
Now, the campaign stuff maybe could have been distributed a bit better as the first third of the game can result in too many disc changes, but the inclusion of the MP isn't the problem.
#10
Posté 20 août 2013 - 08:36
Fresh Bamboo wrote...
That definitely could have been space for more campaign, dialogue, better ending, etc.
Apparantly that kind of talk is blasphemy. Or something.
#11
Posté 20 août 2013 - 10:41
#12
Posté 20 août 2013 - 10:47
I suppose the alternative is even more linear gameplay.EnragedMcAttack wrote...
Honestly the more annoying part is shortly after you have to do the first disc swap you unlock an N7 mission and have to swap back to disc one to do that then back to disc two to do the next story mission which unlocks another N7 mission which requires another swap back to disc one. Someone wasn't thinking **** through.
#13
Guest_npc86_*
Posté 20 août 2013 - 11:20
Guest_npc86_*
RZIBARA wrote...
IceTrey1987 wrote...
The multiplayer is great and there was room on the second disc so they put it on there too. Why complain about not having to swap discs when you feel like playing mp?
they shouldve put campaign on one disk and MP on another. or something.
A few other games have done that, one disc for the single-player and another for the multiplayer. As long as BioWare could fit the single-player onto one disc without having to sacrifice anything, not sure how much room the MP part takes up.
#14
Posté 21 août 2013 - 12:32
That is still hell of a lot of space that could have been used for extra single player dialogue.
Now that isn't a slight against the quality of the multiplayer in Mass Effect 3, it is after all very good, but to say it didn't take anything away from the single player is also wrong.
#15
Posté 21 août 2013 - 05:38
On a serious note, I don't really see a problem with it. Lack of disk space wouldn't have had anything to do with the design decisions in ME3. If they needed the space on one disk for more SP stuff they would have just used it. Or even made MP it's own disk. Disks are fairly cheap. But they didn't so it's on both the disks so you don't have to keep swapping. Seems reasonable.
#16
Guest_10110001110100_*
Posté 21 août 2013 - 08:34
Guest_10110001110100_*
#17
Posté 21 août 2013 - 12:32
voteDC wrote...
I think this is a fair complaint. The multiplayer takes up at a conservative estimate 200mb per disc.
That is still hell of a lot of space that could have been used for extra single player dialogue.
I doubt that the amount of dialogue depended on disk size, writing and production ressources are more important. And it's not like the campaign has a shortage compared to ME1 and 2. You might not like how they used some of their ressources (squad banter and lots of ambient dialogue), but it is there.
Modifié par Forst1999, 21 août 2013 - 12:41 .
#18
Posté 22 août 2013 - 07:25
#19
Posté 22 août 2013 - 10:48
iakus wrote...
Fresh Bamboo wrote...
That definitely could have been space for more campaign, dialogue, better ending, etc.
Apparantly that kind of talk is blasphemy. Or something.
Not blasphemy. Merely idiotic. There's no reason to think that more disk space would have meant more content.
#20
Posté 23 août 2013 - 05:29
AlanC9 wrote...
iakus wrote...
Fresh Bamboo wrote...
That definitely could have been space for more campaign, dialogue, better ending, etc.
Apparantly that kind of talk is blasphemy. Or something.
Not blasphemy. Merely idiotic. There's no reason to think that more disk space would have meant more content.
I don't think you quite understand how things work. More space always = ability to have more content.
#21
Posté 23 août 2013 - 08:54
RyanGosling13 wrote...
AlanC9 wrote...
iakus wrote...
Fresh Bamboo wrote...
That definitely could have been space for more campaign, dialogue, better ending, etc.
Apparantly that kind of talk is blasphemy. Or something.
Not blasphemy. Merely idiotic. There's no reason to think that more disk space would have meant more content.
I don't think you quite understand how things work. More space always = ability to have more content.
Actually Alan is right.
Space on discs is main limitation but it doesn't mean that free space = more campaigns and dialogs. Money, work time and such is quite more important here then free space on disc.
Or do you think that developers looks on on disc and say: "Hey, look, 1 mega of free space, we have to work another month and spends another thousands dollars to fill it." ? Because exactly this suggesting first quote in this pyramid when he claimed that space occupied by MP is reason for less campaings, dialog or
#22
Posté 23 août 2013 - 08:59
Presumably the same genius who didn't implement proper HD install in the age cheap multi-TB hard drives (and swapping hard drives is not exactly rocket science either compared to other brilliant ideas like having soldered-on 256MB memory in the age of 4GB RAM modules)Whose bright idea was it to put multiplayer on both discs?
True, "consoles suck" is hardly news.Wow... You folks really are running out of stuff to complain about....
Modifié par AlexMBrennan, 23 août 2013 - 09:51 .
#23
Posté 27 août 2013 - 05:46
#24
Posté 27 août 2013 - 06:34
Although I suppose you could then argue that if multiplayer was not in the game there wouldn't have been any need for certain DLC's as more time would have been spent on creating SP content for the discs.
Then you have to remember EA says it's mandatory every game they publish has multiplayer...
But the multiplayer was good anyway so...
#25
Posté 28 août 2013 - 04:45





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